I think it wont work :) --GodKamil 20:09, May 30, 2010 (UTC)
- Explain.--DigitalFear 20:16, May 30, 2010 (UTC)
- I think it just worked :):):):)MinionExcluded 02:01, May 31, 2010 (UTC)
- Thats a lot of Save Yourselves.pr0adam! 14:31, May 31, 2010 (UTC)
- I think it just worked :):):):)MinionExcluded 02:01, May 31, 2010 (UTC)
Don't think 1 hex remover is enough tbhSharkytalk 22:40, June 1, 2010 (UTC)
- O yea I don't really think dark fury is all that needed, think OotV would be a lot betterSharkytalk 23:02, June 1, 2010 (UTC)
- If spike damage is better, why are you running dagger chains? :< Life Guardian 03:01, June 2, 2010 (UTC)
- Because one dagger chain will kill a skeleton, and one chain used by 4~sins can kill an aatxe in one chain. MinionExcluded 07:00, June 2, 2010 (UTC)
- Right, I'll switch OoV back in. I prefer it too, but people would have asked why we weren't maximizing our damage zzzz. One hex removal seems sufficient; only really need it in Plains, and only the ERs need cleaning. MinionExcluded 07:30, June 2, 2010 (UTC)
- Be less lazy plox. I was so excited about UWing with this and you went RA. >: --Iggy 's other account 09:14, June 2, 2010 (UTC)
- Right, I'll switch OoV back in. I prefer it too, but people would have asked why we weren't maximizing our damage zzzz. One hex removal seems sufficient; only really need it in Plains, and only the ERs need cleaning. MinionExcluded 07:30, June 2, 2010 (UTC)
- Because one dagger chain will kill a skeleton, and one chain used by 4~sins can kill an aatxe in one chain. MinionExcluded 07:00, June 2, 2010 (UTC)
- If spike damage is better, why are you running dagger chains? :< Life Guardian 03:01, June 2, 2010 (UTC)
would Technobabble make plains easier?Sharkytalk 05:38, June 3, 2010 (UTC)
- And while Im talking about EotN skills how about FH, IATS(I am the strongest), DT(dodge this), YMLAD Ebon wardsSharkytalk 05:41, June 3, 2010 (UTC)
Bonds
If you are bonded by the E/Mo, does save yourselves reduce that damage further? I dont think it does, so it might not be worth it Zedone2 10:18, June 2, 2010 (UTC)
- should've read above ^^ Zedone2 10:19, June 2, 2010 (UTC)
- It's another layer of defence. If a Dying Nightmare strips someone, Save Yourselves will give the ER enough leeway to Infuse, prot and rebond. Same for GDW. Also, not much can replace it of any worth. MinionExcluded 11:09, June 2, 2010 (UTC)
- How about have one sin bring save yourselves + dc, and put ee on everyone - so you can jump around... it'd make the runs faster and can provide a spike heal if one ER drops by accident -Phil
- Thought about it before; we had one sin with DC and AoS to recharge it more often, so they could ball, and spike certain things cleaner (i.e. Keeper of Souls) But was proven ineffective in this setup. You lose alot of DPS when not running Ascan/BuH, for not enough gain. It's not a nuke; it's constant DPS. The Overextending always irritates me, because ERs can't heal Parties like Monks can, we rely on Infuse, and OoV/Blood Bond. With a mixed physical team, it would be different- however we can spare 2 seconds to get to the foe with the damage we're packing.MinionExcluded 17:22, June 2, 2010 (UTC)
- How about have one sin bring save yourselves + dc, and put ee on everyone - so you can jump around... it'd make the runs faster and can provide a spike heal if one ER drops by accident -Phil
- It's another layer of defence. If a Dying Nightmare strips someone, Save Yourselves will give the ER enough leeway to Infuse, prot and rebond. Same for GDW. Also, not much can replace it of any worth. MinionExcluded 11:09, June 2, 2010 (UTC)
Overall, Terrible
Where are the pictures? How am I supposed to do this if you don't explain everything for me?--ArrogantBastard 09:25, June 3, 2010 (UTC)
- As in, for someone who has no prior knowledge of UW or a whole team? They can learn through trial and error, then. MinionExcluded 09:33, June 3, 2010 (UTC)
- Don't see why we couldn't get lots of screens and post a guide... probably a better idea to put it up on guru though.Roarer 16:21, June 3, 2010 (UTC)
- Screen of end chest or it doesn't work. And in HARD MODE, it will most definitely never work. Welcome to Clumsiness and Riposte spam. --Risus 02:18, June 5, 2010 (UTC)
- Don't see why we couldn't get lots of screens and post a guide... probably a better idea to put it up on guru though.Roarer 16:21, June 3, 2010 (UTC)
- Screen of Dhuum killed. 2:02 so not our best run, but proof that this works on HM. Roarer 14:50, June 5, 2010 (UTC)
Comments on Usage
^Would be nice. If anything can be done differently to improve speed, I'd like to hear your ideas. I imagine you could probably make a split or two for Mountains/Pools and Vale. So yes; comments and questions. MinionExcluded 13:15, June 3, 2010 (UTC)
- I think the split we just discussed would be very useful. For people who weren't there ill post it up here: After chamber/uwg/escort 3Sins and 1 ER head off up to mountains to pop the reaper. During this time, the Necro 2nd ER and 2 Assassins do the Vale quest. After which, everyone teles up to Mountains. Thus saving 5/10 minutes or so.Roarer 16:20, June 3, 2010 (UTC)
Vote
gogogo
Buh!
