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:Eh, having the t2 kill shit on top of forge is actually much slower, especially when using an eoe. <span style="font-family:fantasy;border-top:3px dotted #AAAA99;">[[User:Life Guardian|<span style="color:#AAAAAA;">Life</span>]]&nbsp;[[User_talk:Life Guardian|<span style="color:#006699;">Guardian</span>]]</span> 21:26, January 27, 2010 (UTC)
 
:Eh, having the t2 kill shit on top of forge is actually much slower, especially when using an eoe. <span style="font-family:fantasy;border-top:3px dotted #AAAA99;">[[User:Life Guardian|<span style="color:#AAAAAA;">Life</span>]]&nbsp;[[User_talk:Life Guardian|<span style="color:#006699;">Guardian</span>]]</span> 21:26, January 27, 2010 (UTC)
 
::Lol, T1 doing khobay. You know you've got a bad run when you need this. Piercing make me a cool tag. [[User:Feedmenow|Feedmenow]] 01:48, January 28, 2010 (UTC)
 
::Lol, T1 doing khobay. You know you've got a bad run when you need this. Piercing make me a cool tag. [[User:Feedmenow|Feedmenow]] 01:48, January 28, 2010 (UTC)
  +
== EoE? ==
  +
I know its cool and all but really? The damage is kinda lame to be honest. Winnowing would be better in my honest opinion x.x [[User:RASK!|RASK!]] 08:09, January 29, 2010 (UTC)

Revision as of 08:09, 29 January 2010

Archive

Archives


  1. Archive 1


Any/W -100b :) for the lazy ppls that dont have wars

Optional Ebon Escape "For Great Justice!" Hundred Blades "To the Limit!" Whirlwind Attack Balanced Stance Air of Superiority


Optional= IAS

and its good, not needed, to use candy. 91.95.1.20 15:40, November 7, 2009 (UTC)

No. WHy have a different proff when warriors do it best? ----~Short~ 17:20, November 7, 2009 (UTC)
if ppls dont have warrior, or maybe got them in pre as i do >.<91.95.1.20 17:28, November 7, 2009 (UTC)
Any/War mean : P/W or A/W or D/W (Or R/W) i hope...because i dont think Mo/W or Me/W work XD Light Athena 10:53, November 8, 2009 (UTC)
Ye ^_^ that's what i mean 91.95.1.20 14:55, November 8, 2009 (UTC)
Only option available : the critical ninja from hell !
Oh cool I got that pile of sh!t in my userspace! Sins with swords are fucking manly right? I mean, no SF? Dream Traveler Haru 17:20, December 6, 2009 (UTC)
Critical Eye "For Great Justice!" "I Am Unstoppable!" Hundred Blades Death's Charge "To the Limit!" Whirlwind Attack Ebon Escape


Of course you will play only with a katana. Shields are for pussies. Hair Fetish Man 10:56, November 12, 2009 (UTC)

Way of the Master is better than Critical Eye because with only 10 in critics give +23% and it stay on for 60 sec instead 27 sec..Light Athena 17:58, November 13, 2009 (UTC))
WotM can be shattered by mesmers and Critical Eye gives energy. Anyway, it depends on what you prefer : both are OK. Hair Fetish Man 14:18, November 16, 2009 (UTC)

Guys, please use mini skill bars. If you don't know how, contact me on my talk page. This page was fucking ridiculous. Karate KJ for sig Jesus 18:06, 13 November 2009

Also if you dont have a warrior, you've got 2 years before GW2 comes out - hardly short of time to make one. Failing that, just use one of the other 4(/5) professions used in this build. - AthrunFeya Athrun snow sig 14:55, November 16, 2009 (UTC)

Yeah but people are lazyyyyy Hair Fetish Man 11:31, November 17, 2009 (UTC)

Trust me, there is no shortage of 100b warriors.

