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Main question: is this better than sin's speedbooking?--ValeV 13:28, January 26, 2010 (UTC)

I've never had a sin run me but i do my books in 8 minutes and its really easy, just die and flag and the heroes do all the work.Epicfail86 20:54, January 26, 2010 (UTC)
Guru Thread --- Generally faster, don't have to pay someone else.. ya that's better. Doc roboto 07:52, January 27, 2010 (UTC)

video --- Ressmonkey (talk) 21:19, January 26, 2010 (UTC)

video+Build:Any/A ATFH Runner=speedbook--Relyk talk 04:59, January 27, 2010 (UTC)
Any/A doesnt have monk so I needed to invent something =P --- Ressmonkey (talk) 20:26, January 27, 2010 (UTC)

how does the fire not kill them..

this is genius when killing the great destroyer with my ele i took golden fox strike and golden fang strike for the deepwound. flag heros so they dont stand in the fire 20k faction nm 1 and a half hours (first try at speedbooking)

ya, i've figured that part out.. but now i cant figure out why im dying in hm

Watch videos. There're loads of them. I think both builds (this and a/e speedbooking) should be in great.--ValeV 06:18, January 29, 2010 (UTC)

Does HM work?

This is for HM.--ValeV 19:24, January 29, 2010 (UTC)

This Works

This works perfectly. Can be done with any profession. 5-5 Rikk Panda {a.k.a. Benny Lava} They're On Fire Panda 08:45, January 31, 2010 (UTC)

You are right, I tested it myself too! Works great :D GJ! --Jorre22225 13:20, January 31, 2010 (UTC)

Tested works a treat! nom nom nom e-vangaurd here I come! --Tristansmum 8:55, febbruary 2, 2010 (UTC)

HM

It's just a detail, but maybe it should be mentioned on the page that it's for HM (even if it's obvious...)

Video?

Sounds great - if I understand correctly this can be done with any profession, not just sin. Would it be possible to post a video of the heroes in action?

See the comment I made above (4th comment on talk page). --- Ressmonkey (talk) 20:26, February 2, 2010 (UTC)
Great vid.. will answer most questions. Well worth a look. -- Doc roboto 22:26, February 2, 2010 (UTC)

Vetting..?

Should this be moved to vetting now? We've established that this works, and works well. There are no more minor changes to made. Anyone else with me? --SaberhagenUser Saberhagen Wiki Sig(My Talk) 18:05, February 2, 2010 (UTC)

? about doing ATFH with Warrior

Maybe I'm just not very good, but trying the warrior build with ATFH, and have only come close to completing once. Take too much damage too quickly, not sure what I'm doing wrong. The other 2 quests are extremely easy to do and very fast.

Are you sure you got all runes etc? I've got no experience doing this with a warrior, but I do with an Assassin. I use the builds from the A/Any Speedbooking for ATFH. They still work great if you use all runes, so you might try it out. You could also try to take you're favorite warrior build, with some monk regeneration skills, so you're having enough regeneration. (Try healing breeze) Take YMLAD and you're other attack skills. Beside you could try Shadows Refuge.

84.85.178.203 19:10, February 5, 2010 (UTC)

I had a bit of trouble with this until I added all the runes to my heroes, but once I did that the suggested warrior build (OQcSE5OT2kdPHMNMvl0kwF8V) worked fine. The only change I made to it was to move YMLAD to slot 1 so I can hit the key quicker and more accurately. It even handles 1 Deeds with no problem. Double check that your heath is as low as possible (be sure to use a strength+3 as one of the runes to lower your heath for the extra armor penetration), and that your heroes have the right runes. Beyond that I don't know what could be happening. So far the only problem I've encountered with this strategy is finding the spots to get the Nornbear to spawn but not attack. For some reason the spots in the images aren't working for me, but he is still easy and quick enough to fight. --207.47.204.252 00:53, February 6, 2010 (UTC)

Hi, im new here but about that last few posts where the warrior couldn't do it, i got a build that i've been using. [OQMT02oSVym8t0uQoQwoTjmckAA] hasn't failed me yet. 82.18.120.177 13:11, February 6, 2010 (UTC)

Thanks for the build, works perfectly. I guess it was me being stupid. Thanks for the help.

