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Soul reaping is a passive attribute, it is the necromancers main source of energy managment, and is very effective with MM or pets, which will die often, giving you energy. There are very few skills in the soul reaping line,the non elite skills are used for health and energy managment where as the elites are shutdowns degen, and spikes. |
Soul reaping is a passive attribute, it is the necromancers main source of energy managment, and is very effective with MM or pets, which will die often, giving you energy. There are very few skills in the soul reaping line,the non elite skills are used for health and energy managment where as the elites are shutdowns degen, and spikes. |
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+ | ==Types of Necromancers== |
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+ | ===Minion Master=== |
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+ | ===Curses Necromancer=== |
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+ | ===Death Magic Spiker=== |
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+ | ===Spiteful Spirit Necromancer=== |
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+ | ==Tactics== |
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+ | ==Skills== |
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+ | ==Equipment== |
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+ | ==Builds== |
Revision as of 00:19, 17 February 2008
Profession guides | |
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |
Attributes
Soul Reaping
- "For each point of soul reaping, you gain 1 energy whenever a creature near you dies. You may only gain energy in this way 3 times every 15 seconds. Spirits only provide you with energy if they are under your control."
Soul reaping is a passive attribute, it is the necromancers main source of energy managment, and is very effective with MM or pets, which will die often, giving you energy. There are very few skills in the soul reaping line,the non elite skills are used for health and energy managment where as the elites are shutdowns degen, and spikes.