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ah fair point i didnt see painful bond in there, and its a good cover hex.
 
ah fair point i didnt see painful bond in there, and its a good cover hex.
 
:i'm not sure if "cover" is right word. you will atually be getting 6-hex lolstacks (if i'm getting the idea of that build right), so either PnH or everything covers everything. too bad there's only one death necro, i have always found rising bile sexy [[User:Kravcio|Kravcio]] 04:50, June 10, 2010 (UTC)
 
:i'm not sure if "cover" is right word. you will atually be getting 6-hex lolstacks (if i'm getting the idea of that build right), so either PnH or everything covers everything. too bad there's only one death necro, i have always found rising bile sexy [[User:Kravcio|Kravcio]] 04:50, June 10, 2010 (UTC)
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== lol ==
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lol 8 squishies... Fun to beat this to death with auto attacking hammer... [[Special:Contributions/70.22.241.213|70.22.241.213]] 04:29, August 24, 2010 (UTC)

Revision as of 04:29, August 24, 2010

Saw this a while ago in HA. Please help make it better, thanks. Wazzaa4u 06:01, February 25, 2010 (UTC)

it's jaggedway, the old bars are still around somewhere(cba searchign them)FMK- 17:21, February 25, 2010 (UTC)

sup jagged. --Frosty Frostcharge 17:23, February 25, 2010 (UTC)

no comment--Bluetapeboy 21:23, February 25, 2010 (UTC)

jagged is quite brave, not going to lie. Vincent Evan [Air Henchman] Vincels 21:51, February 25, 2010 (UTC)

^ups, but wat made me vomit is that SV build. is there seriously any other setup?--Bluetapeboy 21:55, February 25, 2010 (UTC)

How does this build work again? Degen/bore the other team to death? Zyke-Sig 00:09, March 2, 2010 (UTC)

You guys are bad this is like one of the maddest hexway ever, although the jagged necro is a long way out, it's mean to have putrid flesh or w/e to kill of minions and death nova to do big domages. --Frosty Frostcharge 00:14, March 2, 2010 (UTC)


Spoil Victor Life Siphon Oppressive Gaze Blood of the Aggressor Mark of Subversion Barbed Signet Infuse Health Resurrection Signet
Spiteful Spirit Insidious Parasite Price of Failure Malaise Ward Against Foes Grasping Earth Glyph of Lesser Energy Resurrection Signet
Soul Bind Parasitic Bond Faintheartedness Suffering Rend Enchantments Signet of Lost Souls Glyph of Lesser Energy Resurrection Signet
Jagged Bones Arcane Echo Death Nova Animate Bone Minions Taste of Death Signet of Lost Souls Leech Signet Resurrection Signet
Tainted Flesh Rotting Flesh Rising Bile Putrid Bile "Fall Back!" "Make Haste!" Song of Concentration Resurrection Signet
Expel Hexes Shadowsong Bloodsong Pain Destruction Lamentation Spirit Siphon Flesh of My Flesh
Reaper's Mark Mend Body and Soul Spirit Light Spirit Transfer Protective Was Kaolai Weapon of Warding Weapon of Shadow Life
Reaper's Mark Mend Body and Soul Spirit Light Spirit Transfer Protective Was Kaolai Weapon of Warding Weapon of Shadow Recovery


That's what I remember of it, the blood bar I changed to reflect the latest update. --Frosty Frostcharge 00:38, March 2, 2010 (UTC)

yea this looks good, I'm gonna apply the changes thanks. Wazzaa4u 20:26, March 2, 2010 (UTC)


Spoil Victor Life Siphon Mark of Subversion Unholy Feast Strip Enchantment Infuse Health Spirit Bond Shield of Absorption
Lingering Curse Suffering Vocal Minority Rip Enchantment Enfeebling Blood Power Drain Leech Signet Resurrection Signet
Spiteful Spirit Insidious Parasite Price of Failure Parasitic Bond Glyph of Lesser Energy Grasping Earth Ward Against Foes Resurrection Signet
Soul Bind Malaise Defile Defenses "Make Haste!" "Brace Yourself!" "Fall Back!" Song of Concentration Resurrection Signet
Jagged Bones Arcane Echo Death Nova Taste of Death Animate Bone Minions Rising Bile Rotting Flesh Mantra of Concentration
Expel Hexes Painful Bond Spirit Siphon Bloodsong Pain Anguish Gaze of Fury Flesh of My Flesh
Reaper's Mark Life Recovery Optional Optional Optional Optional Optional
Reaper's Mark Weapon of Shadow Recuperation Optional Optional Optional Optional Optional

the proper bars, there is no taint ^_^. Gringo 20:54, March 2, 2010 (UTC)