is buh really worth it? no one should be below 50% health so its only gonna have at most 1/3 uptime Notorious BW 11:25, June 4, 2010 (UTC)
- ERs spamming infuse- you can expect them to be below 50% quite often during a fight. But the uptime in mobs is fine, as it only takes 10 seconds tops to take out a mob. MinionExcluded 12:05, June 4, 2010 (UTC)
Monks?
Whar iz da hee-ulz? 94.30.43.217 07:21, June 5, 2010 (UTC)
- 1/10 --Iggy 's other account 08:55, June 5, 2010 (UTC)
Is it really reasonable to all of 4HW at the Reaper due to update, or are all the PUG ER Infoozers going to explode and cry in an amusing way? 66.230.102.10 10:54, June 5, 2010 (UTC)
- Rephrase that, because I didn't quite understand the question. MinionExcluded 14:34, June 5, 2010 (UTC)
Better than Tweet/Terra/Expway?
The title says it all. Juze 13:00, June 6, 2010 (UTC)
- That depends on how you get your "kicks". If you like to clear areas as fast as possible, then no. If you like to waste a minimal amount of time and have fun; kick off the shoes, loosen the tie, etc. Then yes. It's alot more fail-safe, too. The only rocky ground for a PUG would be 4Horsemen I think, but I hope I have explained it well enough for them. MinionExcluded 13:07, June 6, 2010 (UTC)
- You trade a little bit of speed for a lot of fun and reliability. (And puggability for that matter)--DigitalFear 13:15, June 6, 2010 (UTC)
- Much slower than those but much faster for a PUG if you take time wasted on fails and re-grouping a SC into cinsideration. In other words, this is much more reliable than a SC and hence faster, also moar fun. --Iggy 's other account 14:46, June 6, 2010 (UTC)
Videos?
Would somebody make a video tut for sins, maybe? :3 Juze 16:10, June 6, 2010 (UTC)
- I'll look into it, you're more than welcome to join us on a run though sometime if you want.Roarer 17:19, June 6, 2010 (UTC)
- Spam everything on recharge. Cuilan 23:28, June 8, 2010 (UTC)
So, what's the average time?
