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The Admin noticeboard

There are a number of issues that can only be solved by an Administrator. The Admin noticeboard is one of the means through which users can contact Administrators in order to identify a problem that needs Administrative attention. Although editors are welcome to directly contact particular Administrators, posting on this page instead may be an easier way to let the entire Administrative group know of the issue (which may be particularly helpful since it increases the odds that at least one Administrator will see, and thus be able to respond to, the issue promptly).

There are only a limited number of things for which this page should be used. Many problems can be solved without Administrative intervention, and, thus, this page should be restricted to those issues that actually require an Administrator. Those are: blocking vandals, (un)deleting pages, (un)protecting pages, removing votes (either as per Real Vetting or because the build has been substantially edited), and mediation (only if the situation demands it).

Even in cases of vandalism, posting on this page needn't be the first step (and indeed should not be the first step). If you see vandalism, just go ahead and revert it, anyone has the power to do so. If it's a new article with no safe version to revert back to, tag it for deletion. In both cases you should leave a message in the talk page of that user to make him/her aware of why that kind of edit is unacceptable on PvXwiki. Only post here if that user persists in his/her actions, ignoring the warnings or if the content requires immediate Administrative attention (eg. if the material on the page is so offensive that should be immediately deleted).

(Be careful in case that user repeatedly insists on vandalizing, avoid a revert war; it's far better to temporarily leave the vandalized version of the page up until an admin has a chance to intervene.)

To create a new request: add an item to the bottom of the list below, providing a brief, neutral summary of the issue. As a sign of courtesy, also leave a message on the talk page of any other involved users so they are aware of this discussion. If you are alerting an admin of a vandal, use the {{IP}} template, with the first parameter being the vandal's IP or username. If you are requesting that vote(s) be removed, please use the {{Build}} template, with the first parameter being the build's name.

General Issues

General issues include (un)deleting pages, (un)protecting pages, banning vandals, and moderating serious disputes. This section may also be used for miscellaneous issues as well as Administrative announcements. See resolved issues here.

What is your profession? (talk · contribs · logs · check user · block user · block log)

Minor vandalism, changing the categories of builds to trash and good when they should be in great or testing, ect. Also, NPA: calling people idiots and retards :\ Hammer And Sickle۷ïεדt/c 06:22, 28 October 2007 (CET)

Licensing version

See this. Page is protected, so one of you guys needs to fix it. --Wizardboy777 23:48, 21 September 2007 (CEST)

I've been talking to Gcardinal, and we're unsure which is correct, and obviously, we can't fix it until we know which is the problem, so no fix, for the moment. --Edru viransu//QQ about me/sysop 00:04, 22 September 2007 (CEST)
I think we have to use version 2.0. We took over quite some content from Guild Wiki, and they use 2.0 with no note on the possibility of silent upgrades. So we have to put at least the pages which originated there under 2.0. Anyway, we should put up a consistent statement asap. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)

PvXwiki:General disclaimer

Link which is located at the very bottom of every page leads to a blank page. Peter 14:18, 28 October 2007 (CET)

Goldenstar (talk · contribs · logs · check user · block user · block log)

Should a user really have a redirect to a build on his user page, and a redirect to the build's talk page on his talk page?--Victoryisyours Sig ImageVictoryisyours 02:10, 29 October 2007 (CET)

I think the userpage we can't do anything about, but the talk page needs to be changed. Lord Belar 02:28, 29 October 2007 (CET)
Resolved. — Skakid9090 02:29, 29 October 2007 (CET)
Actually, to clarify. You cannot have redirects on your user page. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 02:47, 29 October 2007 (CET)
Good, is that a particular policy? Lord Belar 02:55, 29 October 2007 (CET)
Yes'm it is. єяøהħ 12:14, 29 October 2007 (CET)
PvXwiki:Redirect. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 14:58, 29 October 2007 (CET)

Verification Email

I cant get the verification email, i put chaichienliang@yahoo.com and tried to resend it but its been 24 hours already and there is still no sign of it CsAtlantis

Yahoo emails only get passed the yahoo auto-mated spam filter (the one on their sever) if you put .co.uk. --Peter 21:57, 30 October 2007 (CET)

64.56.227.198 (talk · contribs · logs · check user · block user · block log)

Vandal. --Teh Uber Pwnzer 06:07, 31 October 2007 (CET)

Three days. -- Armond WarbladeArmond sig image{{sysop}} 07:37, 31 October 2007 (CET)

Similar builds

These builds are basically the same, but just for different proffesions. There is a guide already made for these and they should not be submitted as they just take up room in the untested-Testing section.

