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Pls rate and just talk about my first build in pvx :) --God Kamil 19:25, April 22, 2010 (UTC)

not trying to be mean is or say that your bad or your build is bad, but this build is truly inferior to so many other builds out their now-a-days, and when do u find 2 paragons in the same party who happen to have both the paragon heros. Just saying you should find builds that are alot easier to form. Trapping Moons LoveTML Dhammer 19:57, April 22, 2010 (UTC)
I have done FoW on hm with that :)--God Kamil 20:46, April 22, 2010 (UTC)
te build looks like it has some potential but sadly tere isnt many paragons that can run this or form a part for this :(--Jpuzimaki13 23:25, April 22, 2010 (UTC)
RoJ is random as shit. Life Guardian 06:50, April 23, 2010 (UTC)
Having done FoW isnt really a reference since it's a really easy area, even on HM Tyrael--(Talk) 09:05, April 23, 2010 (UTC)
RoJ isnt random it is for fire fighter and "They are on fire!", and he removes hexes. Is here anyone who can try that and then tell if it's bad or good? :)--God Kamil 13:33, April 23, 2010 (UTC)
Your bringing smiters boon just for smite hex and searing flames is better for burning66.240.8.178 14:31, April 23, 2010 (UTC)
You are right I have to change it:)--God Kamil 18:34, April 23, 2010 (UTC)
I'm confused. Did you change your mind, or did you just not get around to making the SF ele build, yet? --Supernick530 22:53, April 25, 2010 (UTC)

Name

Build has been moved from Build:Team - 2 man racwayBuild:Team - 2 Man Racway, since all the other build have capitals. - AthrunFeya Lau bfly - 16:13, April 24, 2010 (UTC)

Is that really important?:)--God Kamil 16:44, April 24, 2010 (UTC)
yeah. i have ocd. - AthrunFeya Lau bfly - 16:56, April 24, 2010 (UTC)
and it's pvxwiki policy--Relyk talk 21:40, April 24, 2010 (UTC)
OCPD is probably a better fit; OCD is a fairly debilitating disorder. ــѕт.мıкε 21:51, April 24, 2010 (UTC)

Paragon Teams

Have been tried time and time again, although, being a Hero team, this is probably worse. This hasn't any damage (Asuran Scan, Great Dwarf Weapon, etc.); most of the Paragons will never beat 55 DPS (even with Orders). I'd make the second Paragon player optional (the build is too restrictive, otherwise, and Angelic Bond is a waste). Song of Purification>Cautery Signet. You also have redundant amounts of Burning, and any more than two Paragon Heroes is overkill, tbh. Put "Fall Back!" on your Imbagon, and take two Motigon Heroes (one SoR, the other SoP) with Volley, Distracting Shot, and "GftE!". The rest of your team should include the ER Orders, a Bomber, perhaps some offensive Spirits, your Smiter, etc. Anthem of Weariness sucks compared to Enfeebling Blood, because your Heroes aren't going to spread Weakness, and if they do, you're doing it wrong; you can also get Weaken Armor and Mark of Pain while you're investing into Curses. Aegis is good. Ray of Judgment is also unreliable without any melee at all (hence the bomber). ــѕт.мıкε 21:51, April 24, 2010 (UTC)

User:St._Michael/sandbox#Incendiary_Volleyway and User:St._Michael/sandbox#2_Man_SFway for some ideas. ــѕт.мıкε 21:54, April 24, 2010 (UTC)
Yes, alone paragon wont deal more then 55 DPS, because paragons dont rely on dmg. But on Master of dmg I ve done 180 DPS and the bigest was 210. Angelic Bond isnt necessary, it can be changed. Personnaly I dont like Song of Purification but if you tell its good I can put it in place of Angelic Bond and change Cautery Signet for other elite. Imo fall back is waste on imbagon. I always play this [Imbagon] but I wanted standar for bigger dmg so i kicked of Spear of fury, but I never use Fall back, Imo it isnt necessary, there are better skills to heal and speed boost isnt really useful. Ill change something with RoJ, I will make N/Rt healer with some curses as you said. Thank you all for your opinions. this is important for me:) I play para for long time and i want to show people other ways to funny play. People only use this what is fast, I mean Discords or Sabway. GW is game, games are for enjoyment not only makeing it faster than other, playing with paragon is really great and funny think. P.S. I forgot: I dont like paragons with bows and I wont change this point :) --God Kamil 08:47, April 25, 2010 (UTC)
Stand Your Ground on an imba doesn't make sense. Life Guardian 09:00, April 25, 2010 (UTC)
^ There is literally nothing gained by it. --Frosty Frostcharge 09:14, April 25, 2010 (UTC)
Masochism Aura of the Lich Death Nova Putrid Bile Mark of Pain Enfeebling Blood Animate Bone Minions Signet of Lost Souls
Mark of Rodgort Searing Flames Glowing Gaze Meteor Leech Signet Power Drain Fire Attunement Aura of Restoration

needs more minions and more explosions. Trapping Moons LoveTML Dhammer 14:53, April 26, 2010 (UTC)