And also, are guilds running this? Cause I can't seem to find any PUGs willing to run this --(Talk) 17:42, June 6, 2010 (UTC)
- Not many PuGs about running this, but we are trying to raise awareness. Currently our guild runs this with people off the friends list. Average time is about ~1:45 but we're discussing splits etc in the hope of bringing that down.Roarer 17:45, June 6, 2010 (UTC)
- Vale done in 15 minutes without cons. :O You also have to start a new run, takes 5-10 minutes to set up. No need for cons if taking Glyph of Swiftness on Emos. Btw, Escort is damn hard to do, everybody dies. What am I doing wrong? Juze 19:21, June 6, 2010 (UTC)
- We prefer to use EoC as not only does it speed the party up, it allows the ER's to take 2 more skills between them. Our usual tactic on Escort is to have everyone wait at the bottom of the stairs bar 1 ER or the OoV (quest taker). When the blades spawn we're able to wipe the 3 groups out with ease before the Souls even get close.Roarer 19:26, June 6, 2010 (UTC)
- Yes, you definitely need Essence, so you can maintain ER without the crutch that is GoS. Make sure no one Over-extends; make the sins spam Ascan to cancel Hex Breaker, then the OoV can get Blood Bond down. Refrain from Infuse spamming *too* often; because you'll be soon targeted by the mindblades. Run back out of aggro range when re-casting ER. MinionExcluded 19:43, June 6, 2010 (UTC)
- Escort is still too hard, Clumsiness and Migraine kills all the sins and bam, it's over. Juze 09:29, June 7, 2010 (UTC)
- Nobody should be dying. Are the ERs actually casting? Mindblades aren't that hard to deal with; other than pulling back to cast Ether and throwing down general protection magic and infuses, there's really no thought involved.66.230.102.10 02:29, June 8, 2010 (UTC)
- I was also thinking of SoS here, spirits would block the stairs, maybe? Juze 09:30, June 7, 2010 (UTC)
- We prefer to use EoC as not only does it speed the party up, it allows the ER's to take 2 more skills between them. Our usual tactic on Escort is to have everyone wait at the bottom of the stairs bar 1 ER or the OoV (quest taker). When the blades spawn we're able to wipe the 3 groups out with ease before the Souls even get close.Roarer 19:26, June 6, 2010 (UTC)
- Vale done in 15 minutes without cons. :O You also have to start a new run, takes 5-10 minutes to set up. No need for cons if taking Glyph of Swiftness on Emos. Btw, Escort is damn hard to do, everybody dies. What am I doing wrong? Juze 19:21, June 6, 2010 (UTC)
profs
could the sins be played by other classes? i dont see any noticeable difference between them and http://pvx.wikia.com/wiki/Build%3AW/A_Enduring_Dagger (with buh! and frenzy instead of flail)Notorious BW 21:43, June 6, 2010 (UTC)
- The answer is yes, they can. We regularly take Dervs and Warriors and occasionally the odd Ranger, we prefer Sins due to the high attack speed = more triggers of all the buffs. But any type of physical can be used i suppose.Roarer 21:51, June 6, 2010 (UTC)
- how is the sins attack speed any different then the warrior using daggers? Notorious BW 21:56, June 6, 2010 (UTC)
- I think he means a generic any/A build roarer--Relyk talk 21:55, June 6, 2010 (UTC)
- Ah sorry, I misunderstood. Sure you can take that build, it looks fine. As far as x/a's go, as long as they've got good energy management then I don't see a reason why not.Roarer 21:59, June 6, 2010 (UTC)
- ok then shouldnt we add all the any/a builds as variants on the main pg? Notorious BW 22:01, June 6, 2010 (UTC)
- No need. Not that you have to have these exact Dagger builds anyway. --Iggy 's other account 22:54, June 6, 2010 (UTC)
- Everyone has a sin anyways--Relyk talk 22:56, June 6, 2010 (UTC)
- I think it should atleast be noted so that people dont think those sin builds are the only viable options Notorious BW 22:58, June 6, 2010 (UTC)
- Everyone has a sin anyways--Relyk talk 22:56, June 6, 2010 (UTC)
- No need. Not that you have to have these exact Dagger builds anyway. --Iggy 's other account 22:54, June 6, 2010 (UTC)
- ok then shouldnt we add all the any/a builds as variants on the main pg? Notorious BW 22:01, June 6, 2010 (UTC)
- Ah sorry, I misunderstood. Sure you can take that build, it looks fine. As far as x/a's go, as long as they've got good energy management then I don't see a reason why not.Roarer 21:59, June 6, 2010 (UTC)
- I think he means a generic any/A build roarer--Relyk talk 21:55, June 6, 2010 (UTC)
- how is the sins attack speed any different then the warrior using daggers? Notorious BW 21:56, June 6, 2010 (UTC)
Orders Variant
Monk primary
+8 from SoH and only -4 from OoV. Yeah, less healing from blood bond and OoV, but do you really need it? I also remain skeptical over the Necro's energy management, since it has a -1 energy regen, and there sometimes is a fair distance to walk/wait between fights. Dok 00:10, June 7, 2010 (UTC)
- That'll work, yeah. 16 smiting, 9 divine and 10 blood?MinionExcluded 00:13, June 7, 2010 (UTC)
- Yeah, something like that. I don't know how much divine the monk would need; it might not need the full 15 from Blessed. I haven't tested it out. Dok 01:05, June 7, 2010 (UTC)
- I was originally thinking 12/12/3. + 4 smiting for casting SoH. +4 for blessed. Though, that wouldn't net the full 15 energy. Dok 02:19, June 7, 2010 (UTC)
- Yeah, something like that. I don't know how much divine the monk would need; it might not need the full 15 from Blessed. I haven't tested it out. Dok 01:05, June 7, 2010 (UTC)
this build really needs skillz emo's... and times would be a lot faster if u grab 1 terra to do pools + mnts + pits?
run time
how long is a run with this build?