It may be possible to put everything on one page.--Assassin-icon-smallSs HereticAssassin-icon-small 21:05, 4 November 2007 (CET)

Guild of Deals' Builds

In our recent argument, I've noticed many of his builds have been personally moved back into trial after receiving unfavored votes during the vetting process. Naturally, I checked for some policy against such biased action, but came up empty-handed. Should something be done? Shogunshen 22:57, 4 November 2007 (CET)

Unless a major change is made on the build, it does not qualify for revetting (being put through to Testing). However, there is no policy, nor is there anything wrong, with putting an unfavored build into trial in order to rework the build itself and make it usable. — Rapta Rapta Icon1 (talk|contribs) 23:00, 4 November 2007 (CET)

Build-Specific Issues

Build-Specific refers to any issue pertaining to the removal of votes. See resolved issues here

A/E Signet Spiker (talk · rate)

This build was archived because of energy management right? (Correct me if I'm wrong). I posted a slight variant on the talk page quite a while back that helps with the energy management of the build (makes Blinding Surge and Entangling Asp cost free) and was wondering if it was worth bringing it out of archives or not for a revote? Assassin-icon-smallUnrealHavocSigUnreal Havoc 01:50, 1 November 2007 (CET)

No. — Rapta Rapta Icon1 (talk|contribs) 20:38, 1 November 2007 (CET)
I think it should, I think it is superior to the current Assassacaster build with the variant you suggested. The current Assassacaster having shitty energy management as well. Woo hoo 14 energy. yip ee--Shadowsin 05:51, 3 November 2007 (CET)
Build:A/Mo SoJ Deadly Arts Sin imo. Just about as much energy management as Pdrain, more energy management then GoLE, more KD's, more damage, dw. --Teh Uber Pwnzer 05:58, 3 November 2007 (CET)
That does not have more energy management than GoLE on a Sin. GoLE makes two 10 energy spells (In this case Blinding Surge and Entangling Asp) free without putting points into any attribute. Castigation Signet gives you 8 energy if a foe is attacking (which is hard to do if you're knocked down all the time) every 15 seconds, so thats 16 energy in the same time it takes for GoLE to recharge where the Glyph saves you from spending 20 energy. This, in the respect of energy management, is better than the A/Mo and offers better defense against melee by spamming blind if nessacary as the Knockdowns are conditional and, in respect of the signet, have a longer recharge. UnrealHavocSigUnreal Havoc 06:05, 3 November 2007 (CET)
Do some maths plz. 8 energy/16 recharge = 0.5 energy/second. 15 energy/31 recharge = 0.484 energy/second. So, in terms of e-menagement, GoLE < Castigation sig. Castigation also adds damage. Something I've been wondering lately is why not just use gw:Blinding Powder for blind? --Teh Uber Pwnzer 06:19, 3 November 2007 (CET)
If your going to make a comment at least make sure it makes sense. xD First yeah its .5 energy per second. IF THE FOE IS ATTACKING, which they most likely arent because your far away and they are knocked down. Monks Elementalists Mesmers Rits and all other non melee types normally dont attack so what do you do then? GoLE saves you 20 energy every 31 seconds so do YOUR math right plox. 20/31
= .65energy/sec. > Cast sig. Ownt.--Shadowsin 06:51, 3 November 2007 (CET)
The enemy will have a team too, you know. More likely than not, there will be somebody attacking you. Also, your forgetting about the energy cost of GoLE. So really, it only saves you 15 energy. Lrn2subtractkkthx. Pwn'd. --Teh Uber Pwnzer 06:56, 3 November 2007 (CET)
5 energy is a small price to pay for two free spells. I run this variant all the time in AB, it does wonders for energy management. I have never run out of energy using it yet. As for Castigation Signet being usable on other players, maybe, but again it's conditional. First you have to use it on an attacking player, now you're saying if that player isn't attacking switch to another? Too condiitonal for my liking. As for using Blinding Powder, last time I checked Blinding Powder didn't do damage and wasn't spammable with it's lengthy recharge time and conditional activation. UnrealHavocSigUnreal Havoc 17:01, 3 November 2007 (CET)
Chances are that you'll want to spike well. And if you want to spike well, you'll want to chain DD + EA + BS + Sigs as quickly as possible. In a best case scenario, you're using that skill slot to save 10 energy (5 from Daggers, 10 of the 10 from asp), since you want to get all your skills off at once without having to precast something in the middle of your spike. So it's either use a slot to get that bonus 0.3 Energy per second while wasting a skill slot, or saving 0.5 energy and have a bad spike. It's a lose-lose situation. — Rapta Rapta Icon1 (talk|contribs) 04:56, 4 November 2007 (CET)

