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Sanctum Cay is one of a few missions which technically requires no fighting whatsoever, and also has fairly weak enemies. However, a regular team will need to withstand waves of enemies at the end and often has trouble surviving until Vizier Khilbron can raise the escape boat. Thus, runners for Sanctum Cay are somewhat in demand. Any build that has a maintainable running skill and a strong tanking setup can easily run this mission.

The Route

Grab the Scepter of Orr from Evennia. Follow the red path shown.

  1. Be wary of the Hellhounds here, as they can body-block you if you aren't careful.
  2. Here there be Bone Dragons. Be careful if casting a spell here. The swamp water inflicts poison, but shouldn't be too threatening.
  3. Hand off the scepter to the Vizier. Run to point 4.
  4. This is where you tank. Keep aggro off the Vizier while he summons. If you aren't using spell prevention (Shadow Form or Obsidian Flesh), you will need to dodge out of the Searing Heats used by the White Mantle Savants to avoid burning.

Run onto the ship when it is summoned.

Sanctum Cay map

Builds by Profession

Assassin

The Permanent Shadow Form Runner can complete this run without problems. Watch for Choking Gas, used by the Bone Dragons, which can interrupt through SF if trying to recast.

Dervish

<pvxbig> [build prof=Dervish/Monk EarthPrayers=10+1+3 Mysticism=10+1 ProtectionPrayers=11][Mirage Cloak][Veil of Thorns][Armor of Sanctity] [Shielding Hands][Mystic Regeneration][Eternal Aura][Avatar of Balthazar][Balthazar's Spirit][/build] </pvxbig>

Elementalist

<pvxbig> [build prof=eleme/mesmer earthm=12+1+3 airmag=10+1 energy=6+1 inspiration=6][Storm Djinn's Haste][Mantra of Resolve][Channeling][Glyph of Swiftness][Obsidian Flesh][Kinetic Armor][Stoneflesh Aura][Ether Feast][/build] </pvxbig>

Mesmer

Monk

<pvxbig> [build prof=Mo/D HealingPrayers=6+1+1 DivineFavor=11+1 WindPrayers=10 EarthPrayers=8][Blessed Aura][Balthazar's Spirit][Mystic Regeneration][Healing Touch][Healing Hands][Enchanted Haste][Dwayna's Touch][Divine Intervention][/build] </pvxbig>

Ranger

<pvxbig> [build prof=R/E EarthMagic=12 Wilderness=12+1+3 exp=3+1][Storm Chaser][Armor of Earth][Stone Striker][Glyph of Concentration][Stoneflesh Aura][Troll Unguent][Optional][Optional][/build] </pvxbig>

  • Needs finishing

Ritualist

Warrior

<pvxbig> [build prof=Warrior/monk Strength=12+1+2 Healing=12 Tactics=3+1][Sprint][Enraging Charge][Healing Breeze][Bonetti's Defense][Dolyak Signet][Healing Hands][Signet of Stamina][Balthazar's Spirit][/build] </pvxbig>

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