PvXwiki
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:::Earthbind isn't amazing, because it doesn't live anywhere near long enough to have a decent impact. [[User:Nai Bomb|Nai Bomb]] 20:44, 26 May 2009 (UTC)
 
:::Earthbind isn't amazing, because it doesn't live anywhere near long enough to have a decent impact. [[User:Nai Bomb|Nai Bomb]] 20:44, 26 May 2009 (UTC)
 
::::Well if you don't kill them all at the start when Earthbind is up you've lost tbh.----[[Image:Signature-Liger414.png|19px]][[User:Liger414|<font color="SaddleBrown"><b>The Liger</b></font>]] [[User_talk:Liger414|<small><font color="Darkgoldenrod"><b>is looking for a HA guild</b></font>]]</small> 20:45, 26 May 2009 (UTC)
 
::::Well if you don't kill them all at the start when Earthbind is up you've lost tbh.----[[Image:Signature-Liger414.png|19px]][[User:Liger414|<font color="SaddleBrown"><b>The Liger</b></font>]] [[User_talk:Liger414|<small><font color="Darkgoldenrod"><b>is looking for a HA guild</b></font>]]</small> 20:45, 26 May 2009 (UTC)
  +
:::::Its up for 4 knockdowns. [[User:Nai Bomb|Nai Bomb]] 22:33, 26 May 2009 (UTC)

Revision as of 22:33, 26 May 2009

lets farm some fame. Drah McNinja 03:34, 10 May 2009 (UTC)

pewpewpewepwewpew. Zyke-Sig 03:48, 10 May 2009 (UTC)
errr so how do u kill people with monks?--Relyk 07:01, 10 May 2009 (UTC)
loludontplayHA. it pwns nub teams really, really well. Bit of a problem if they uses tactics though, like an ele or LC goes in and he's protted and no1 goes anyway near spell range except him, then you die Exo Oo 21:00, 11 May 2009 (UTC)
@Relyk: The damage is spread across 3 people and its farily quick. Alot of monk in HA are bad anyways so someone is bound to go down. No res up, lots of otehr spirits plus its damage going off pretty much all the time. Wins the first couple of maps. :)--Wingsy 21:18, 11 May 2009 (UTC)
Yeah that's what i meant luke :< and no i dont play ha, which is why i ask questions.--Relyk 15:41, 12 May 2009 (UTC)
Step 1. Stay in spirit range. Step 2. Spam spells. Two or three monks usually can't outheal and prot this if they're being shocked and damage spammed themselves. - Panic sig7 15:46, 12 May 2009 (UTC)
except they're in the backline qq, but i c wut ur doing--Relyk 15:50, 12 May 2009 (UTC)
Doesn't matter. Underworld, Fetid River, and the Priest+Lightning flags one (Burial Mounds?) are tiny and you're all essentially frontliners. Roll or be rolled in < 2minutes or urdoinitrong - Panic sig7 16:14, 12 May 2009 (UTC)

This build has earned Iffy's Sigle of Approval. Goodnight la sig 2 15:52, 12 May 2009 (UTC)

Really easy to beat if you run HB, slightly harder if you run woh (but in that case, 40/40 plus you should have loads of off-mo party heals anyway). Run this a couple times when it first came out though, its pretty awesome at farming wolf baddies. 82.9.18.53 16:02, 12 May 2009 (UTC)

I'd put in pve team section. farms pve monsters/players Exo Oo 16:18, 12 May 2009 (UTC)

You best be trollin. Misery CowMisery Says Moo 16:22, 12 May 2009 (UTC)

rez

take it our for lightning touch, its much much more braveFile:Signature1.png 22:10, 16 May 2009 (UTC)

no. 71.202.188.133 22:34, 16 May 2009 (UTC)
ok ill just beat the team woh brang it, and if you insist on bringing a resurect spell take livley was naomi on the /rt. more damage=more fame.File:Signature1.png 22:35, 16 May 2009 (UTC)
You don't need more damage. 71.202.188.133 22:36, 16 May 2009 (UTC)
ok, so if this team faces the same team, Ide rather have that one more attack spell then sitting around ofr 3 seocnds waiting for a recharge.i ran it all day today without rez and we pwned every team with rez.File:Signature1.png 22:38, 16 May 2009 (UTC)
(EC)You don't need resses tbh. if you're dropping you might as well just resign and go again. these matches should be 30-60 seconds long, it's fame farm.~WaffleZWafflesigLOL(contribs) 22:39, 16 May 2009 (UTC)

this anon is terrible.File:Signature1.png 22:50, 16 May 2009 (UTC)

its roll or get rolled, no point in res Terran 23:10, 16 May 2009 (UTC)
its the point of this build tbh. rezzing means you may die trying whilst they rez, and they are strongerz and has healing. so u would then lose. if you can do more domoges they have less chance of cvoming back up soyou win. and AoR makes sure you gain just enough life to stay alive after the bomb goes off to kill other peoples usually anyway Exo Oo 23:12, 16 May 2009 (UTC)
no aor is for emanage Terran 23:14, 16 May 2009 (UTC)
aor is for heal--Relyk 23:19, 16 May 2009 (UTC)
aor is for a cheap and quickly recharable emanage, with additional minor healing Terran 17:10, 17 May 2009 (UTC)

