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The Admin noticeboard

There are a number of issues that can only be solved by an Administrator. The Admin noticeboard is one of the means through which users can contact Administrators in order to identify a problem that needs Administrative attention. Although editors are welcome to directly contact particular Administrators, posting on this page instead may be an easier way to let the entire Administrative group know of the issue (which may be particularly helpful since it increases the odds that at least one Administrator will see, and thus be able to respond to, the issue promptly).

There are only a limited number of things for which this page should be used. Many problems can be solved without Administrative intervention, and, thus, this page should be restricted to those issues that actually require an Administrator. Those are: blocking vandals, (un)deleting pages, (un)protecting pages, removing votes (either as per Real Vetting or because the build has been substantially edited), and mediation (only if the situation demands it).

Even in cases of vandalism, posting on this page needn't be the first step (and indeed should not be the first step). If you see vandalism, just go ahead and revert it, anyone has the power to do so. If it's a new article with no safe version to revert back to, tag it for deletion. In both cases you should leave a message in the talk page of that user to make him/her aware of why that kind of edit is unacceptable on PvXwiki. Only post here if that user persists in his/her actions, ignoring the warnings or if the content requires immediate Administrative attention (eg. if the material on the page is so offensive that should be immediately deleted).

(Be careful in case that user repeatedly insists on vandalizing, avoid a revert war; it's far better to temporarily leave the vandalized version of the page up until an admin has a chance to intervene.)

To create a new request: add an item to the bottom of the list below, providing a brief, neutral summary of the issue. As a sign of courtesy, also leave a message on the talk page of any other involved users so they are aware of this discussion. If you are alerting an admin of a vandal, use the {{IP}} template, with the first parameter being the vandal's IP or username. If you are requesting that vote(s) be removed, please use the {{Build}} template, with the first parameter being the build's name.

General Issues

General issues include (un)deleting pages, (un)protecting pages, banning vandals, and moderating serious disputes. This section may also be used for miscellaneous issues as well as Administrative announcements. See resolved issues here.

Licensing version

See this. Page is protected, so one of you guys needs to fix it. --Wizardboy777 23:48, 21 September 2007 (CEST)

I've been talking to Gcardinal, and we're unsure which is correct, and obviously, we can't fix it until we know which is the problem, so no fix, for the moment. --Edru viransu//QQ about me/sysop 00:04, 22 September 2007 (CEST)
I think we have to use version 2.0. We took over quite some content from Guild Wiki, and they use 2.0 with no note on the possibility of silent upgrades. So we have to put at least the pages which originated there under 2.0. Anyway, we should put up a consistent statement asap. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)

PvXwiki:General disclaimer

Link which is located at the very bottom of every page leads to a blank page. Peter 14:18, 28 October 2007 (CET)

Similar builds

  • I've noticed many skills with the same basic ideas submitted with slight variations. One example is all the spirits strength builds.
    • Build:Rt/R Spirit Bow Aggressor
    • Build:Rt/P Spirit Spear Aggressor
    • Build:Rt/A Spirit Dagger Aggressor
    • Build:Rt/A Spirit's Strength Sin

These builds are basically the same, but just for different proffesions. There is a guide already made for these and they should not be submitted as they just take up room in the untested-Testing section.

  • R/A dagger expertise builds.
    • Build:R/A Continual Shatter
    • Build:R/A Moebius Rangersin
    • Build:R/A Stance Sin
  • There are many other builds that are almost the same or very similar that just waste space and users' time; Above are just two examples. They should be merged into variants or deleted. - Jak123X 03:40, 3 November 2007 (CET)

It may be possible to put everything on one page.--AssassinSs HereticAssassin 21:05, 4 November 2007 (CET)

Also try R/Mo Broad Head Arrow Ranger, R/Mo Burning Arrow Ranger and Cripshot while you're at it. I'll address this concern slightly further in Build-Specific Issues. Cedave bad cedave (contributions_buildpage) 22:50, 16 November 2007 (CET)