Or you could just say fuck energy management altogether and throw in AoD instead for an even bigger WTFIGOTPWNT spike! :D UnrealHavocSigUnreal Havoc 05:09, 4 November 2007 (CET)

It was archived for a reason. — Rapta Rapta Icon1 (talk|contribs) 05:14, 4 November 2007 (CET)
Yeah I know, I just love the shock on peoples faces (pun intended) when they realise the got pwnt by an archived ancient build. Shouldn't be archived, it still works, but I guess the opinion of one is outweighed by the many. UnrealHavocSigUnreal Havoc 06:16, 4 November 2007 (CET)

A/Me Shadow Sin (talk · rate)

Some votes no longer apply.--Shadowsin 15:11, 2 November 2007 (CET)

Something else about this build, Fox Knight-sock. 5-5-5 vote with only contribution to that build.--Victoryisyours Sig ImageVictoryisyours 15:39, 2 November 2007 (CET)
Fox Knight is not a sock. He posted his own build that got deleted in the build stubs section for some reason...EDIT: I believe it was W/A (talk · rate) w/o a title xD ftw!--Shadowsin 16:30, 2 November 2007 (CET)
Really?--Victoryisyours Sig ImageVictoryisyours 16:38, 2 November 2007 (CET)
Yes really.http://www.pvxwiki.com/w/index.php?title=Build:A/Me_Assacaster&action=rate&rating=update Contributions dont show if they were removed or Deleted.Although i suppose he doesnt have as many as your or me :3--Shadowsin 17:53, 2 November 2007 (CET)
Do w/e just fix the votes plox ^_^. I want to see the Real Rating, Remove foxknight's too if necessary.Fox knight is my friend so i guess that makes him bias'd, i just dont like him being called a sock puppet when he's not, his build got deleted and trashed on, ask Defiant Elements he was there.He got discouraged so he doesn't post very much anymore.--Shadowsin 17:54, 2 November 2007 (CET)
Ratings aren't counted as contributions btw.--Victoryisyours Sig ImageVictoryisyours 18:02, 2 November 2007 (CET)
My bad? o.o He still contributed a build that got deleted.--Shadowsin 18:03, 2 November 2007 (CET)
No, he didnt. If he did, it would show up in his contribs. The admins will probably check both of your guy's ip's too, just in case he is a sock. --Teh Uber Pwnzer 23:21, 2 November 2007 (CET)

Hey Loser whose calling me a sock. Why don't you get your head out of your ass and Bold textGROW SOME FREAKIN BALLS!!!!Seriously dude. If I was a sock do you actually think I would be bothered by what you just said about me. I did contribute a build to this place and Yea it did get deleted. I fsking Tested that build be4 I even put my ratings up there so I don't want to hear your complaining. When I rate a build I make sure that I have tested that build be4 I ever make my decision. The last build that I contributed could stand up to a really good Assassin build but nobody tested that out for themselves and gave it horrible ratings because they didn't have enough brains and balls to test the build and see the strategy behind it. Maybe instead of Pinging my IP address you should go to a hospital and have a DOC ping your head to make sure there is a brain an not some hot air from a loser who probably can't do much to contribute on this site but complain about people who give good ratings without actually testing the build for themselves. So pop your mouth from your mothers tits and grow up.--Fox Knight 05:08, 4 November 2007 (CET)