Maelstrom

It needs it. LifeWikiLOD7 23:22, 16 May 2009 (UTC)

Your reasoning is sound--Relyk 23:23, 16 May 2009 (UTC)
Let me put it this way....
Loleleball. LifeWikiLOD7 23:30, 16 May 2009 (UTC)
Bring water magic hex and the lightning touch rapeage the eleball? :<--Relyk 23:36, 16 May 2009 (UTC)
Noo, cuz eleball has shockwave and stoneflesh. LifeWikiLOD7 23:37, 16 May 2009 (UTC)
lol 1 skill to counter the most uncommon build in HA Exo Oo 17:19, 17 May 2009 (UTC)
exo stop failing att his game. it pwns just about everything. maelstrom>all spells being casstedUnrealSignature1 17:23, 17 May 2009 (UTC)

good teams

run death nova@10 over brambles. should I change it, or keep it the way bad teams play it?--|Hipowi sig Hipowi pew pew pew 02:15, 17 May 2009 (UTC)

keep it they way bad teams play it, because tbh, if you are running this you are pretty bad. Drah 02:30, 17 May 2009 (UTC)
Sadly this makes Mathway look non-gimmicky imo...KageNoYugata 00:51, 18 May 2009 (UTC)

Xeroxcide

This build was not created by your guild. So stfu. Drah 03:28, 17 May 2009 (UTC)

whitefire and I have been running this for monthsFile:Signature1.png 03:35, 17 May 2009 (UTC)
Doesn't mean you made it. Drah 17:29, 17 May 2009 (UTC)
Who cares? --- Ohaider! -- (contribs) (talk) 17:38, 17 May 2009 (UTC)
If you are suggesting that I meant I made it, then your are wrong :/. Drah 17:44, 17 May 2009 (UTC)
Just saying he has no 'right' to place that comment wether his guild made it or not. --- Ohaider! -- (contribs) (talk) 18:06, 17 May 2009 (UTC)

Res Sig

Ok you guys are fucking stupid. What are you going to do when you get to relic runs with no Res Sig? Just give up and /resign? or hope by some freak accident the other team doesn't res. Having an extra damage skill isn't going to make you win against other RtL spike teams, what makes you win is being the first one to go in and spike. Also Lively Was Naomi is one of the worst ideas ever. You can't precast it, and its a 6 second cast. ANY team can interrupt a 6 second cast, if they don't interrupt it, they will wipe you with a single SH because you can't move. Drah 18:09, 17 May 2009 (UTC)

lol, you wanna win relic runs with this build? have you ever played before? if you were semi decent and wanted to hold halls you wouldn't be running a shitter gimmick like this to farm your tiger so you can rank people in RA.~WaffleZWafflesigLOL(contribs) 18:17, 17 May 2009 (UTC)
this is to farm the underworld Terran 18:19, 17 May 2009 (UTC)
So what happens when you win the UW and you go to fetid river, then you win that? you resign? or go for 3-6 more fame? Drah 18:22, 17 May 2009 (UTC)
You could go on if you want to or just all go to GToB and get your zkeys. Godbox 19:13, 17 May 2009 (UTC)
u obviously go further as far as u can but it ends at any map with stuff like relic, koth, shrines etc. dont see to farm the underworld as just underworld only =/ this build is not made for winning halls, but to gain fame on easy maps Terran 19:15, 17 May 2009 (UTC)

Sig is way more useful and versatile than some shitter skill. Stop being dumb. 86.155.116.41 19:57, 17 May 2009 (UTC)

ty. Drah 20:04, 17 May 2009 (UTC)
read above, have oyu played this? theyre short games to farm uw. the few secodns you waste using rez you get wtfpwnd since you have liek 400hp from sup runes.Kill or be killed, damage>rezUnrealSignature1 20:08, 17 May 2009 (UTC)
Unreal, your terrible. Drah 20:19, 17 May 2009 (UTC)
say whatever you want, rez is bad, people think its bad so we're leaving lightning touchUnrealSignature1 20:23, 17 May 2009 (UTC)

