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::K, feel free to add that in the Usage section, as I have never ran fiends before. Also, I joined only recently, so I have no idea how to make an image. I would like an image of the minimap and where to trap exactly. Thx. [[User:I Am Jebus|I Am Jebus]] 22:15, 23 January 2008 (EST)
 
::K, feel free to add that in the Usage section, as I have never ran fiends before. Also, I joined only recently, so I have no idea how to make an image. I would like an image of the minimap and where to trap exactly. Thx. [[User:I Am Jebus|I Am Jebus]] 22:15, 23 January 2008 (EST)
 
:::btw, do u think I should get rid of one ranger and have just three? Cause with three, u can run HM. [[User:I Am Jebus|I Am Jebus]] 16:43, 28 January 2008 (EST)
 
:::btw, do u think I should get rid of one ranger and have just three? Cause with three, u can run HM. [[User:I Am Jebus|I Am Jebus]] 16:43, 28 January 2008 (EST)
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::::I'd go with just two. I can solo farm HM running this on the player:
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{{Mini skill bar|Echo|Arcane Echo|Dust Trap|Barbed Trap|Tripwire|Serpent's Quickness|Quickening Zephyr|Brambles}}
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and this on acolyte jin:
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{{Mini skill bar|Energizing Wind|Echo|Winnowing|Edge of Extinction|Flame Trap|Dust Trap|Viper's Nest|Barbed Trap}}
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Works wonders, jin uses echo to keep EW up permanently, keeps up the other spirits, and helps your DPS with minor trapping--[[User:Goldenstar|Goldenstar]] 16:47, 28 January 2008 (EST)

Revision as of 21:47, 28 January 2008

Really only need trappers one and three to farm in HM. actually, you only really need the the first trapper. I run a trapper bar that is the same as your first bar, but i bring EoE instead of EW. Then i run Jin at 16 BM with Echo and EW for permanent E!. It's able to farm every wave of veil up to the fiends in HM. Your build works though too, especially since jin is a greedy bastard who doesn't share her drops :P--Goldenstar 21:26, 23 January 2008 (EST)

Oh and fiends are possible, they're just a massive pain in the arse. What you have to do is do a spirit split. You place most of the traps on the spot you normally trap at (though you have to spread them out to the left a bit more. Then you go back about 20 feet and drop a spirit, then pull. With some luck, the fiends will agro on the foremost set of spirits, kill them from a ranged, then agro on the spirit you placed farther back and run right into the traps you set. Isn't as surefire to kill as the first three waves are, but it's still doable.--Goldenstar 21:39, 23 January 2008 (EST)
K, feel free to add that in the Usage section, as I have never ran fiends before. Also, I joined only recently, so I have no idea how to make an image. I would like an image of the minimap and where to trap exactly. Thx. I Am Jebus 22:15, 23 January 2008 (EST)
btw, do u think I should get rid of one ranger and have just three? Cause with three, u can run HM. I Am Jebus 16:43, 28 January 2008 (EST)
I'd go with just two. I can solo farm HM running this on the player:
Echo Arcane Echo Dust Trap Barbed Trap Tripwire Serpent's Quickness Quickening Zephyr Brambles

and this on acolyte jin:

Energizing Wind Echo Winnowing Edge of Extinction Flame Trap Dust Trap Viper's Nest Barbed Trap


Works wonders, jin uses echo to keep EW up permanently, keeps up the other spirits, and helps your DPS with minor trapping--Goldenstar 16:47, 28 January 2008 (EST)