Different usages, can't really be combined to one page.--Victoryisyours Sig ImageVictoryisyours 22:51, 16 November 2007 (CET)
Yeah, I was going to say....if they had the same usage, then I would agree, but all three of those Ranger builds have totally different usages. But, I have noticed a lot of similar builds going around. At one time, I believe we had 5-6 WoH monk builds around. Two were basic, one was using assassin secondary with Return, one was warrior secondary for Shield Bash or Balanced Stance, then you had your Channeling one, and your Gole one. I know some got deleted, but I noticed even more in trial/testing earlier. Would those qualify as similar builds and be merged? - Lord Xivor 22:55, 16 November 2007 (CET)
All should be merged with Build:Mo/any WoH Monk imo.--Victoryisyours Sig ImageVictoryisyours 22:57, 16 November 2007 (CET)
Well, unfortunately for the wiki's sanity, PvX:MERGE, or some other policy that dictated how extremely similar builds should be handled, not really sure, didn't pass, as far as I can remember, and confining builds such as those to guides would be utterly horrible, both sarcastically and realistically considering we don't have any real quick links to guides, or at least that I, as a relatively normal user am aware of. Also, I'd like to add Build:R/Mo Prepared Shot Ranger, Build:R/Mo Magebane Shot Ranger, and Build:R/Mo Melandru's Archer to that list. Cedave bad cedave (contributions_buildpage) 23:01, 16 November 2007 (CET)

Well looks like this issue is all rapped up. Ty admins. So, should I now delete this from the page?- Jak123X 00:48, 5 December 2007 (CET)

67.183.69.13 (talk · contribs · logs · check user · block user · block log)

I have a stalker-vandal. Might want to perma-ban? I'm taking care of it my own way, anyway. Cedave bad cedave (contributions_buildpage) 06:18, 7 December 2007 (CET)

Taken care of. Although, you shouldn't threaten someone like that. Two wrongs don't make a right etc etc. If he felt like it, he could possiby find some legal action to take because of the threats against his property. Of course, you may be able to do the same with his continual harassment of you online. I don't want to think too heavily on it, and I don't tihnk either of you two should either. - Kowal Krowman {{sysop}} 06:27, 7 December 2007 (CET)
It was never a threat. Plus, text on a wiki is considered non-viable evidence, anyway. I'll play nice though. I didn't check this before replying on his page again. I'll kill-9 my meanness. Just a bad idea to piss me off when I just got off work. Cedave bad cedave (contributions_buildpage) 06:38, 7 December 2007 (CET)

<3 Cedave xD.--Shadowsin 06:39, 7 December 2007 (CET)

I have a one man fan-club. Lulz. Well, I have to say, having this night start out really badly, it's already become infinitely better. Been spending too much time at school/newspaper/work. Forgot how much I loved you guys. Cedave bad cedave (contributions_buildpage) 06:45, 7 December 2007 (CET)
WOO :D i just had that warm fuzzy feeling. --Shadowsin 06:46, 7 December 2007 (CET)
Vodka on a school night is never good. And if you're talking about some furry stuff.. uhh.. noplzkthxbai. ^_^ Jk. Haha.. But.. gah. I can't believe that that idiot didn't even change his IP from before. Cedave bad cedave (contributions_buildpage) 06:49, 7 December 2007 (CET)
BUT VODKA is delicious! D: --Shadowsin 06:50, 7 December 2007 (CET)
If you want, I have a delicious Userbox you might could wanna steal. Cedave bad cedave (contributions_buildpage) 06:52, 7 December 2007 (CET)
Consider it stolen.--Shadowsin 06:55, 7 December 2007 (CET)

Armond Warblade (talk · contribs · logs · check user · block user · block log)

Various votes on ratings page, no contributions whatsoever. UnrealHavocSigUnreal Havoc 22:44, 7 December 2007 (CET)

Fagg imitating an admin. ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 22:51, 7 December 2007 (CET)
Thought as much but didn't want to break NPA, at least not on the admin page anyway. ;) UnrealHavocSigUnreal Havoc 22:52, 7 December 2007 (CET)
Yeah hai! -- Armond WarbladeArmond sig image{{sysop}} 22:57, 7 December 2007 (CET)

Build-Specific Issues

Build-Specific refers to any issue pertaining to the removal of votes. See resolved issues here.