Frozen Soil <3 --- Ohaider! -- (contribs) (talk) 20:36, 17 May 2009 (UTC)

its more than likely FS will be killed by the time you need to res. Drah 20:37, 17 May 2009 (UTC)
if oyu rely on FS being killed why take it?UnrealSignature1 20:39, 17 May 2009 (UTC)
FS is supposed to prevent them from ressing at the start, so that even if they get FS down, they should have 1-2 resses left only, which makes them easy to disrupt while you ress the rest of the team to wipe them.Lightningbolt siguɐɟɐʞıd o^_^o¸«` 20:44, 17 May 2009 (UTC)
Goodness knows how many million times we were saved when we did a chain ress and had everybody up to wipe the other team.Lightningbolt siguɐɟɐʞıd o^_^o¸«` 20:47, 17 May 2009 (UTC)
Push to the edge of FS, chain rezz, wipe. Versus other RtL you skip Shell Shock and get off RtL, whoever RtL->Shocks first, wins in every 1v1. Then you have 4 left, they ahve 4 left assuming random luck and 40/40s, your 4 rezz up the 4 dead and you rape the shit out of them because neither team bothered to put up spirits/you shocked them while they were still planting spirits. Misery CowMisery Says Moo 21:04, 17 May 2009 (UTC)
err the second person who uses shock would win, because they would interrupt ur next rtl after ur shock :o--Relyk 01:59, 18 May 2009 (UTC)
You are wrong and terrible. stfu.Lightningbolt siguɐɟɐʞıd o^_^o¸«` 06:14, 18 May 2009 (UTC)
stop trolling--Relyk 06:46, 18 May 2009 (UTC)
stop being terribleLightningbolt siguɐɟɐʞıd o^_^o¸«` 06:48, 18 May 2009 (UTC)
second ele would still when so gtfo--Relyk 07:51, 18 May 2009 (UTC)
You are completely wrong Relyk. Stop theorycrafting, you are bad at it. Misery CowMisery Says Moo 08:22, 18 May 2009 (UTC)
I wouldnt theorycraft if i could actually play ha--Relyk 06:04, 19 May 2009 (UTC)
Then GTFO of the HA build section, you clearly have no idea what you are talking about. Misery CowMisery Says Moo 06:44, 19 May 2009 (UTC)
pvxwiki is boring, sorry--Relyk 08:09, 19 May 2009 (UTC)

LEEEEEEEEEEROOOOOOOOOOOOOOOOOOOOOOOOY

JEEEEEEEEEEEEEEEEEENNKINNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNS. All that I can say. <3 my only fame I've ever gotten. Invincible RogueInvincible rogue siggy 22:01, 17 May 2009 (UTC)

lol at this version contag, wipe in 2 seconds go go! Frostysig9000FrostytheAdmin 22:03, 17 May 2009 (UTC)

Not just fame farm

This build can and has won/held halls, koth, relic runs and cap points multiple times. You just have to switch out some skills, have vent and people who know what they are doing + a little luck.

What. If you survive long enough to even have a chance in those areas you will be exhausted to the point where you can no longer do anything but wand shit to death. This cannot win halls unless the other two teams take pity on you and A)Gank each other B) Resign. Even a suckish team can beat this in a relic run, especially at cap points. ----ﮎHædõ๘یíɳShadowsin sig 04:10, 18 May 2009 (UTC)
This actually can win halls. I'm guessing the other two teams attacked each other and this finished stragglers, but this has won quite a bit. LifeWikiLOD7 04:12, 18 May 2009 (UTC)
Holding halls is a matter of who doesn't get ganked; it was never a matter of builds.Lightningbolt siguɐɟɐʞıd o^_^o¸«` 06:13, 18 May 2009 (UTC)
Yea, winning halls with this requires both other teams to gank eachother, you can take Make Haste on 1 person though for unholy temples perhaps at least. Frostysig9000FrostytheAdmin 06:48, 18 May 2009 (UTC)
not necessary, unholy is fucking boring anyway so you just /resign. Brandnew 08:24, 18 May 2009 (UTC)

As I said it's a modified build and has won halls with everyone actually playing on relics and cap points, you only use exaustion when you absolutely have to and you can last the matches.