- Build_talk:Team_-_UW_Physway#So.2C_what.27s_the_average_time.3F
Monk Variant
I think it would be easier if seed of life as added on one or both of the monks, maybe intstead of spirit bond. Nialiss 16:37, June 7, 2010 (UTC)
- Note 1: They're elementalists. Note 2: Seed of Life requires Divine Favour to function. MinionExcluded 16:58, June 7, 2010 (UTC)
- Whoops, sorry I ment the other seed heal thing
How could we get more rezzes?
As I have seen it seems to be the only flaw in this build, completely relying on the OoV for res. I'm not quite sure where you could add some in, but I think it's the most major problem. 98.210.8.185 22:37, June 7, 2010 (UTC)
- I've swapped out one of the Sins for a SoS "lurer/tank" role; to basically redirect Mindblade attention, Dying Nightmares and the like. Flesh Of My Flesh on it, should be enough as the SoS has a wall to hide behind. MinionExcluded 23:16, June 7, 2010 (UTC)
BrBamingo, Cuilan, and Risus
their votes are WAYYYYYY off.--Bluetapeboy 22:58, June 7, 2010 (UTC)
- They expect to switch from Perma to Balanced-ish teams and expect to own UW in Hard Mode with unorganised PUGs? It would initially fail as much as any PUG run would. It's mostly down to the experience of the ERs, and the Physicals have to have No Fear. The more aggressive the physicals, and ability to lure well, the faster and safer it will be. Cuilan just hates everything that's OP. MinionExcluded 23:19, June 7, 2010 (UTC)
- Culian's a narb other's are whorus. Funny how you guys dominate this wiki as far as votes on your builds go. ;p --Iggy 's other account 23:22, June 7, 2010 (UTC)
- The build is creative but to be honest 2hr ++ runs are not fun at all plus with a high change to fail(mindblades at escort, planes). Pug sins just rush into every red dot they see, and like posted on top it mostly depends on the button mashing of the Ers.My suggestion, instead of a rit or a 5th Sin bring a Sf perma or Sb monk to tank or just ball the aggro for faster kills. Bring wild blow for Sins so behemoths in mnts go down easier. --brbamigo
- Shouldnt be 2h if most people werent running it first time. ;p Tbh an average UWSC won't finish in one conset, maybe in two after failing a few runs. --Iggy 's other account 02:31, June 8, 2010 (UTC)
- You can't say the builds are bad because people can't use them. Parties have been formed for two days only, by PUGs. This means EVERYONE knows jack shit on how to run it properly.
- Also, when you are the leader, or the only one who knows about UW; You have permission to draw, shout and tell everyone what to do. More communication with your team, less QQing about failing. MinionExcluded 07:57, June 8, 2010 (UTC)
- Tbh only reason we failed when I played with you was because nobody listened to Minion at 4H. He told people to fight horses closes but no, they had to do it at the tight spot where there got body blocked by Terrorwebs. Don't blame the build blame the idiots. Regardless, everything apart from 4H was easy, at least much easier than SC. People sound like a clueless party won't fail an UWSC yeah right. --Iggy 's other account 11:36, June 8, 2010 (UTC)
- Shouldnt be 2h if most people werent running it first time. ;p Tbh an average UWSC won't finish in one conset, maybe in two after failing a few runs. --Iggy 's other account 02:31, June 8, 2010 (UTC)
- The build is creative but to be honest 2hr ++ runs are not fun at all plus with a high change to fail(mindblades at escort, planes). Pug sins just rush into every red dot they see, and like posted on top it mostly depends on the button mashing of the Ers.My suggestion, instead of a rit or a 5th Sin bring a Sf perma or Sb monk to tank or just ball the aggro for faster kills. Bring wild blow for Sins so behemoths in mnts go down easier. --brbamigo
- Culian's a narb other's are whorus. Funny how you guys dominate this wiki as far as votes on your builds go. ;p --Iggy 's other account 23:22, June 7, 2010 (UTC)
- Should take it up on there talk page.---XTREME 10:11, June 8, 2010 (UTC)
WTF Cuilan's vote? This IS NOT speedclear.--ValeV 13:14, June 8, 2010 (UTC)
- They are all from the same alliance, Cuilan just wants to troll. Actually this should be excellent, but a troll is a troll. Juze 13:57, June 8, 2010 (UTC)