And I bet you admins thought I was bad at times. :D Looks like an IP ban is coming your way. UnrealHavocSigUnreal Havoc 05:11, 4 November 2007 (CET)
Contributions to pages that have since been deleted don't show up. However, I think we can restore said deleted page and then checkuser. --Wizardboy777 SigWizardboy777(T/C/Sysop) 00:00, 3 November 2007 (CET)
He's not a sock. --Wizardboy777 SigWizardboy777(T/C/Sysop) 00:02, 3 November 2007 (CET)
Eh, my mistake. --Teh Uber Pwnzer 01:06, 3 November 2007 (CET)
After reading through this section again, i learned that i fail more. --Teh Uber Pwnzer 01:11, 3 November 2007 (CET)
Can someone check the votes on the build.... Two 0's JUST to put it in the trash, and the last zero is incorrect. I changed the tags for AB and PvE only.--Shadowsin 02:55, 3 November 2007 (CET)
Check votes plox. --Shadowsin 03:16, 4 November 2007 (CET)

(indent reset) look, even if the build passes, its still gonna get the PvX:WELL tag. Alpha firebornAlpha Fireborn Cripshot 05:15, 4 November 2007 (CET)

A/D Deadly Winds (talk · rate)

Rapta's vote puts the build at 0 effectiveness, which I believe would be reserved for a build that simply didn't work. If his goal is vote balancing, I promise you that my vote will be edited to balance his as well. Cedave bad cedave (contributions_buildpage) 23:20, 2 November 2007 (CET)

The relative effectiveness with the existing build is 0. A "0-0-0" rating is one that is commonly claimed for a build that does not work. That, however, is not a 0-0-0 rating. — Rapta Rapta Icon1 (talk|contribs) 01:58, 3 November 2007 (CET)
Says the one who votes 0-0-0 just to get a build he doesnt like thrown into the trash >.>. If the build is unfavored anyway no need to make the author feel worse.--Shadowsin 05:27, 3 November 2007 (CET)
It failed to pass vetting anyways. Lord Belar 02:33, 3 November 2007 (CET)
It only failed to pass vetting due to Lord Belar's and Rapta's extremely low votes. Prior to them the build was vetted into Other at about 2.7. Cedave bad cedave (contributions_buildpage) 17:48, 3 November 2007 (CET)

There will always be an inherent curve which effects all votes that considers a builds relative effectiveness as opposed to its objective effectiveness, it's not a bad thing, it's simply part of understanding a builds practical effectiveness. Given that fact, it's perfectly legitimate to argue that a build's relative effectiveness is 0 if it is so completely outclassed by other, comparable builds, such that there is no valid reason why someone would use the build in question in favor of that other build, even if the build itself works. Of course, there will always remain a question as to what constitutes a "completely outclassed build," but, nevertheless, given that the original argument, as evinced by Cedave's original statement, seems to assume that a 0 in effectiveness must mean that a build's objective effectiveness is 0, which is not the case, and thus the argument is moot. Hmmm... looking back, that seems unnecessarily confusing... but, the point stands. Defiant Elements Sig Test 2 *Defiant Elements* +talk 05:12, 4 November 2007 (CET)

Me/Rt Power Block Mesmer (talk · rate)

Remove bad people's votes plx. Terror 06:44, 3 November 2007 (CET)

N/A Promise MM (talk · rate)

I wasn't aware using 2 skills was "needlessly complex" — Skakid9090 22:28, 3 November 2007 (CET)

P/Mo Empathic Honor (talk · rate)

GftE and AR nerfed. --Teh Uber Pwnzer 06:01, 4 November 2007 (CET)

I'm not saying that these builds don't work at all (the exception being critical spear), I'm saying that they were nerfed and the votes need to be changed to reflect the nerfs. --Teh Uber Pwnzer 06:20, 4 November 2007 (CET)

P/R Critical Spear (talk · rate)

Sucks now due to nerfs. --Teh Uber Pwnzer 06:01, 4 November 2007 (CET)

Archived. Defiant Elements Sig Test 2 *Defiant Elements* +talk 06:05, 4 November 2007 (CET)

P/any Supporting Anthem (talk · rate)

Votes outdated due to nerfs. --Teh Uber Pwnzer 06:01, 4 November 2007 (CET)

P/W Defensive Anthem (talk · rate)

No longer has infinite energy. --Teh Uber Pwnzer 06:01, 4 November 2007 (CET)

P/Me Fevered Spear (talk · rate)

(edit) Please deal with this user. He's repeatedly violated policies after my warnings, as shown here.