I made a Warrior in 5 days (too long time just because i was looking for Armors, Sunspear elite and kurzik armo) so its better start 1 instead looking for anothers builds.Btw the best profession to replace warrior is SIN and with critical Hit deal a good amount of damage. Light Athena 08:22, November 30, 2009 (UTC)


Main tank

Can i just say ive never seen a pug use the main tank build on this page? Wouldnt it be much smarter to just use the t1 build without urals so not only can you mt, but back up t1 and t2. --B R O Z On Tour 00:58, December 7, 2009 (UTC)

Can i just say you've never played with anyone decent? =\ Life Guardian 01:00, December 7, 2009 (UTC)
Promoting A/E is bad because 90% of retarded MT's use Stoneflesh, which is completely unnecessary and has a long cast time. Since most players are too dumb to do fancy pulls with bonds by using sliver, there is only one advantage to it, and it doesn't really save any time. Andy 01:06, December 7, 2009 (UTC)
Fancy pulls with sliver? :o explain plox. Life Guardian 01:08, December 7, 2009 (UTC)

Channelling is also a much less annoying method of energy management. - AthrunFeya Athrun snow sig 01:23, December 7, 2009 (UTC)

All Mts that played with me had Stoneflesh aura on build..first of all lot of pugs dont pick you if you use A/Me build,Second Stoneflesh is a good Anti-damage skills and it let perma stay between mobs without take any damage and that is good because main team have more time to organize attack.
For Energy Menagment there is Gliph of lesser energy that reduce the cost of Ebon Battle Stendard of Honor + Stoneflesh to 0..With A/E build you can use Sliver Armor and you can solo the wolf in forest and maybe that near rastigan too. Light Athena 15:28, December 7, 2009 (UTC)
Really, we don't need more proof that pugs are bad. - AthrunFeya Athrun snow sig 15:45, December 7, 2009 (UTC)
Lol we not talking about pugs but skills that work better and safer...or its hard click 4/5/6 when mobs are balled?O.o....now a question...who kill wolf in forest?All main team..if yes need clear all area around wolf and this is a waste of time -.- (with A/Me build perma cant or you havent see the skills?No attack skills in that bar)..."Pull and kill the nearby wolf. The perma and warrior will need to Death Retreat back to the rest of the team." <<<No one do this,Perma just use Sliver and wolf die in seconds...Feigned Neutrality shut down if you use a skill and dont cover from all damage..Stoneflesh cover from all damage + trap damage..I juts mean,MT is not T1 or T2, he need pull and ball and need to not get a lot of damage..thats all, peace. Light Athena 16:22, December 7, 2009 (UTC)
Actually, I was talking about skills that are more efficient and effective which are unfortinately not used because bad players are bad (and your little speech supports this fully). A good team will spike and jump down in the same time it takes sliver to kill but the run will be sped up in general because permas aren't preoccupied with pointless slow-casting skills such as Glyph and Stoneflesh. So what if Glyph fully covers two spells? What about the rest of the skills you are using? Channelling is equally, if not more effective. Despite Feigned not reducing damage to 0, it does reduce it significantly and also heal, usually giving a net gain in health. - AthrunFeya Athrun snow sig 16:41, December 7, 2009 (UTC)
First of all, a/me is faster because the pull is done before the main team finishes bridge. Spike also takes less time than dropping SF to get down. Second, you say you need defense. Explain to me how I can mt easily without stoneflesh, feigned or any heal besides dc and ee? Lastly, wtb grammar. Life Guardian 17:03, December 7, 2009 (UTC)
Bad ppl are bad with this build or with all other builds...so on this point nothing to say,you right..for other things i not agree..Gliph cover just 2 skills,ok you right 100%..btw you dont need cast all your bar so you dont need menage your energy..MT job is ball and put EBSoH, stop,so he use Paradox/SF/Gliph+ EBSoH and Stoneflesh Aura and his job is done.100b job ,after this, is spike fast (usually 1 whirlwind is enough) so MT dont need recast all again..The problem,the real problem, is that pugs need to be sure to made it, want skill to reduce damage and skill for cover other failer sins.(PS:im not american so sry for grammar :\) Light Athena 17:24, December 7, 2009 (UTC)
Basically, a/e is fine as long as you don't bring stoneflesh. A/me is still superior though. Life Guardian 17:54, December 7, 2009 (UTC)

