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NEW CHALLENGE[]

Time to make a monk farming build that is:

  • NOT 55
  • NOT 600
  • NOT any variant of the above listed
  • NOT a current farming build switched around
  • IS a good way of farming.

Canderouss

Uh...why? ɟoʇuɐʌʎʞɔıɹPanic srsbsns 23:52, 30 April 2008 (EDT)
why not o_0Canderouss
Because the ones that abuse the percentage clause of PS work well and there's no reason to go out of your way to not use those builds. Especially with something as easily accessable like a 600 build. Especially now that PB's been fixed. - PANIC! Panic sig4 sexiness! 04:51, 1 May 2008 (EDT)
new challenge: Time to make a paragon farming build that is:
  • anything
  • anything
  • anything
  • anything
  • IS a good way of farming.
Pulpulpullie 12:02, 19 June 2008 (EDT)
In short... that's impossible. ¬ Klumpeet 16:04{GMT}19-06-MMVIII

Sam9Winton[]

Whatever that build was, it should not have been posted there, I can cop/paste it here if you would like to see it and put it onto a proper build page, but please do not alter pages like that :) --Sam6555 14:56, 26 April 2009 (UTC)

i was thinking...[]

...of changing some of the build categories around. Currently the farming category includes three main types of builds: traditional farming builds like boss/drop farmers, dungeon/elite area speed clears and dungeon running builds. I suggest making this category into just the former - since the latter are already part of 'speed clear' and/or 'running' categories. I just think it would help to clarify what are traditional farming builds from speed clears and builds mainly used for running. - Porororroro lauAthrunFeya - 17:34, December 23, 2009 (UTC)

Bump. Would be useful when looking to sort out the farming category. - AthrunFeya - 19:45, January 11, 2010 (UTC)
The overlap is a point pointless. I'm fine with the idea. Karate KJ for sig Jesus 21:26, 11 January 2010
Detagged all the offending builds and in the process of sorting out all the horribly random naming conventions used. - AthrunFeya - 15:16, January 12, 2010 (UTC)
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