After I revamped this build, he re-reverted it. I'd like considerable mediation here. Guild of Deals is starting to get on my nerves. Shogunshen 17:57, 4 November 2007 (CET)

Dealt with. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 18:31, 4 November 2007 (CET)

Any/Any Ursan Warrior (talk · rate)

I know the build looks like a joke, but tbh, it actually does work. Ursanway is popular in certain areas including many elite missions. Remove 0-0-0's plox.Bob fregman 19:13, 4 November 2007 (CET)

/agree - Rawrawr 19:22, 4 November 2007 (CET)
ONE skill is not a build... its a joke. if you wanna make a team build go ahead, but this is just sad. Alpha firebornAlpha Fireborn Cripshot 20:15, 4 November 2007 (CET)
Think about it though-you don't really need anyother skills, when in bear form or whatever all your skills are replaced with bear skills....so really as long as your out of battle when not in ursan form you don't really need any other skills (maybe rez but that's a bout it...)PheNaxKian (T/c)Tag thumb 20:32, 4 November 2007 (CET)
When people make a build containing Ursan blessing and other skills, they get trashed for "lawls ursan replaces ur skillz". So i figured, why bother with the skills. Ursanway is one of the most effective ways to beat elite missions atm.Bob fregman 21:00, 4 November 2007 (CET)

LFM for Ursanway is pretty self-explanatory — Skakid9090 20:34, 4 November 2007 (CET)

Ursanway might be working very well, but I still think it's not a build to be placed on wiki. Every normal player can add that skill to her/his bar. They don't have to check wiki, copy the template code and save it as template. Totally useless. Still owning tough ^^ --Assassin-icon-smallSs HereticAssassin-icon-small 21:09, 4 November 2007 (CET)

R/Rt Splintering BHA (talk · rate)

Requesting all votes to be removed, build moved to stub and will be re-written Edwina Elbert*talk*contributions Edsig 20:40, 4 November 200 7 (CET)

Build moved and re-written. Edwina Elbert*talk*contributions Edsig23:05, 4 November 2007 (CET)
Requesting that talk page be archived as most of it no longer applies to the build. Enigma 23:34, 4 November 2007 (CET)

General Coding Issues

Coding refers to any issue or bug that needs to be dealt with by a Server Administrator (Gcardinal or Hhhippo). See resolved issues here. PvXcode related issues have their own section below.

Talk pages without main pages

It's pretty hard to find talk pages for deleted builds (you have to cross-reference this with this), and someone isn't very good at remembering to delete the talk pages :P. A special page that lists talks without associated main pages would be great. --Wizardboy777 SigWizardboy777(T/C/Sysop) 03:51, 26 October 2007 (CEST)

I'll have a look at it. – HHHIPPO ‹sysop› 09:54, 1 November 2007 (CET)

Special:Statistics

There have been a total of 0 page views, and 159,288 page edits since the wiki was setup. That comes to 10.03 average edits per page, and 0.00 views per edit. <- Zero page views? Wtf? Also, the comma between 'page views, and' isn't necessary. And set up should be two words. --Wizardboy777 SigWizardboy777(T/C) 00:45, 21 October 2007 (CEST)

The Wiki engine can't see the page views since most of them are handled by Squid. We will work on that page once the more important things are done. – HHHIPPO ‹sysop› 21:34, 24 October 2007 (CEST)

Recent changes RSS and atom feeds

Don't seem to work. [1] [2]. Both of them tell me This feed contains code errors. --Wizardboy777 SigWizardboy777(T/C) 00:45, 21 October 2007 (CEST)