Just like to say, Light Athena. It is extrememly easy to indent, just one more colon than the person you are replying to. Ofc, I'm starting a new mini topic so don't tell me to indent. ----~Short~ 17:46, December 7, 2009 (UTC)

All this to say that you have to take an A/E build for puggies or they won't understand what to do : "WTF ARE U DOIN ?! DIDNT U KILL THE WOLF ?! U NOOB !!11!1". That's why some of them are kicking death's retreat out for sun and moon. The thing I like about playing A/E with them is that I have the time to kill rangers in forge and wood spirits/spiders in forest. I just love PUGs :) Hair Fetish Man 11:31, December 8, 2009 (UTC)
Sorry but that is a different problem..if i play 100b i take all "normal" skills,Death's Retract included..if needed i can kill wolf and go back to rejoin main team so all ppl that say that dont really know the job..thats all. Usually MT take sliver to kill wolf(S) and "COVER" noob T1/T2 if needed and maybe team can still complete the run.I dont know why all thats problem on MT,A/E is common and a lot of ppl use it..it work?Yes, so stop..whats then problem?All Builds work good if know how to use it well. Light Athena 20:54, December 8, 2009 (UTC))

Jittes

real men use them. just sayin'. ··· Danny Pew Pew 19:23, December 7, 2009 (UTC)

V strong vs dem berserkers! Life Guardian 20:19, December 7, 2009 (UTC)
Man ... do I have to sell my fellblade ? QQ Hair Fetish Man 11:32, December 8, 2009 (UTC)

Manly Paras

So basically you sacrifice armor and emanage/faster recharge/condition removal(Air of Superiority) for the added damage from burning, which won't even be all that much since a W/A would deal more damage than a P/W with his sword. Or am I getting something wrong here and is the burning required for some mad hax tactics? And even if it is, we still have the main question to adress: does the burning really warrant swapping strong wars for homosexual paragons? 81.241.183.52 10:19, December 8, 2009 (UTC)

No, someones been vandalising the page. - AthrunFeya Athrun snow sig 10:31, December 8, 2009 (UTC)
i think its a variant, however, noone will have a Para instead of a war making FoWSC groups--37er 15:18, December 8, 2009 (UTC)

MoP nec

is rigor mortis a good swap for defile defenses? 88.89.66.15 11:22, December 31, 2009 (UTC)

11 Mins o.O

[1] 11 mins is pretty beastly imo, builds used were:

  • Manlywar:Swordsmanship 12+1+1 Strength=11+1 Tactics=5 Shadow Arts=4
Air of Superiority "By Ural's Hammer!" Death's Charge Hundred Blades To the Limit! Whirlwind Attack Sun and Moon Slash Recall
  • Mop Caller:Curses=12+1+3 Soul Reaping=10+1 Motivation=8
Mark of Pain "By Ural's Hammer!" Icy Veins Barbs Inspirational Speech Signet of Sorrow Air of Superiority "Finish Him!"
  • Main Tank:Shadow Arts=12+1+3 Channeling Magic=12 Deadly Arts=3
Deadly Paradox Shadow Form Splinter Weapon Ebon Battle Standard of Honor "Don't Trip!" Ebon Escape Feigned Neutrality Death's Charge
  • Lightning Forest Rit:Channeling=12+1+3 Spawning=11+1 Command=6
Bloodsong Vampirism Agony Signet of Spirits Ebon Vanguard Assassin Support "Fall Back!" Summon Spirits Boon of Creation
  • T1:Earth Magic=12+1+3 Shadow Arts=12 Energy Storage=3+1
Deadly Paradox Shadow Form Glyph of Lesser Energy Ebon Battle Standard of Honor Sliver Armor "By Ural's Hammer!" Air of Superiority Death's Charge
  • T2:Shadow Arts=12+1+3 Earth Magic=12
Deadly Paradox Shadow Form Glyph of Lesser Energy Ebon Battle Standard of Honor Sliver Armor "By Ural's Hammer!" "Finish Him!" Death's Charge
  • T3:Shadow Arts=12+1+3 Inspiration=12 Deadly=3
Deadly Paradox Shadow Form Spirit of Failure Ether Nightmare Arcane Echo Cry of Pain Light of Deldrimor Death's Charge
  • T4:Shadow Arts=12+1+3 Earth Magic=12 Air Magic=3
Deadly Paradox Shadow Form Glyph of Lesser Energy Ebon Battle Standard of Honor Sliver Armor "By Ural's Hammer!" Windborne Speed Death's Charge

