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Attributes

Soul Reaping

"For each point of soul reaping, you gain 1 energy whenever a creature near you dies. You may only gain energy in this way 3 times every 15 seconds. Spirits only provide you with energy if they are under your control."

Soul reaping is a passive attribute, it is the necromancers main source of energy managment, and is very effective with MM or pets, which will die often, giving you energy. There are very few skills in the soul reaping line,the non elite skills are used for health and energy managment where as the elites are shutdowns degen, and spikes.

Types of Necromancers

Minion Master

This type of Necromancer is most commonly used in PvE and AB. It focuses on summoning an army of undead minions with skills like Animate Bone Fiend, and then keeping them alive with skills like Blood of the Master or Heal Area. A variant of this is the Minion Bomber which focuses on rapidly summoning a medium amount of minions using Animate Bone Minions and then casting Death Nova on them followed by a skill like Taste of Death which causes Death Nova to trigger.

Curses Necromancer

Curses Necromancers use a variety of debilitating curses to hinder enemies. Curses spells usually limit the enemy's ability to attack and many cause health degeneration. These types of Necromancers most often focus on shutting down the enemy's ability to do damage while at the same time causing damage through the use of skill combinations like Reckless Haste and Price of Failure or the elite spell Spiteful Spirit. There are some Curses builds that focus on shutting down enemy spellcasters using spells like Wither and Malaise.

Death Magic Spiker

Spiteful Spirit Necromancer

Tactics

Skills

Equipment

Builds

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