PvXwiki
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:Reckless haste is used as a fish hex/cover hex against mobs with hex removal; it's effect of damage mitigation is just a bonus. However, if you don't need Rigor Mortis, you can take Enfeebling if you really want. Also Cracked Armour is pointless because a big percentage of the damage is armour ignoring,(e.g. OoV, Barbs, MoP, EbsoH, Splinter/Nightmare).[[User:Excluded|<b><font color="green">Minion</font></b>]][[File:Splinter Weapon.jpg|19px]][[User Talk:Excluded|<font color="black">Excluded</font>]] 16:33, May 1, 2010 (UTC)
 
:Reckless haste is used as a fish hex/cover hex against mobs with hex removal; it's effect of damage mitigation is just a bonus. However, if you don't need Rigor Mortis, you can take Enfeebling if you really want. Also Cracked Armour is pointless because a big percentage of the damage is armour ignoring,(e.g. OoV, Barbs, MoP, EbsoH, Splinter/Nightmare).[[User:Excluded|<b><font color="green">Minion</font></b>]][[File:Splinter Weapon.jpg|19px]][[User Talk:Excluded|<font color="black">Excluded</font>]] 16:33, May 1, 2010 (UTC)
 
::Just checked out the skills you suggested. The rangers manage their energy via zealous bow/incendiary arrows when running low, so no need for Body Shot. Chest thumper causes single-target daze, though Warmonger Weapon does this also, and better when occasionally used with Incendiary. Keep the ideas coming though. [[User:Excluded|<b><font color="green">Minion</font></b>]][[File:Splinter Weapon.jpg|19px]][[User Talk:Excluded|<font color="black">Excluded</font>]] 16:46, May 1, 2010 (UTC)
 
::Just checked out the skills you suggested. The rangers manage their energy via zealous bow/incendiary arrows when running low, so no need for Body Shot. Chest thumper causes single-target daze, though Warmonger Weapon does this also, and better when occasionally used with Incendiary. Keep the ideas coming though. [[User:Excluded|<b><font color="green">Minion</font></b>]][[File:Splinter Weapon.jpg|19px]][[User Talk:Excluded|<font color="black">Excluded</font>]] 16:46, May 1, 2010 (UTC)
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:::Chest thumper is deep wound. [[User:Necromas|Necromas]] 17:57, May 1, 2010 (UTC)

Revision as of 17:57, 1 May 2010

Rolls PvE Like a baws. MinionSplinter WeaponExcluded 14:18, April 29, 2010 (UTC)

What about pets for extra MoP triggers and body blocking? Necromas 15:21, April 29, 2010 (UTC)

There's been a spot of testing with that idea; but the problem is lack of heals for the pets. They'll be under constant attack due to not being under SY! and the rangers will rarely be able to use skills properly due to heal-spamming their pet. However, you could swap one of them for a pet variant, but not all three. MinionSplinter WeaponExcluded 16:21, April 29, 2010 (UTC)
I dont really see the point of having a 6hero build that is so restrictive on the human players build/prof Notorious BW 19:46, April 30, 2010 (UTC)
The N/A is restricted, but the other physical isn't. I'd put EBSoH on the MoP Nuker, though. ــѕт.мıкε 19:59, April 30, 2010 (UTC)
The profession for the physical is restrictive but the build it has to run is Notorious BW 00:46, May 1, 2010 (UTC)

Hex Removal

Is the only thing lacking here... I suppose something can be placed on the ER and MB when necessary. MinionSplinter WeaponExcluded 16:39, April 29, 2010 (UTC)

Slap two hex removals on the MM, durrrrr--DigitalDigitalfear SigFear 23:08, April 29, 2010 (UTC)
i likes my mb to run utility elites like Emp removal with phys around and as i dont find aotl to be that good either tbh :( >>Jayson<<< 16:03, April 30, 2010 (UTC)
In alot of areas I run "It's Just a Flesh Wound!" as my MB's elite. Just depends on area/difficulty of mobs.MinionSplinter WeaponExcluded 20:53, April 30, 2010 (UTC)
why not an imbagon? hello? has more party support and also can have EBSoH.--Bluetapeboy 21:49, April 30, 2010 (UTC)
You can have an imbagon, but that would fix the secondary human's profession to a Paragon. MinionSplinter WeaponExcluded 22:27, April 30, 2010 (UTC)

ranger heroes lol--Relyk talk 02:03, May 1, 2010 (UTC)

Changing them to paragon for stability when I can be bothered. MinionSplinter WeaponExcluded 02:16, May 1, 2010 (UTC)
Looks alot more realistic now. However, the ranger heroes do actually work very well, they just aren't as stable as paragon; but manage to make mobs blow up before anything threatening reaches them. MinionSplinter WeaponExcluded 12:17, May 1, 2010 (UTC)

MoP Nuker Skills

Enfeebling blood instead of reckless haste for normal mode. And weaken armor would be nice, not just for damage but it would allow the physicals to bring body shot or chest thumper. Necromas 14:28, May 1, 2010 (UTC)

Reckless haste is used as a fish hex/cover hex against mobs with hex removal; it's effect of damage mitigation is just a bonus. However, if you don't need Rigor Mortis, you can take Enfeebling if you really want. Also Cracked Armour is pointless because a big percentage of the damage is armour ignoring,(e.g. OoV, Barbs, MoP, EbsoH, Splinter/Nightmare).MinionSplinter WeaponExcluded 16:33, May 1, 2010 (UTC)
Just checked out the skills you suggested. The rangers manage their energy via zealous bow/incendiary arrows when running low, so no need for Body Shot. Chest thumper causes single-target daze, though Warmonger Weapon does this also, and better when occasionally used with Incendiary. Keep the ideas coming though. MinionSplinter WeaponExcluded 16:46, May 1, 2010 (UTC)
Chest thumper is deep wound. Necromas 17:57, May 1, 2010 (UTC)