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Just a suggestion. A little longer recharge and less damage, but the KD can be nice. --[[image:GoD Sig3.jpg|20px]]<b>[[user:Guild of Deals|<font color="black">Guild</font>]][[user talk:Guild of Deals|<font color="gold">of</font>]][[Special:Contributions/Guild of Deals|<font color="black">Deals</font>]]</b> 19:37, 29 February 2008 (EST)
 
Just a suggestion. A little longer recharge and less damage, but the KD can be nice. --[[image:GoD Sig3.jpg|20px]]<b>[[user:Guild of Deals|<font color="black">Guild</font>]][[user talk:Guild of Deals|<font color="gold">of</font>]][[Special:Contributions/Guild of Deals|<font color="black">Deals</font>]]</b> 19:37, 29 February 2008 (EST)
 
:DwG is "in the area". -[[User:Shogunshen|<font color="Black">Shen</font>]] 19:38, 29 February 2008 (EST)
 
:DwG is "in the area". -[[User:Shogunshen|<font color="Black">Shen</font>]] 19:38, 29 February 2008 (EST)
  +
:Also quick recharge and armor penetration of DwG is nice. ▪ <span style=text-decoration:overline><u>  [[User:Viet|<font color=navy>'''√ēт'''</font>]] </u></span> [[User talk:Viet|<font color=#191970><sup>[no</sup><small>:D</small><sup>u]</sup></font>]] 19:40, 29 February 2008 (EST)

Revision as of 00:40, 1 March 2008

Yeah, this is metatastic in HA atm--Goldenstar 21:32, 28 February 2008 (EST)

55 damage splinter and 144 damage AR is gud.--GatessMoebius Strike IconThe Gates Assassin 22:21, 28 February 2008 (EST)
Too bad they won't always ball, and in non-ball maps(the 1v1 maps) you probally won't even get to hit AR(lolwut is frontlining rit--> need more preprotz). —ǘŋƐxɩsƫ 04:24, 29 February 2008 (EST)
People not balling up in HA? I'm confused are we talking about the same place?--GatessMoebius Strike IconThe Gates Assassin 07:12, 29 February 2008 (EST)
People ball up in Ha because of the map, generally in 1v1 non-noob people won't ball up that much. At least, they will see it coming when a rit is going to drop ashes = preprot. —ǘŋƐxɩsƫ 07:39, 29 February 2008 (EST)
Which is why you a-rage the frontliner. And the range of glaive is the same as a ward, on practically any map in HA you can easily hit 3-4+ people with one drop, i'd like to see anyone pre-prot 3 different people and sill have energy for the next spike. And the idea that people don't ball in HA isloltastic. Half the maps (king of the hill and cap points) force you to ball.--Goldenstar 16:09, 29 February 2008 (EST)

I've seen this run in a lot of HA teams (or similar) and it is pretty good for support and damage boost. Using it with A/D scythe spikers works really well.--71.67.243.230 22:47, 28 February 2008 (EST)

may as well go s up rune to push 137 AR b4 DwG. If ure monk can pre0prot then ure good himynameisbobbyjoe 06:58, 29 February 2008 (EST)

People preprot in HA, LOLWUT!, what a joke. Fishels[슴Mc슴]Mootles 09:36, 29 February 2008 (EST)

Grasping Was What the Fuck is his name

Just a suggestion. A little longer recharge and less damage, but the KD can be nice. --GoD Sig3GuildofDeals 19:37, 29 February 2008 (EST)

DwG is "in the area". -Shen 19:38, 29 February 2008 (EST)
Also quick recharge and armor penetration of DwG is nice. ▪ √ēт [no:Du] 19:40, 29 February 2008 (EST)