E/Rt Shackles Flagger (talk · rate)

Apparantly a runner is only good when it has a speed boost up 100% of the time. — Rapta Rapta Icon1 (talk|contribs) 23:08, 22 November 2007 (CET)

Fixed. —ǥrɩɳsɧƿoɲ 02:29, 23 November 2007 (CET)
One still remains, unfortunately. — Rapta Rapta Icon1 (talk|contribs) 00:51, 24 November 2007 (CET)

R/Mo Broad Head Arrow Ranger (talk · rate)

There's alot of votes so if need be i don't want to pick out all the ones i think need review. Overall, i feel alot of the high votes need a look over, the build is not meta and really isnt nearly as effective as it seems. Sure, it has the survivability and versatile support skills of the other two near dupe builds, but BHA really isn't a good pvp skill. Any half brained player can dodge it. At range, even a 2 second KD is potentially not enough without good timing and a 90% slowed target could also dodge. Since your targets are back or midliners, if you close the gap you're in danger of overextending plus its obviouse when a bow ranger is charging right up next to you, and its not too hard to kite yourself. Overall, i think some of the votes need to be reviewed.Bob fregman 20:31, 23 November 2007 (CET)

It's TA meta for sure. — Skakid9090 03:27, 24 November 2007 (CET)
You actually think it's a "dupe" build? — Rapta Rapta Icon1 (talk|contribs) 05:25, 24 November 2007 (CET)
Dupe in the sense that it uses the same skills bar BHA. I didnt insult it for being similar, i just compared their survivability and versatility.Bob fregman 05:33, 24 November 2007 (CET)
It is fairly effective for TA, but that's just one of its categories, and even in TA it's nothing great.Bob fregman 05:35, 24 November 2007 (CET)
That is your opinion. — Rapta Rapta Icon1 (talk|contribs) 05:36, 24 November 2007 (CET)
Yeah I know, forgive me if i ever stated otherwise.Bob fregman 05:45, 24 November 2007 (CET)
You don't think it's a good build. So vote accordingly and provide a reason why. This is not an issue regarding administration.Rapta Rapta Icon1 (talk|contribs) 05:46, 24 November 2007 (CET)
Reviewed the ratings page. Some 5-5-5 votes may be under question, such as the ones without reason. — Rapta Rapta Icon1 (talk|contribs) 05:51, 24 November 2007 (CET)
(conflict). Most of the votes don't have a good explanation. In addition, the build is highly unimpressive in a few of the areas its tagged for. I dont think alot of the voters have ever used BHA before. Literally, anyone with a brain can juke it with their eyes closed.Bob fregman 05:53, 24 November 2007 (CET)
The "you don't think BHA is good" point is irrelevant here. — Rapta Rapta Icon1 (talk|contribs) 05:56, 24 November 2007 (CET)
I'm not saying that BHA is bad because i think it is, im providing a factual explanation of why it isn't good, or at least, not as good as people have rated it. Bob fregman 06:26, 24 November 2007 (CET)
Your "fact" is based on you being unable to hit targets with BHA. — Rapta Rapta Icon1 (talk|contribs) 06:36, 24 November 2007 (CET)
False. My "fact" Is that BHA moves extremely slow. Because of this, i said that it is extremely easy to dodge.Bob fregman 06:42, 24 November 2007 (CET)
Actually, it just has a high arc. Again, your fact is derived from you being unable to hit targets with BHA. — Rapta Rapta Icon1 (talk|contribs) 06:46, 24 November 2007 (CET)
And the high arc means it takes longer to reach the target so for all intents and purposes, it's slower. I've never mentioned anything about myself using BHA(particularly since i rearely ever use it) so your repeated statement is nothing more than an assumption on my own characteristics instead of an objective statement on the topic at hand. Honestly, you dont even have any arguments when you are involved in disputes, it's almost painful. I provided my case and put it up for admin review. Either they'll do something, or they wont. I don't even understand why your involved. Either way, im done with this. If something happens, it happens, and if it doesnt, then it doesnt.Bob fregman 07:24, 24 November 2007 (CET)
And I am saying that you are judging a build solely on your beliefs of how BHA works, and that a high arc means a build should not be rated high. That is not a case that requires administrative attention. If you're struggling so much to see what I'm getting at then there really is no argument here. — Rapta Rapta Icon1 (talk|contribs) 07:28, 24 November 2007 (CET)
Psst, he means that bad vote removal has nothing to do with BHA or if the build is good or bad. - Anon