I'm sure the t1 could be a A/E but I was not on the run and don't have much knowledge of some of these builds. I was just on GWGuru and saw someone asking for the FoWSC record. Is this now the record?...::: Fuz :::... Elite 4 is srs bsns! 14:54, January 4, 2010 (UTC)

Sure the T1 can be an A/E, it only means you'll never get a 10 min full run, which we do have a shot at in the near future using this build variant. Feedmenow 00:30, January 5, 2010 (UTC)
We already know of these builds, because i created most of them :D. I'm the necro btw, in case you were wondering :p Life Guardian 00:44, January 5, 2010 (UTC)
Lol I rly want to know usage for this 11min builds. :P--ValeV 22:33, January 9, 2010 (UTC)

Warrior Equipment

Ive been trying to learn the 100b build but i cant find any equipment information could anyone that got any information add it to the article??

Most of the mods aren;t listed because they dont really matter. You need:
  • Zealous or Vampiric sword (with 15^50, +20% damage vs undead/skeletons to maximise damage - otherwise a 15^50 and +30hp will do).
  • Strength shield, (+30hp if you like or +10 vs lightning/fire damage).
  • Sentinel's Insignia, vitae runes, superior absorption, minor swordmanship (on swordmanship headpiece) and minor strength elsewhere, superior vigor.
Detailed enough? - AthrunFeya - 19:43, January 11, 2010 (UTC)
Yes thank you :)

T3 FoWsc job

In theory 1 warrior does enough damage to kill mobs right? I ran with only 1 warrior and worked out fine, did faster run then normal pugs. I ran as i A/E sliver with IAU but seems that A/ME works fine to, although you dont need to kill the shepherds. so A/E works faster i think

This build is aimed at pugs, I think it is best if we keep anything more complicated off this page. Andy 19:03, January 17, 2010 (UTC)
One war with splinter can spike any mob. The problem is that pug mts can't ball, pug 100b can't spike, pug mops can't call good targets, and pug rits can't put splinter on the warriors. Of course running a t3 is faster(a/me being the fastest option), but pugs truly cannot handle one war spiking. Life Guardian 20:06, January 18, 2010 (UTC)
True but if you change the warrior build, so it doesnt have IAU but BUH he does enough damage, to even spike unballed mops. Just did run, 12 mins, could go faster. Even with A/E t3 worked out great. Had 4 pugs in group, which MoP and 100b were
More damage=/=more range. I'm assuming you mean 12 min mt? Life Guardian 17:24, January 20, 2010 (UTC)
You could maybe mention the t3 and route, since its pretty well known now. Just drop the build and usage at the bottom and say something like "more experienced groups should drop a manly warr and take this" - AthrunFeya - 19:00, January 20, 2010 (UTC)
I'll get this done tomorrow :) but i found out something new to. Why cant you just kick the MoP out of the team. And put MoP on main tank? saves a spot for t3, and pugs can run with 2 manly spikers to? Wouldn't that be a nice solution? ^^