I'd love to try this (and my friend too). IGN: Valev Assasinko.--ValeV 14:30, June 8, 2010 (UTC)
- Just played with Excluded, one of the authors. Failed during UWG because of rushing and taking control over him. Juze 14:44, June 8, 2010 (UTC)
- Same shit happened at 4H last time. Nobody listens. Oh and we had a terribad Necro who needs to l2ff. --Iggy 's other account 14:48, June 8, 2010 (UTC)
- This is really offtopic. Anyway, my vote got wiped and it's back up in Excellent category. Yays. Juze 14:52, June 8, 2010 (UTC)
- Not really. People hate the build wfter they made sure to be epicfail at everything. Seriously, apart from Minion nobody really knew what they were doing and I was the only one who listened it seems. ;p --Iggy 's other account 14:54, June 8, 2010 (UTC)
- Ha, i lol'd. Energy is intense on Necro, especially in Mts with Natures renewal and 5 sins to clean, don't forget about the 4s recharge. Our guild has done this run countless times, infact the only 'clueless person' on the run last night was you.Roarer 21:07, June 8, 2010 (UTC)
- Not really. People hate the build wfter they made sure to be epicfail at everything. Seriously, apart from Minion nobody really knew what they were doing and I was the only one who listened it seems. ;p --Iggy 's other account 14:54, June 8, 2010 (UTC)
- This is really offtopic. Anyway, my vote got wiped and it's back up in Excellent category. Yays. Juze 14:52, June 8, 2010 (UTC)
- Same shit happened at 4H last time. Nobody listens. Oh and we had a terribad Necro who needs to l2ff. --Iggy 's other account 14:48, June 8, 2010 (UTC)
Draw Conditions
Even if the necro has Foul Feast he's not able to keep up with this on mountains >{CaRnyVaL}™ 17:12, June 8, 2010 (UTC)
- There won't be much behemoths to kill, only at the reaper --(Talk) 17:58, June 8, 2010 (UTC)
- Right. It's not really a problem. You kill two mobs of Behmoths; two below the Reaper (as he fights them if you don't) and the Behmoths inside the Reaper's Statue. Make sure not to pop him before killing the Behmoths or the excrement will hit the rotating device. MinionExcluded 18:12, June 8, 2010 (UTC)
Funny how much influence PvX has on the playerbase. :p
It's on great for two days and half of ToA is running it already. Pretty hilarious tbh.--DigitalFear 20:10, June 8, 2010 (UTC)
- True story. DOMINATE PVX DOMINATE THE WHOLE GAME!!!!!! --Iggy 's other account 22:14, June 8, 2010 (UTC)
I logged on just to see if what Digital said was true. Lmao it is, we even got EXPs already. --Iggy 's other account 22:51, June 8, 2010 (UTC)
Melee variants...
Aren't needed.
If you're experienced enough to know that most melee builds can substitute for the assassins then you don't need a guide to tell you that.
If you aren't experienced enough to know this, you should probably stick to the ideal builds.
At the most, it should be noted that some of the sins can be replaced with any good melee build [insert link to all working pve builds].
Moreover, I would never bring a dagger warrior over 100b/ES/Scythe. Just because a build "works" doesn't mean it should be listed (should we add Dagger Paragon, Dagger Ele, 100b Sin?...fuck no).
Things I would add to build:
- 1) AP-MoP substitute over the Rit for experienced/non-lazy teams.
- 2) 2x 100b warriors for 2 sins.
- 3) Pictures...bitches love pictures.
--ArrogantBastard 20:14, June 8, 2010 (UTC)
- All of the above plus WE daggers is shit, stop messing around on the build page. If you insist on running a physical variant run a real build like 100b or WE scythe. 71.56.32.112 20:28, June 8, 2010 (UTC)
Also, it should be added that the Orders necro needs to get close and draw as many hexes/rupts/aggro in dangerous areas to keep the ER's safer (e.g. Mindblades).
Now someone make all these changes to unfuck the build.--ArrogantBastard 23:40, June 8, 2010 (UTC)
Need
One more 5-5-Tick vote to get this back into Great gogo! --Iggy 's other account 22:59, June 8, 2010 (UTC)
Are you guys interested in teaching some peeps or rather 1 person somewhat be a guide so to speak. i have done a few runs with a couple of you peeps and know this myself but not a teacher my guild is very interested in learning if any of you would like to learn them. IGN-Lord valvoga
- Prot...enchant....spam Infuse....any questions?---XTREME 23:25, June 8, 2010 (UTC)