Build:Any/A ATFH Runner--Relyk talk 22:38, February 6, 2010 (UTC)

Curse of the Nornbear

This works really great and I've made some nice reputation points with it. But after doing this a while I am having lots of trouble with Curse of the Nornbear at the start. When de Mandragors spawn they usually kill my whole party. I take the 3 heroes (with runes etc.) + 2 Monks heroes + 2 Elementalists. Also tried one Warrior instead of 1 Elementalis, but they still seem to kill the whole party. Sometimes they kill only 2/3 people of my party and their dead themselves, but it's annoying as hell to continuously resign this mission till I can kill them. So Does anybody have some tips on for me? ^^

The other missions don't give trouble at all. :) 84.85.178.203 14:20, February 7, 2010 (UTC)

Get all your spirits up before you aggro. Makes it quick and easy. Doc roboto 20:56, February 7, 2010 (UTC)

I made a build that uses any Primary and the dervish secondary. Can anyone tell me how to post it? Oh and it's just for the ATFH with the monk bonders that where used for the original A/D 105 way. Kendor69 15:55,February 10, 2010 (EST)

Read through the info available (how-to, FAQs etc). Everything you need to know is in there. The main question you would have to address would be 'is it faster than */A?'.Doc roboto 22:05, February 13, 2010 (UTC)

Find their weakness

Hey this build is really great and I've maxed my Delver title last week. Yet I'm not really speedbooking, I'm more vanquishing, but that doesn't matter... xD

What I want to say.. Since I've been using this build I've had loads of trouble with the mandragors at the spawn of Curse of the Nornbear. So I asked on the video about this hero speedbooking what could help me out. So somebody told me to change 'Find their weakness' to "Never Surrender" and "Stand Your Ground". These give your heroes extra armor and some regeneration. I don't know if it helps that much, but my heroes die much less times at the mandragor.

Also I say you take 2 monks instead of 1. You really need this heal, especially at the mandragors. Also like somebody above this message said, put up your spirits before engaging.

Anyways, thanks for this great build! I like this much more then speedbooking with a permasin!

Greetz

82.168.185.27 18:02, February 17, 2010 (UTC)


Just one small question. In the videos you say stuff Like "since you gotta die anyway yo need to do it here.". Is the purpose in dying just so you can micro your heroes? --Ravskau 18:28, February 21, 2010 (UTC)

Yeah, the only reason to die is to better micro your heroes, but it is soooo much easier to do if u die. If u dont want to die u can sit completely still and use the mission map, but u have to know very well what is going on and messing up is much worse because its hard to correct. --- Ressmonkey (talk) 18:52, February 21, 2010 (UTC)

Not that they present much of an obstacle (just take a lil time) but I have NEVER done nornbear in any mode that the mandragors DIDN'T spawn right at the beginning --Ravskau 16:32, February 23, 2010 (UTC)

Happens about 4 in 10 times that they dont spawn as long as you dont move foward at all. --- Ressmonkey (talk) 22:01, February 23, 2010 (UTC)
your heroes should get past the mandragors fine with fall back, doesnt matter if one dies--Relyk talk 23:30, February 23, 2010 (UTC)

Phhhhrhrhrhrhofesore ja stvarno nishhrrrram uchrrrrila!

Well I really need all of my heroes when killing the nornbear... It's also really annoying when you don't notice the nornbear popping up at the spawns, then you go back and he spawns and chases your heroes and kills one in 1 hit. :P Really annoying.

It would be great to let these mandragors disappear :P Still great build now, I liked this one more than the perma one. More now perma is nerfed! :) 84.85.178.203 22:39, February 26, 2010 (UTC)

If he is actually killing your heroes in 1 hit, then the problem is that your heroes have waaaay too low health. Your heroes should have at least 550 health without the norn bonus and over 600 with it. If you do this the mandragor should be less of a problem and it shouldnt matter if one dies. --- Ressmonkey (talk) 23:06, February 26, 2010 (UTC)

Watch out

With the new updates of February, i would watch out for Destroyer Bones. having 2 of these is deadly. It is even more important to have some spell that keeps u from being knocked down as long as possible and the damage can be enough to over come some class. I use a rit/derv so it is very easy for me to live. Amishprn86 05:52, February 26, 2010 (UTC) Amishprn86

   almost forgot my build is OAqjIykzKTni2ksXVbbM0keTGXA im using "I Am Unstoppable!" 

but Fleeting Stability works great if there is no deeds. Amishprn86 05:58, February 26, 2010 (UTC)Amishprn86

ATFH

I can't finish ATFH anymore. My heroes always lose protective bond and i die. Anyone know what i'm doing wrong?

maybe wrong armor...or just not 105hp (+30hp on your daggers) or your heroes are low on energy when you engage the enemys. Illoyon 19:49, March 18, 2010 (UTC)