<pvxbig> [build prof=A/N cur=12 dead=3 sha=12+1+3][Deadly Paradox][Shadow Form][Tryptophan Signet][Weaken Armor][Mark of Pain][Signet of Corruption (Kurzick)][Feigned Neutrality][Death's Charge][/build] </pvxbig> something like this? got energy management, MoP, weaken armor, bit of everything needed. And problem with shard wolves will be cleared to cause you have T3 who does it. Ofcourse it's for more exp jobs? or maybe not cause of 2 manly wars?

Hmm you could. In fact, the spike works without MoP at all (and 2 warriors) since there's so much additional damage (but we like to keep a bit extra for pugs). The only issue you might have is with MoP recharge time, meaning you're waiting between groups (obviously this is an issue for very fast teams, who'd be the kind to use this build). - AthrunFeya - 18:59, January 20, 2010 (UTC)
Don't think that's completely true, till mobs are bolled it's surely will be recharged. Ofc you can switch out tryptophan signet for AoS, maybe for some recharge. Only problem could be in forge, but as you said, 2 warriors should deal enough damage, so + splinter, damage should be surely enough.
We could include t3 it in a build that uses a casterspike, as then we wouldn't need 3(4) players for a reliable spike. Andy 12:37, January 23, 2010 (UTC)
Think manly spike is a reliable enough spike, certainly with 2 wars. and Maintank can surely outheal damage with either feigned neutrality or shadow sanctuary so
Your opinion depends on one thing....how often have you pugged in the last few months? Life Guardian 22:26, January 23, 2010 (UTC)
Even with a normal manly setup, i'm using a scythe as MT to finish the spikes ...Hair Fetish Man 02:27, January 24, 2010 (UTC)
<333, Never run into anyone else who bothered to hit shit as mt. Life Guardian 02:30, January 24, 2010 (UTC)
Guild teams use this site too and a lot of people do FoW a lot of the time, we should post but say; if your team is brave and strong (!) drop a warrior and take this. - AthrunFeya - 11:04, January 24, 2010 (UTC)
Drop warrior or monk :o. Life Guardian 11:09, January 24, 2010 (UTC)
When we start adding more advanced builds, we meet the problem that more than one build changes. T3 isn't as simple as just dropping the warrior. Spikes are painfully far apart if you continue to use the regular manly build, especially in forge. Changing the 100b build into something that wastes less time on recharges also causes you to have to change the MoP build. If you drop the monk, playstyle has to change or the rit needs to pack spirit light. Tactics that would take quite a while to explain would also have to be included for any of the builds to make sense. Life Guardian 11:32, January 24, 2010 (UTC)
I'm not sure some of those changes are 100% necessary. Forge is the only place where foes are in groups near enough that you'd get a problem with recharge. And if people killed in groups containing 1 set of melee and 1 set of casters then it would be a lot faster, the chance of recharge is far higher (I really don't see the benefit of pugs scraping all the melee out and have 4 crap spikes after). If people are going with a t3 you'd expect them to be decent, so i'm sure the warrior would be quite capable of telling the necro to wait slightly and the necro actually doing so, in the unlikely event AoS didn't case recharge. - AthrunFeya - 11:48, January 24, 2010 (UTC)
All I'm saying is that the existence of a t3 is widely enough known that we should include it. - AthrunFeya - 15:21, January 24, 2010 (UTC)

(Reset indent) And I agree, we just need to think about how to do it. The easiest option is just to say minor build changes may be necessary when running with a t3 or something, but thy might not really be enough. As for forge, 360 probably doesn't make sense because rits are retarded and don't use splinter weapon. However, with an exp mt, 360 is the best thing that you can possibly do in forge. It has to do with abusing eoe, wanding, and EBSoH. Basically, while the team is killing casters, I'm up top wanding all the rangers under 90% hp. Spike come on the melée, eoe clears the entire top of forge. Life Guardian 18:37, January 24, 2010 (UTC)

