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Two monks and an imbagon seems like overkill for normal mode =\--TahiriVeila 23:47, April 5, 2010 (UTC)

also why not arcane echo on Glaivers for moar glavitude!!!! DoULoomsignature Dictator of Undeath 01:00, April 6, 2010 (UTC)

We've tried both with 2 monks, and with 1. Outcome was that doing it with two monks is faster. Echoglaivers are alot slower, nothing more to say there. - San.

Also, if you want to be able to take on several groups in foundry at once two monks works loads better.

move this to a less stupid name

^ Brandnew 11:45, April 6, 2010 (UTC)

DoA Glaiveway? Amor 12:14, April 6, 2010 (UTC)

Use?

Who the hell does DoA NM with consets on?

Why the fuck does the imbagon have 14 spear and less leadership

Might as well just go caster spike in hm if you are using cons cuz u cant do it with heroes, its faster then this shit, delete plz

122.106.76.208 12:01, April 6, 2010 (UTC) Rolain 12:09, April 6, 2010 (UTC) That was me btw.

So...yeah

you need 2 monks, an imbagon, AND cons to do DoA in nm? I don't think so pal =\--TahiriVeila 18:10, April 6, 2010 (UTC)

Answers

Sorry bout the para build, had it saved wrong. Changed it now however. Anyway, if you're after the gems, why run it in HM anyway? And the consets are only for doing it faster, it's entirely possible to run without cons. About the name, well just change it then. It's a wiki fgs. My sole purpose was to get this up here, and personally i think it works great. How long does a run take with that build anyway? Haven't tried it. I guess if it's better then i'll not bother with this build anymore. - San

Good concept for the spike, but you have no central tank. If you were to use a proper a/e one, dump the imba AND SoS for a shelter spammer. Replace one with either a Met shower ele or another glaive rit. If you have a central tank who can ball everything together, then echoing spirit rift, dumping arcane mimicry would be much more efficient. Taking essence strike or another e-management skill would be awesome since now there are no(few spirits.) Check out DoA New Way for some concept tips. Innoruuk 04:13, April 7, 2010 (UTC)

you dont need a main tank for this build. for those dumbasses that are commenting before trying. dont bother. unless u know what ur talking about, u have absolutely no say.

Cool Indenting and signing your name bro.--Ikimono...And my Axe!Monk-Paragon-icon 05:23, April 11, 2010 (UTC)
He didn't say you "need" a main tank, he said having a main tank would allow you to ball the enemies better and thus make them easier to AoE. Necromas 05:27, April 11, 2010 (UTC)
I actually love builds that say you don't need a proper tank. In places like stygian veil I think a central tank is dangerous. Using AOTL as a collective renewing tank is quite efficient too. You only need one tank for caster spike though for those who use the build. You lose SOME time in torc'qua, but the extra damage in fact decreases the amount of time in stygian by about 2 and 1/2 mins, foundry by 4 mins, and gloom by about a minute. Innoruuk 17:29, April 11, 2010 (UTC)

I have used a variant of this build and NewWay together with 2 glaives and 1 imba humans nm and it worked completly fine for us about 1 1/2 run all together.Folepa

*cough cough* PLATOON *cough cough*Angrimbor 01:53, April 14, 2010 (UTC)

Why 3 painful bonds? one is enough, why spirit siphon for energy? there are no spirits to siphon when u are in there bombing use ligthbringers signet. Arcane echo the glaive b4 u go in.. One rit should echo spirit rift b4 joining the others to crack their armor and cause a huge spike.. agree that a tank is better to ball them first spirit rift them and then go in for clean up on the bombers..

  • Cough* Spirit Rift Spike is far stronger. *Cough* Launch 4 fully charged "DWG, BUH, (instensity optional if going /E), armor cracked" spirit rifts in quick succession and nothing short of an hm tuk or terra tank will be left alive. Thus the weakness of pvp minion masters if all the minions end up on one ally. Innoruuk 20:48, April 15, 2010 (UTC)

Slaver's Exile

Run this without the aotl(replace with tank) and imba (replace with dwg or other) and you have a slaver's speed team. I usually use...

A/Mo 600 Assassin Tank

<pvxbig> [build prof=Assassin/Monk ShadowArts=12+1+3 ProtectionPrayers=12][Balthazar's Spirit][Essence Bond][Deadly Paradox][Shadow Form][Protective Spirit][Spirit Bond][Shield of Absorption][shielding Hands][/build] </pvxbig> Innoruuk 23:08, April 18, 2010 (UTC)

HM

Is this working on HM too? :/ CaRnyVaL 07:03, April 20, 2010 (UTC)

Monks are too weak to handle such a hard mode group in DoA. Cuilan 00:40, April 22, 2010 (UTC)
What noobish guild do you run with? I use that setup with slight variation on cure hex for remove hex. Those work on hm. Check your crack dealer cause you're blowin' smoke dude. Innoruuk 01:14, April 22, 2010 (UTC)
I feel sorry for those monks. =( Cuilan 03:59, April 22, 2010 (UTC)
I'll say this, they very rarely have to do anything because the spikers and tank know what they're doing. Always tight balls, 2 groups, wall block. Innoruuk 10:15, April 22, 2010 (UTC)
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