Rate Tab

This is directed at gcard or anyone who has coding experience. Is there anyway for you to be able to have the rate tab available while on the discussion tab? It's kinda annoying to go to the build tab again just to rate something after adding to the discussion. --Lost 05:43, 24 August 2007 (CEST)

I agree, it is a lil annoying... hardly priority though. Search system>this. --User Frvwfr2 signature frvwfr2 (T/C/Sysop) 05:58, 24 August 2007 (CEST)
I'm working on it, but it's difficult since the tab on the talk page has to trigger an action on another page. Be patient... – HHHIPPO ‹sysop› 23:22, 27 September 2007 (CEST)

Div Frames

They don't work. Some examples of hide-able div frames are this and this. —ǥrɩɳsɧƿoɲ 16:15, 16 September 2007 (CEST)

What do you mean? Єяøהħ 16:57, 16 September 2007 (CEST)
Click the show/hide buttons. —ǥrɩɳsɧƿoɲ 16:59, 16 September 2007 (CEST)
Sorry, at frist I thought those were PvX links. I'm sitting here thinking "they work fine for me..." Єяøהħ 17:05, 16 September 2007 (CEST)
Will have a look. It's low priority though. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)

Checkuser links

I don't know if this is possible, but a Checkuser link next to people's names in Recent Changes and Ratings. Like Scarymonsterclan (Talk | contribs | Checkuser)... that would be nice, it's not to hard to do it now, but sounds like if it's possible it'd be an easy code. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 22:34, 22 September 2007 (CEST)

Should be possible, but will take some work. I'm not sure I'd like to modify Recent Changes, since that's a core part of Media Wiki and changes will make it even more difficult to upgrade the wiki software. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)

Yet more ratings stuff....

I was wondering (this may not be possiable at all jsut a thought though) would it be at all possiable to make a template or something where it automaticly updates the catagory it's in (e.g if something was at 4.49 in the good catagory and someone votted and it went to 4.5 or 4.51 to make it great, instead of having to manualy switch it it would automaticly do it.)PheNaxKian (T/c)Tag thumb 21:22, 29 September 2007 (CEST)

ENGLISH IZ GUD. --Wizardboy777 SigWizardboy777(T/C) 22:09, 2 October 2007 (CEST)
Dynamic templates. Not too hard to understand. -- Armond WarbladeArmond sig image{{sysop}} 00:25, 3 October 2007 (CEST)
Is on our major-things-to-do-list. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)
If you're gonna get into dynamic templating... if you put, say, a {{build-stub}} tag on a build, then move the build, the build still appears in Category:Build stubs under the old title, and you have to remove and then put the stub tag in again to get it into the right place. It would be nice if it updated itself. --Wizardboy777 SigWizardboy777(T/C) 04:08, 5 October 2007 (CEST)
That's what i mean-where the template automaticly updates and changes what catagorey it's in.PheNaxKian (T/c)Tag thumb 17:59, 5 October 2007 (CEST)

Recent ratings and rollbacks

It would be helpful for detecting violations of 1RV with votes if it was possible to see previous rollbacked/deleted/edited votes. --Edru viransu//QQ about me/sysop 05:02, 6 October 2007 (CEST)

Indeed. It's planned, but it includes a change of the database structure, so it might take a bit. – HHHIPPO ‹sysop› 21:25, 24 October 2007 (CEST)

GWW or GW? Let Preferences Decide!

I think we should put an option in preferences that lets you change where the skill links go, and also where GW: and GWW: go. Possible? ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 15:19, 27 October 2007 (CEST)

That sounds like a great idea. --Teh Uber Pwnzer 01:04, 28 October 2007 (CEST)
Sounds good, don't know how difficult it would be to implement. Lord Belar 01:34, 28 October 2007 (CEST)
About links in the skill bars: That's a PvXcode thing, mainly gcardinal's area. I think as a quick solution putting one link on the skill icon and the other on the name should be easy. About GW: and GWW: changing the interwiki link mechanism is major surgery to the engine. Anyway, I'd like to keep the possibility for authors to decide where they want to link. What we could try is making an additional magic word like __GW__ which would then translate into GW: or GWW: depending on the reader's preferences. But I didn't look into the details yet, no idea how much work it would be. – HHHIPPO ‹sysop› 10:01, 1 November 2007 (CET)