I have the same problem, i have no idea what i'm doing wrong. i have 55hp and my monks all have more than 50 energy. Plohek 16:11, March 19, 2010 (UTC)

Yeah i have the same thing it works off and on, one min its going all well then all my bonds go? maybe a bug with the last update? --Azreal of Skyrim 19:42, March 19, 2010 (UTC)
Oh when you die make sure to check whats happened with your heros, i just noticed that my heros had over agroed some destroyers and got mashed up --Azreal of Skyrim 19:55, March 19, 2010 (UTC)
Yes, what usually happens is if you don't kill that dude fast enough, some spawned destroyes through those portals engage your heroes and they loose energy, can't keep enchantments up and you die. I noticed that i had problems with protective bond as well. Once I got my energy up around 58+ on my monks, I had less of a problem. I did however noticed that even though I had no problems with deeds or even 2xdeeds. I have problems with 2x flesh and die from some sort of massive degen, probably bleeding + burning.--Hallaloolah 20:06, March 19, 2010 (UTC)
Please explain how your heroes should be losing energy at all... Essence bond and 3x prot bond should cover all energy concerns. --- Ressmonkey (talk) 21:04, March 19, 2010 (UTC)
they loose energy on each hit, even with essence bond on. i guess they shouldn't? something is terribly wrong....lol Plohek 08:21, March 20, 2010 (UTC)
wait, heroes only get energy from essence bond if the damage is more than zero? i always take 0, so i guess that's the problem. btw what AL am i supposed to use? Plohek 08:25, March 20, 2010 (UTC)
ok i raised my HP to 85, took 1 dmg every hit and it worked great. 109.182.10.176 08:31, March 20, 2010 (UTC)
were u 55ing on ur sin? qq--Relyk talk 08:34, March 20, 2010 (UTC)
I'm not going to go about calculating everything out, but right off the bat with all of the bonds on, one of the 3 monks has a -1 energy degradation. When you are fighting and you watch what is going on there is an active energy drain occuring across all 3 of the monks even with the bonds on. They replenish each other with the necro/paragon/signets spells. (necro -> health for sp then signets for healing). Obviously, as much as they aren't "supposed" to be loosing energy, they do, and the build for the monks account for it and again generally it isn't a problem, but as soon as a monk gets agroed, you're kinda screwed or if you don't take into account some sort of the lifesteal (wound/bleeding) + the burning going on.
Ur doing something wrong if your monks are losing energy at all. Some possible reasons: 1) Your monks do not have 13 prot prayers. They all NEED 13 prot prayers. 2) You are not interrupting Lava Wave with ymlad. This will summon another destroyer who will not trigger essence bond. 3) Not all of your monks are maintaining essence bond and prot bond on u. If ur doing something else wrong, please note it. --- Ressmonkey (talk) 14:32, March 20, 2010 (UTC)
I'm telling you that without engaging any mobs right off the bat, one monk is loosing energy due to 5 bonds, -1 x 5 = -1.--Hallaloolah 14:39, March 20, 2010 (UTC)
Dont take life bond. It doesnt do anything anyways. --- Ressmonkey (talk) 14:40, March 20, 2010 (UTC)

Curse of the Nornbear AI issue?

I've noticed that if you don't sacrifice yourself and just run the CotN quest, there aren't any issues until the final fight. For some reason, the heroes and henchmen just won't kill him. The heroes are firing off their skills and, at the very least, I know the monk henchmen are healing.I can't seem to figure out what's not working. In fact, the only thing I could imagine is that Spirits won't attack unless you're viewing it yourself for some reason, because the moment you do sac yourself, the Nornbear goes down quite quickly. Any thoughts or knowledge on this? ··· Danny So Cute 01:21, 23 March 2010 (UTC)

Sac yourself, remove problem? --- Ressmonkey (talk) 01:46, March 23, 2010 (UTC)
Going for Survivor 3 and cbf'd brawling. Found out it really depends on the team setup. Also, it takes a good long while anyway. ··· Danny So Cute 03:04, 23 March 2010 (UTC)
figured it out. spirits don't attack if you're not watching, basically. but using damage-focused builds handles the mission easily. ··· Danny So Cute 03:20, 24 March 2010 (UTC)

Curse of the nornbear

I dont understand, The bear NEVER spawns. Am i doing something wrong? :S

Yes. ··· Danny So Cute 22:41, 4 April 2010 (UTC)
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