Oh, and it's not a short wait. You waste a good 2 minutes in forge running a solo war with the regular builds. Life Guardian 18:37, January 24, 2010 (UTC)
Want to start writing the t3 and usage for this build? (and just completely get rid of the utility monk). Then we can work out what to do with this one. - AthrunFeya - 18:44, January 24, 2010 (UTC)
Well...I don't really think that build should even be on pvx...It was never run by the masses, or even for a record time. By keeping it, we have a double standard. All these random idiots come and submit their fow builds, and we trash them and say there's no room, inferior to manly, etc etc. Unfortunately, this falls into a similar category. I don't mind writing it up, but that's my opinion on the build as a whole. Life Guardian 18:51, January 24, 2010 (UTC)
It isn't double standards for two reasons. Firstly builds like Build:Team - DoA Manly Spike shouldn't be here if you're going by those criteria (which, I hope you agree, is kinda stupid...). Secondly, the whole reason that was posted is because it technically is more effective than manly for the majority of groups (as you know, old icU records used several splinter rits). We explained Redways weaknesses quite thoroughly when the build appeared on PvX and all we've seen since are variants. - AthrunFeya - 18:59, January 24, 2010 (UTC)
I don't agree with the first point. It was actually run fairly commonly before shitterflames came around, plus it's just another variant of manlyspike, which is used by the masses. The majority of groups part in your second point prevents me from really arguing, because it can discount anything I say, but it's still iffy because it actually requires people to spike as a group. With manly, wars spiking together doesn't matter at all if your rit knows how to use splinter. Anyways, it was just my 2 cents, I really don't care. Go well/archive/delete the FoC build and I'll get started on the splinter spike. Life Guardian 19:08, January 24, 2010 (UTC)
FoCway was the one which was used by the masses before shitterflames was. I might make a FoW caster spike, then problem is solved. - AthrunFeya - 19:20, January 24, 2010 (UTC)
I meant the FoC FoW build. It was really never run, and is probably even worse than redway. I wrote up the t3 usage for the splinter spike. Look it over and improve grammar/go in more detail. Also, not sure how griffs will work with t3 splinter spike. Can 2 rits still spike shit? Life Guardian 19:27, January 24, 2010 (UTC)
well if ppl wanna run this team this is a set up of new manly spike:
  • Terra 1: Does his job as normal, just leaves the shard wolf at the battlefield for the t3.
  • Terra 2: Different job. Terra 2 goes to forge, clears all psychical mobs (abyssals, warriors, rangers, shadow beasts) so that main team just has to kill casters (saves lots of time). Aftherwards he just does the normal t2 job. But you can ask the t1 to do khobay if you dont have enough time. depends, just talk with your t1 about it.
  • Terra 3: Runs to wailing forest, kills all worms with aggro of spirit shepherds (at 3/4 SF recharge, run away so you can cast SF safely again, then return and keep killing). If all worms are killed, you grab spirit shepherds aggro and kill everything in the wailing lord area, except for the wailing lord itself(!). When your done with that, you go to the battlefield and kill the remaining shard wolf there. When done with that, and if main team is not at wailing forest yet, you just grab aggro of shepherds, kill all the spiders, and ball shepherds for main team. Afther that is done, go take gryphons quest, and stay with gryphons.
  • Main team: just does normal job
Eh, having the t2 kill shit on top of forge is actually much slower, especially when using an eoe. Life Guardian 21:26, January 27, 2010 (UTC)
Lol, T1 doing khobay. You know you've got a bad run when you need this. Piercing make me a cool tag. Feedmenow 01:48, January 28, 2010 (UTC)

EoE?

I know its cool and all but really? The damage is kinda lame to be honest. Winnowing would be better in my honest opinion x.x RASK! 08:09, January 29, 2010 (UTC)