Rating Page protection

Can we get a way to protect a discussion page? It would be nice when a dispute like the Toucher happens... lock it so that votes can't be removed. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 20:14, 30 October 2007 (CET)

Just to add on to Frvwfr2's comment: in that situation, it should lock the vote page in such a way that votes cannot be removed nor can new votes be added. Defiant Elements Sig Test 2 *Defiant Elements* +talk 03:44, 1 November 2007 (CET)
That too. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 01:31, 4 November 2007 (CET)

PvXcode Issues

Coding issues related to PvXcode. See also PvXwiki talk:PvXcode. Resolved issues are moved here.

Cry of Pain

Cry of Pain's image isn't appearing on the new skillbars. Build:N/Me_Sunspear_Spiker( ɔ \ ʇ ) uɐɥʇıǝɹ Reithan Sig 23:31, 10 October 2007 (CEST)

Still missing. — ( ɔ \ ʇ ) uɐɥʇıǝɹ Reithan Sig 22:41, 11 October 2007 (CEST)
Don't bump a topic constantly. Hhhippo or Gc will get around to it when they have time. Real life comes before some wiki. —ǥrɩɳsɧƿoɲ 22:53, 11 October 2007 (CEST)
Never said it didn't. Just trying to make sure someone saw this. — ( ɔ \ ʇ ) uɐɥʇıǝɹ Reithan Sig 04:02, 12 October 2007 (CEST)
We see that. It's on the admin noticeboard. Don't bump topics. — Rapta Rapta Icon1 (talk|contribs) 06:01, 12 October 2007 (CEST)

Saving Template Codes

Now, when you try to download a template code, the default name is {art_name}.txt
I'm assuming art_name is a variable and stands for article name, but I think you need another bracket or two to get it to work right. --Wizardboy777 SigWizardboy777(T/C) 23:27, 9 October 2007 (CEST)

I get this as well, but if you try and load the template on GW it moans it's not valid or something like that.....PheNaxKian (T/c)Tag thumb 22:45, 25 October 2007 (CEST)

Skill bar bug

See this image. Stone striker is too high... here's the build page. There's one bracket missing (in the pvxcode), and he has mantra of earth twice, and no attribs, but even when I fix those it still shows up wrong in the preview... Not to mention that image I linked to is bugged, at least for me. It just shows up as a white square with a shadow. Clicking on it shows the right thing, though. Edit: I linked to the actual url, so it's fine. See what I'm talking about with the image bug here --Wizardboy777 SigWizardboy777(T/C) 02:25, 16 October 2007 (CEST)

Page and image display fine for me. --Peter 21:03, 16 October 2007 (CEST)
Weird...Probably because you're using IE. :D Lord Belar 21:05, 16 October 2007 (CEST)
I figured out what the problem is. If you put spaces between the skills (like [Stoneflesh Aura] [Obsidian Flesh] instead of [Stoneflesh Aura][Obsidian Flesh]) the 'split' occurs wherever the first space is. --Wizardboy777 SigWizardboy777(T/C) 04:22, 19 October 2007 (CEST)
I had a half image few days ago, it was a paragon skill as I can remember. --Assassin-icon-smallSs HereticAssassin-icon-small 21:04, 4 November 2007 (CET)

Skill nerfs

I've noticed a number of skills that have been nerfed but not rectified to show this on PVX Wiki. Is there anyway normal users can help with making the changes needed? Or is that strictly down to Admins? Unreal Havoc 23:26, 27 October 2007 (CEST)

It's a matter of getting BBCode updated, not of getting PvXWiki updated. So... no. Defiant Elements Sig Test 2 *Defiant Elements* +talk 01:19, 28 October 2007 (CEST)
So basically, you can't help. ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 02:54, 28 October 2007 (CEST)
I gathered, lol. Unreal Havoc 02:55, 28 October 2007 (CEST)

Leadership

On tooltips for chants and shouts, Paragon energy gain from Leadership is displayed on some skills and not others, and sometimes overwrites energy cost. Just look at any shouter page. - Ayumbhara Ayumsig 20:11, 1 November 2007 (CET)

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