Taste of Pain really? And ye I thought there was something iffy about taint. --Frosty Frostcharge 20:57, March 2, 2010 (UTC)
typoo. who cares about weakness honestly, youve got 1000 antimelee skills anyway. Gringo 20:58, March 2, 2010 (UTC)
Yea like Enfeebling Blood! ^_^ --Frosty Frostcharge 21:20, March 2, 2010 (UTC)
Any thoughts as to what I can replace it with? This is not my build so feel free to edit it. Wazzaa4u 19:21, March 4, 2010 (UTC)
Ok for testing or will it just get trashed? Wazzaa4u 22:20, March 8, 2010 (UTC)
well its a great build but its impossible to pug honestly, not very friendly to non-guilds. plus if it became meta itd be like the most annoying shit ever to face constantly. Gringo 22:50, March 8, 2010 (UTC)

So much extra shit you can take on blood necs now, so why not make the SV n/something and change one of the others for the /mo skills? I mean, you'll miss out on infuse-unholy feast, but apart from that theres no paticular reason its on that nec. Rawrawr Dinosaur 23:27, March 8, 2010 (UTC)

the only useful bits of the new necros are bleeding (weakness isn't gonna help when u have price/insid/ss/enfeebling blood. u can just put that bleeding signet on the necro and get the same effect.. Gringo 23:52, March 8, 2010 (UTC)
i suppose youre kinda missing a nice spam skill to get it up though. New barbed signet would be awesome in this, all the extra degen helps Rawrawr Dinosaur 23:58, March 8, 2010 (UTC)
life siphon ma negro. Gringo 00:02, March 9, 2010 (UTC)
how about dark pact + Masochism instead of BotA and MoS on the SV necro. Also Rawr, the more updated build is on the build space. Wazzaa4u 19:20, March 9, 2010 (UTC)

LC Necro maybe should use Shadow of Fear instead of Meekness. I know Meekness is "area" and SoF is only "adjacent", but saves some recharge and energy. ;) --Juze 11:25, April 1, 2010 (UTC)

Tested

I have tested this build, it does not work, there is no direct damage.82.74.43.36 16:29, March 14, 2010 (UTC)

may i be the first to say: urdoinitrong. all the hexes + exploding minions (jagged + death nova is the direct domogos) = lots of damage. Gringo 16:30, March 14, 2010 (UTC)
I was not, first of all, the controlling of minions gets chaotic, since you will have around 8 minions + 16 players running around, so it is hard to get all minions on Death Nova, so it is really hard to get some decent damage from that. Second the hexes arent direct damage, SS and Indious can be stoppped by not attacking or using skills, this does not go for healers, but they will get it removed with either holy veil or cure hex. The rest is just degen.
and this is why jaggedway should not be put in the hands of pugs/inexperienced players, hence why we should not vett it. 99% of the population will just write what this guy did >> Gringo 14:24, March 15, 2010 (UTC)
Excuse me? two above is me, I ran this with friends and guild members, i never pugged anyone. Still it didnt work, sorry I tried my best, but this is my conclusion. I will keep testing and tell my experiences, but this is it so far. Belzer 17:19, March 15, 2010 (UTC)
hence me saying "dont let inexperienced players run this". i didn't mean offense by it, but i/jake/alex know 100% that this build works amazingly, most people can't just come and get the builds off pvx and win with it. Gringo 17:44, March 15, 2010 (UTC)
I've held halls for ages with this, not to mention on KoTH about half the time while holding we would kill the other 2 teams before they could kill us. Really, you just suck at playing it. Easily the most powerful hexway in the game. Practice it a bit and you will get it Rawrawr Dinosaur 12:38, March 17, 2010 (UTC)
So if this is only for extremely experienced players, there won't be much people playing it at all, so why put it on pvx? People that suck with it (which is probably like 90% of the people that check pvx every now and then) won't like it, rate it bad and eventually this build will get buttraped. 82.73.139.17 12:43, March 26, 2010 (UTC)
for reference?--Relyk talk 02:03, March 29, 2010 (UTC)
Imo it should have a SW Spear assassin to pump out bleeding, cripple, DW and spam SW all over the place. too OP a hex to ignore imo.--Ikimono Sent his resume to ArenaNetMonk-Paragon-icon 02:22, March 30, 2010 (UTC)

Ok I'm about to test this out so I'll be able to say then.But from what I see there's no direct damage.A good team will obliterate this.You should play lich spike which totally owns this

Make sure you have someone with half a brain on the jagged necro and possibly the spirit spammer (lolspiritwrangler). --Frosty Frostcharge 23:37, April 3, 2010 (UTC)