That's going to be a completely different build tbh, this build is fame farm and zquest farm. If you have a hall winning RtL build, feel free to submit it as a separate build. Misery CowMisery Says Moo 13:13, 18 May 2009 (UTC)

Tranq

Sucks, There is absolutely no point in taking it over a second QZ, as QZ helps a shit ton more than kinda sorta enchant removals.----ﮎHædõ๘یíɳShadowsin sig 18:18, 18 May 2009 (UTC)

Tranq makes SoA last over 2 seconds shorter, 1 SoA stops this spike tbh. I do agree with you though. Brandnew 18:29, 18 May 2009 (UTC)
1 SoA stops this spike? You realise its not a spike + what you said was complete bs, right? 217.42.238.62 18:54, 18 May 2009 (UTC)
1 persons spike, + yes I do. /resign. Brandnew 18:55, 18 May 2009 (UTC)
Tranq > Spirit Bond and Aura of Stability, 2 big counters to this build. Frostysig9000FrostytheAdmin 19:03, 18 May 2009 (UTC)
Both last long enough anyway to do what they were intended to. Also If the prot is that decent you've already lost anyway.----ﮎHædõ๘یíɳShadowsin sig 21:04, 18 May 2009 (UTC)
Also Also, we never bring it when we go frosty.----ﮎHædõ๘یíɳShadowsin sig 21:08, 18 May 2009 (UTC)
Second QZ isn't that great either tbh. If I'm forming I usually put random shit on at least two people. Augury ownzzzzz. I admit that isn't meta at all :> Misery CowMisery Says Moo 21:23, 18 May 2009 (UTC)
tranquility brambles and earth bind or useless imo--Relyk 06:03, 19 May 2009 (UTC)
See my previous comments about GTFO. Misery CowMisery Says Moo 06:45, 19 May 2009 (UTC)
The only reason to bring a second of any spirit is for a quicker push in the beginning, those two spirits are really all you need to be honest, so having 2 of each of those allows you to push faster if you lay the first two down expecting a rush. The other three spirits are jokes anyway, If they even last long enough to be triggered their effects are minimal at best.----ﮎHædõ๘یíɳShadowsin sig 07:30, 20 May 2009 (UTC)
Save EoE which is a double edged sword 80% of the time.----ﮎHædõ๘یíɳShadowsin sig 07:32, 20 May 2009 (UTC)
Yeah but EoE is very much in the spirit of this build; it's basically a do-or-die attack which if you lose you at least lose quickly so you can play over and over. Plus EoE helps you since you're likely to have injured everyone on the other team, you just can't always kill them right off, in which case EoE helps. 82.13.35.113 08:02, 20 May 2009 (UTC)
It's fucking hilarious.----ﮎHædõ๘یíɳShadowsin sig 02:07, 21 May 2009 (UTC)

Spirits Outdated

From what I've seen today it goes like this. Predatory Season, Frozen Soil, Brambles, Nature's Renewal, Edge of Extinction, Make Haste (instead of Shell Shock) and Fall Back, Earthbind and Maelstrom on the Blackout.----Signature-Liger414The Liger talk 18:17, 26 May 2009 (UTC)

lol why maelstrom? Exo Oo 18:57, 26 May 2009 (UTC)
Its for going against builds such as bspike or contagion where you can't let them ball. Reunion 19:03, 26 May 2009 (UTC)

I only ran this like, once and we rand dual Blackout. It was fucking hilarious. Brandnew 19:08, 26 May 2009 (UTC)

That's what i would run. Blackout the monks, off them after all the allies are dead.--66.192.104.13 19:16, 26 May 2009 (UTC)
Run dual WC -> Blackout Mesmers for lulz. ··· Danny Does Drugs 19:58, 26 May 2009 (UTC)

This relaly has came a long way from when I made it. Nai Bomb 20:02, 26 May 2009 (UTC)

Right, stop doing it wrong.

That many res sigs with frozen soil and that much exhaustion is a fucking no, you shitter scrubs. Here's how you should be doing it. 7 skills and 1 spirit. Pred season is good. Frozen soil? two copies? Are you all shit? Two QZ? WHAT HAPPENED TO SQ? Also, NR isn't really gonna do that much, nor is tranq. Earthbind I had proven to not be that good anyway. Nai Bomb 20:05, 26 May 2009 (UTC)

earthbind is good if you make sure the monks are shocked first.--|Hipowi sig Hipowi pew pew pew 20:07, 26 May 2009 (UTC)
You need 4-5 /Rangers at most really. Blackout on slot 8 is pretty helpful but not essential, and earthbind is amazing. Since most the other /R spirits are useless, may as well take a make haste. Reunion 20:09, 26 May 2009 (UTC)
Earthbind isn't amazing, because it doesn't live anywhere near long enough to have a decent impact. Nai Bomb 20:44, 26 May 2009 (UTC)
Well if you don't kill them all at the start when Earthbind is up you've lost tbh.----Signature-Liger414The Liger is looking for a HA guild 20:45, 26 May 2009 (UTC)
Its up for 4 knockdowns. Nai Bomb 22:33, 26 May 2009 (UTC)