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::::Hence the 95% of all areas in the game. Also ress, in response to your statement about not merging them until we get more. I think we should merge them so we don't have to go through the trouble of vetting others, just to merge them all. Just get it done and over with. Guides for specific areas can always be integrated into this one, some of which I am working on at the moment. [[User:Avatar Kuzon|Avatar Kuzon]] 22:53, 15 March 2009 (UTC)
 
::::Hence the 95% of all areas in the game. Also ress, in response to your statement about not merging them until we get more. I think we should merge them so we don't have to go through the trouble of vetting others, just to merge them all. Just get it done and over with. Guides for specific areas can always be integrated into this one, some of which I am working on at the moment. [[User:Avatar Kuzon|Avatar Kuzon]] 22:53, 15 March 2009 (UTC)
 
:::::Just use obby flesh imo--[[User:Relyk|Relyk]] 05:47, 16 March 2009 (UTC)
 
:::::Just use obby flesh imo--[[User:Relyk|Relyk]] 05:47, 16 March 2009 (UTC)
  +
::::::There's a difference between trying to look cool and just agreeing... Just because this is PvX doesn't mean everyone has to argue ''all'' the time... Anyway Obby flesh is all well and good but if you are a Monk or /Monk at all you will lose enchantments when hit by Fingers of Chaos, and Obby Flesh won't stop that (it's not a spell, it's a stance which buffs their attacks). This is possible to farm if you don't go /monk, however. [[Special:Contributions/86.10.9.66|86.10.9.66]] 19:08, 17 March 2009 (UTC)
   
 
==I for one==
 
==I for one==

Revision as of 19:08, 17 March 2009

General Discussion

Note that this team is a combination of all the 600/Smite builds, with the exception of Build:Team - 600 Famine/Smite Farm and Build:Team - SoO 3 Man HM as they are completely different concepts. Avatar Kuzon 03:54, 14 March 2009 (UTC)

Obviously very solid builds that work. The optionals listed are pretty much the best optionals to take.(pr0adam)Healers Boon adam 19:26, 14 March 2009 (UTC)

So, main question. Wich dungeon can this farm in HM?

All of them except Bogroot Growths and Bloodstone Caves. (Too many Stormcloud Incubus. Avatar Kuzon 23:22, 14 March 2009 (UTC)
Yeah pretty much, serious variants for each dungeon though. Sometimes a perma is needed. If each variant for each dungeon was posted though, that would be very convenient for all the 600s out there that are still running CoF.(pr0adam)Healers Boon adam 23:31, 14 March 2009 (UTC)
Yes, I was thinking the same thing. Maybe I'll integrate that in a couple hours. Avatar Kuzon 23:53, 14 March 2009 (UTC)
It would be nice but than like, all the builds will be revealed(which is good and bad), expect dungeon run prices to drop sharply (pr0adam)Healers Boon adam 01:21, 15 March 2009 (UTC)
TBH, I dont think we need a general 600/smite page. Each different area has a long, specific usage which warrants their own pages. The exception would be a guide, maybe something like Guide:600/Smite/QZ Dungeons. But right now we have 4 Mo/? 600/Smite builds that are vetted great, that I know of. 4 isnt really worth combining imo. If we get more, merge them all. --- Monk-icon-Ressmonkey Ressmonkey (talk) 01:29, 15 March 2009 (UTC)
16 prot is overkill, no reason to run it over 14.128.135.219.197 01:30, 15 March 2009 (UTC)
What about frostmaws burrows? As much as i know it's almost impossible to get past incubus (in second level i think).Hell Darkknight 08:33, 15 March 2009 (UTC)
I've seen it done before, it just takes a lot of time and practice. Or you could just use a perma...choice is yours. Avatar Kuzon 08:37, 15 March 2009 (UTC)
You can't use perma at all, soulrending shriek removes SF.Hell Darkknight 07:28, 16 March 2009 (UTC)
@OP Why not consider integrating 600/Famine into the concept? In a lot of places where QZ is needed, Famine+EoE on the ranger and a bit of E-Denial on the monk helps a lot. You know, versus "superhealers", execcive use of unfriendly skills, and such. 83.227.19.76 13:08, 15 March 2009 (UTC)

so..

pretty much u stole my build and removed all the SoO specific skills. very very creative of u. Rizbiz's Sigrizbiz 18:47, 15 March 2009 (UTC)

I didn't steal anything. This is a combination of all builds, and if you read above, I said that your build was exempt from the merge as it's a completely different concept. Avatar Kuzon 19:32, 15 March 2009 (UTC)

Tombs

I just tried it in Tombs of primeval kings, but I failed because they use Fingers of chaos, wich remove enchantments from monks. Kinda fun, 'cause tombs are known as place for noobs :).--ValeV 20:42, 15 March 2009 (UTC)

Yeah, the Tombs are amongst the few places most of these builds can't handle because they can't be done through enchantments by Monks or /Monks. 82.13.33.179 21:16, 15 March 2009 (UTC)
...that's what I said.--ValeV 21:23, 15 March 2009 (UTC)
Some people like repeating what others say to make them look cool. But trying to look cool on the internet is like the special olympics. It doesnt matter what happens, your still retarded. --- Monk-icon-Ressmonkey Ressmonkey (talk) 21:40, 15 March 2009 (UTC)
Hence the 95% of all areas in the game. Also ress, in response to your statement about not merging them until we get more. I think we should merge them so we don't have to go through the trouble of vetting others, just to merge them all. Just get it done and over with. Guides for specific areas can always be integrated into this one, some of which I am working on at the moment. Avatar Kuzon 22:53, 15 March 2009 (UTC)
Just use obby flesh imo--Relyk 05:47, 16 March 2009 (UTC)
There's a difference between trying to look cool and just agreeing... Just because this is PvX doesn't mean everyone has to argue all the time... Anyway Obby flesh is all well and good but if you are a Monk or /Monk at all you will lose enchantments when hit by Fingers of Chaos, and Obby Flesh won't stop that (it's not a spell, it's a stance which buffs their attacks). This is possible to farm if you don't go /monk, however. 86.10.9.66 19:08, 17 March 2009 (UTC)

I for one

don't like the idea of merging with the Famine build. It's a totally different idea. Most areas work well with both, but following that logic, you could merge almost every build >.> Goodnight la sig 2 05:15, 16 March 2009 (UTC)

Which is why I'm not, read the damn top. Avatar Kuzon 05:21, 16 March 2009 (UTC)
Then take the delete tag off? Goodnight la sig 2 05:31, 16 March 2009 (UTC)

Is it worth mentioning

that taking Greater Conflagration (on the ranger) and Storm Chaser (on the 600) results in lolpveisajoke e-management? Goodnight la sig 2 01:58, 17 March 2009 (UTC)

So does Essence Bond and Balthazar's spirit if you dont suck. The main energy cost in 600ing is setting up, which storm chaser makes saddening with an additional 14 energy. If youre running out of energy anywhere where there isnt debilitating shot, ur bad. --- Monk-icon-Ressmonkey Ressmonkey (talk) 02:02, 17 March 2009 (UTC)

Optional

Whenever i Smite i usually bring BUH, for BIG DOMMAGE n stuffs. Also, you can go as Me/Mo Smiter w/ Sig of Illusions as your Elite. If you feel like adding that in.Dont know why the QZ has a 20% enchant weapon on equip,its enchants are maintained.FawxFawxSig 05:57, 17 March 2009 (UTC)

buh?--ValeV 14:40, 17 March 2009 (UTC)