GET FLAMING GUYS :D Jax Jax Jax 16:34, February 26, 2010 (UTC)
- I cant really see the point of KD here. It's spike afterall.--ValeV 18:55, February 26, 2010 (UTC)
- You are wrong, Knock Down's are exteremely usefull on spikes. Why the hell do you think Warriors Shock or Bull's you before they blow their load on you? --Brandnew 18:59, February 26, 2010 (UTC)
- I actually have d chop in as a variant. I'll add agonizing though, it seems reasonable enough :) Jax Jax Jax 23:00, February 26, 2010 (UTC)
- Remove Conjure to strengthen attribute split? 12-12-3(Hammer) Amorality 13:20, February 27, 2010 (UTC)
- I actually have d chop in as a variant. I'll add agonizing though, it seems reasonable enough :) Jax Jax Jax 23:00, February 26, 2010 (UTC)
I can't work out why anyone would use this when they didn't before? Before the nerf for BB sins it didn't require hammer mastery Exo Oo 14:01, February 27, 2010 (UTC)
- Err, yes they did. Hammer mastery used to affect the time it knocked down, now at 0 hammer mastery (and 8 strength), it knocks down for 4 seconds.