Maybe Animate Flesh Golem? It can be on 25 lvl with buffs it can work as melee atacker --God Kamil 19:28, April 27, 2010 (UTC)

Just make the "Other proffesions variants" the main team. There isn't really any reason to run two Paragon players (you could chain "TNtF!" or use the Kurzick and Luxon versions of "SY!", to trigger Finale of Restoration more often, but that still wouldn't really be worth it). You could even run a Scythe or Dagger Paragon and someone other physical with "SY!" for the same effect. I'd also drop Cautery Signet, Burning Refrain, "They're on Fire!", Anthem of Flame, Anthem of Disruption, Blazing Finale, Mark of Fury, "Stand Your Ground!", Bladeturn Refrain and "Brace Yourself!" (won't often be useful, tbh). One or two copies of "Fall Back!", Aegis and Splinter Weapon would be great, too, although not strictly necessary. Tbh, you don't really need any more Paragons than your Imbagon, two Motigons and the Stunning Strike, so the Cautery Signet Paragon could be dropped for Build:Rt/any SoS Channeling Rit with Aegis or something else useful. ــѕт.мıкε 19:58, April 28, 2010 (UTC)

Ty for advices very much. I work hard at that build. Today I vanqed Magus Stones with RoJ nuker monk. We have done after 1h 4 min. Was very nice. I still think Fall Back is not good variant. Imo speed boosts arent really needed :P. Ill make lots of changes at build. I promise Ill lead 2 man racway to Great category :) I just need some time. I have lots of tests at school now so I play little less, but I'm working at that :) Ill add some spirits rit healing and weapon skills and Ill try to accommodate this build not only for 2 paras but for para and other random proffesion, it needs time to test it in different conditions :) --God Kamil 20:10, April 28, 2010 (UTC)
Vicious Attack "Save Yourselves!" "There's Nothing to Fear!" Ebon Battle Standard of Honor "For Great Justice!" Focused Anger "Fall Back!" Aggressive Refrain
Vicious Attack Stunning Strike Anthem of Envy "Go for the Eyes!" "Find Their Weakness!" "Fall Back!" Aggressive Refrain "We Shall Return!"
Wild Throw Chorus of Restoration Song of Restoration Ballad of Restoration Finale of Restoration Signet of Synergy Mending Refrain Aggressive Refrain
Ether Renewal Aura of Restoration Dark Fury Order of Pain Blood Bond Mark of Pain Enfeebling Blood Awaken the Blood
Optional Optional Optional Optional Optional Optional Optional Optional
Signet of Spirits Bloodsong Splinter Weapon Ancestors' Rage Spirit Siphon Aegis Convert Hexes Flesh of My Flesh
Blazing Spear Chorus of Restoration Empathic Removal Ballad of Restoration Finale of Restoration Signet of Synergy Aggressive Refrain Signet of Return
Jagged Bones Animate Bone Minions Death Nova Putrid Bile Aegis Foul Feast Infuse Condition Masochism

Chorus of Restoration could be put back in, but it'll only trigger on half of your team, and Heroes spam it, so although it may provide those 4 party members with lotsa healing, the Motigons will have their damage reduced quite a bit. Anthem of Envy also triggers on Spirits' attacks, so that's 8 triggers per use, assuming the target is over 50% during each hit. You also get dual Aegis, a high-specced Splinter Weapon, dual "Fall Back!" (unless you want to drop the one on the Imbagon) and more Hex and condition removal. Empathic Removal might be overkill, now, though. >.> You might also want Protective Spirit and/or Shield of Absorption on either the Necro or the Rit. ــѕт.мıкε 20:25, April 28, 2010 (UTC)

Complete rework

I'll do one soonish.

I want to try to make the second human build variable. Obviously you'll need a paragon (or, perhaps, a SY/Dslash warrior) in the first spot, but beyond that a human should be able to take pretty much whatever for the second and just trade out heroes as needed.

-- Armond {{Bacon}} 21:36, April 28, 2010 (UTC)

Tbh, just about any physicals should work, as long as at least one carries "SY!"; shit like EBSoH and GDW are nice, though. Also, I have a quick rework in the last section. We might be able to replace Build:Team_-_2_Man_Physical_Support with this, actually. The fact that the only physicals would be the players kind of sucked. ــѕт.мıкε 21:55, April 28, 2010 (UTC)
Done Bogroots today with monk Roj variant. This build has one problem I observed. Raptors block so much and deal too much dmg and we died few times. I think that I should make build only with monk healer or ER infuse health, but after Ill make some dungeons on hm Ill see what is bad and what good :)I agree that spirits are good but I feel a lack of burning. It is good because they are on fire gives 30 % less dmg and deal quite nice degen when mobs have it all the time. I think physical is not necessary. Mobs deal really small dmg with all buffs and there is no reason to make someone like tank for the first line. --God Kamil 21:12, April 29, 2010 (UTC)
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