I have to say I've played the jagged necro and there are alot of problems: 1) Your minions die very fast, there often isnt enough time to death nova them all before a heat kills them. 2) It doesnt do as much damage as you would think in theory, you cant control who the minions attack and so nova usually only hits 1 person, especially if they spread out, which is pathetic pressure, a MB ele could do endlessly more. 3) Its hard to get minions, even if you kill somtimes their res comes before you can cast so I never had more than 3 minions and at some times I had none. The build is sadly unneffective.

minions are to give everyone in your party a shitload of energy, the death nova is just a consolation prize of some damage. Gringo 20:25, April 6, 2010 (UTC)
Rez comes in under 2 seconds? kay. Life Guardian 20:26, April 6, 2010 (UTC)

*Cough*cough* read the other points....if your saying its mainly for energy then its STILL unneffective. And as for 'Rez comes in under 2 seconds? kay' when your in battle novaing minions your not gonna be able to exploit someone or you might not even see them die before they are ressed, youll probably be casting nova or somthing.......

THe escape key comes to mind, followed by exploitation of dead bodies. --Frosty Frostcharge 22:50, April 6, 2010 (UTC)

True, but you cant argue I dont have a valid point when saying they are both 3 second casts, and its more likely they would res before you cast exploit as they can see them on their party lists and so would react quicker.

When they die you see a huge fucking +25 xp +40 faction above your head. Also, you got a 40/40 set, so you don'teven need to pay any attention, capiche? Brandnew 11:10, April 7, 2010 (UTC)
You should also have a Bloodstained Insignia, meaning there is no excuse for not getting the minions up. --Frosty Frostcharge 14:59, April 7, 2010 (UTC)

True, but still even if your in a very experienced team as long as the enemy are decent they wont be dieing more than once aevery 2-3 minutes, and your two minions die in about 20 seconds.....

The Jagged player needs good micro, I've only seen about two people who can run that bar. One of them was Smurf. It all goes to shit if that player is retarded. I'm going to 5-5 because I've run it successfully, but most people should like 2-2 this and it shouldn't get vetted. Misery 12:02, April 7, 2010 (UTC)
From the couple of times I've run this, shit blows up pretty quickly, and you have so many anti-melee hexes that either they blow up or they don't do anything. --Frosty Frostcharge 14:55, April 7, 2010 (UTC)
To be fair, FomF can get 40/40ed too, and some teams have fast-casting Death Pacts and things. Still, you've just gotta be on the ball, I guess. Widow maker 13:17, April 20, 2010 (UTC)

Some of the conversation here

seems pretty pointless to me. Pretty much all of the commonly regarded as 'pro' people on PvX have explained that this is bad for pug's or new players (like me) so can all these random ip's and shit please stop saying its terribad. People arnt trying to insult you by saying your not good enough to run this, theyre just saying that maybe your not the ideal person to run this, and therefore shouldnt say its bad. 'It doesnt work' doesnt help to improve builds either. If your not in the higher end of the best players in HA, just leave the damn build alone! We gotta accept when we're not good enough to run something, or we'll never improve :> --SteamyIgloo! Steamy's Igloo 14:32, April 8, 2010 (UTC)

Well said, I guess we can now move into testing Tyrael--(Talk) 11:58, April 10, 2010 (UTC)

I like the build, but I think it needs more support in teh place of the Rt/Me, hex removal is needed, but a bunch of squishy spirits that only dish out 20 or so damage and get killed by one heat just isnt worth taking, I think this bar should be rethought and should maybe not be a ritualist.

My word's not going to mean much, as an unregistered contributor, but this build is sooo sexy. Vet this. 141.165.170.132 22:55, April 19, 2010 (UTC)

No two spirits should ever get killed by a single heat. You're not supposed to put them on top of each other. Widow maker 13:18, April 20, 2010 (UTC)

so... 3-5 second cast times and they only take 2 hits or unnatural sig to kill, and even when they are up...not very useful. Its a hexway, im thinking Lamention with glaive maybe? but i do know spiritwrangler isnt strong.

Spirit Fodder for N/Rt's, and the damage combined with Painful Bond is actually not bad seeing as it will hardly get removed. --Frosty Frostcharge 18:23, April 20, 2010 (UTC)

ah fair point i didnt see painful bond in there, and its a good cover hex.

i'm not sure if "cover" is right word. you will atually be getting 6-hex lolstacks (if i'm getting the idea of that build right), so either PnH or everything covers everything. too bad there's only one death necro, i have always found rising bile sexy Kravcio 04:50, June 10, 2010 (UTC)

lol

lol 8 squishies... Fun to beat this to death with auto attacking hammer... 70.22.241.213 04:29, August 24, 2010 (UTC)

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