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(Vlox suggestions)
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==Vlox suggestions==
 
==Vlox suggestions==
 
Scourge seems like a big of a waste. Might I suggest getting rid of the scourge, replacing e-bond + healing whisper with life bond + balth spirit, putting frozen on the rit, and taking two porogons? That way you can just run through a lot of mobs you don't really need to kill.--[[User:TahiriVeila|TahiriVeila]] 22:36, September 15, 2010 (UTC)
 
Scourge seems like a big of a waste. Might I suggest getting rid of the scourge, replacing e-bond + healing whisper with life bond + balth spirit, putting frozen on the rit, and taking two porogons? That way you can just run through a lot of mobs you don't really need to kill.--[[User:TahiriVeila|TahiriVeila]] 22:36, September 15, 2010 (UTC)
   
 
-Well e-bond and whisper are for Zoldark to quickly heal damage from the 6 minions. As for the two porogons and running past certain groups, there are maybe 2 groups that you can successfully run past in Vlox. The levels are small with large mobs fairly close together, with many of them having numerous slowdown/Knockdown skills. Plus, mobs in Vlox in HM have a VERY large aggro, meaning, once you aggro, outrunning them takes a large amount of space and constant boost. I used to run the dungeon regularly as a 600 before the nerf so i know how far mobs are willing to run. I do however agree that some groups would be better off left alone and ran past, but in order to effectively Speed Clear with sufficient safety, i feel that a team with sufficient spike damage is needed to clear the primary groups. [[User:MiaMissesHer600|MiaMissesHer600]] 17:56, September 16, 2010 (UTC)
 
-Well e-bond and whisper are for Zoldark to quickly heal damage from the 6 minions. As for the two porogons and running past certain groups, there are maybe 2 groups that you can successfully run past in Vlox. The levels are small with large mobs fairly close together, with many of them having numerous slowdown/Knockdown skills. Plus, mobs in Vlox in HM have a VERY large aggro, meaning, once you aggro, outrunning them takes a large amount of space and constant boost. I used to run the dungeon regularly as a 600 before the nerf so i know how far mobs are willing to run. I do however agree that some groups would be better off left alone and ran past, but in order to effectively Speed Clear with sufficient safety, i feel that a team with sufficient spike damage is needed to clear the primary groups. [[User:MiaMissesHer600|MiaMissesHer600]] 17:56, September 16, 2010 (UTC)
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:Not being annoying. What was the profit of Vloxen :O [[User:Shadow Form Slayer|<b><font color="Blue">Shadow Form Slayer</font></b>]] [[Image:Shadow_Form~_Slayer.jpg|19px]] 18:01, September 16, 2010 (UTC)

Revision as of 18:01, September 16, 2010

Vlox suggestions

Scourge seems like a big of a waste. Might I suggest getting rid of the scourge, replacing e-bond + healing whisper with life bond + balth spirit, putting frozen on the rit, and taking two porogons? That way you can just run through a lot of mobs you don't really need to kill.--TahiriVeila 22:36, September 15, 2010 (UTC)

-Well e-bond and whisper are for Zoldark to quickly heal damage from the 6 minions. As for the two porogons and running past certain groups, there are maybe 2 groups that you can successfully run past in Vlox. The levels are small with large mobs fairly close together, with many of them having numerous slowdown/Knockdown skills. Plus, mobs in Vlox in HM have a VERY large aggro, meaning, once you aggro, outrunning them takes a large amount of space and constant boost. I used to run the dungeon regularly as a 600 before the nerf so i know how far mobs are willing to run. I do however agree that some groups would be better off left alone and ran past, but in order to effectively Speed Clear with sufficient safety, i feel that a team with sufficient spike damage is needed to clear the primary groups. MiaMissesHer600 17:56, September 16, 2010 (UTC)

Not being annoying. What was the profit of Vloxen :O Shadow Form Slayer Shadow Form~ Slayer 18:01, September 16, 2010 (UTC)
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