Tbh, BHA has only ever worked when used in conjunction with KDs, Shadow Walk, or lackluster opponents. - Kowal Krowman {{sysop}} 07:58, 24 November 2007 (CET)

Shock and Bull's Strike are awesome. =D — Rapta Rapta Icon1 (talk|contribs) 22:39, 24 November 2007 (CET)

Me/any HB Languor Mesmer (talk · rate)

Ajmaresh's vote shows he doesn't understand the build or game mechanics. Shogunshen Sig Shen(contribs) 14:55, 24 November 2007 (CET)

Frvwfr2 fixed it. Shogunshen Sig Shen(contribs) 15:11, 24 November 2007 (CET)

Guild of Deals' got no clue what HB is. Shogunshen Sig Shen(contribs) 17:56, 24 November 2007 (CET) Actually, the build can be used by heroes, which is what User:Tomoko said. Heroes have good reaction for interupts which make them able to use the build nicely. Also, I've seen a few top 1000 people using heroes to run this mesmer build. Small micro-management is required on choosing/locking a target for the mesmer. So in summary, Tomoko's vote should not be removed. - Jak123X 00:53, 5 December 2007 (CET)

A/W Daggers of Dark Apostasy (talk · rate)

All votes show either complete misunderstanding of the build (you don't lose any energy neither does the build rely on critical hits when there are 3 skills to be used to remove enchantments) or offer no reasonable explanation to their vote (self explanatory when viewed). Please remove. UnrealHavocSigUnreal Havoc 01:10, 26 November 2007 (CET)

D/A AoM Dervish (talk · rate)

Shadowsin hates AoM dervs because he knows nothing about GW. — Skakid9090 01:20, 26 November 2007 (CET)

I changed my vote xD i was going to after you added IAS anyway. Jeese chill, NPA. --Shadowsin 03:37, 26 November 2007 (CET)
Saying someone doesn't know somethign is not NPA. Saying someone is something (e.g. "ur fat poofaec kk lusr l8r") is NPA. —ǥrɩɳsɧƿoɲ 04:01, 26 November 2007 (CET)
._. it was still kinda going a little far. *shuffles feet*--Shadowsin 04:06, 26 November 2007 (CET)
A shadowstep Derv shouldn't have an IAS because he teleports and the IAS has an activation time which preps monks for the spike. Which is fail. —ǥrɩɳsɧƿoɲ 04:08, 26 November 2007 (CET)
the shadowstep was optional ._. and a slow spike is easier to counter. Also its AoM, if the monks havn't figured it out by that than they suck xD. --Shadowsin 04:10, 26 November 2007 (CET)
Hmm, yeah. Depends on the circumstances I suppose. That said, I shouldn't be giving advice when I've pulled an all nighter and am rediculously tired. —ǥrɩɳsɧƿoɲ 04:12, 26 November 2007 (CET)
  • Yawns* sleepy--Shadowsin 04:14, 26 November 2007 (CET)

There also seems to be a dispute on whether or not the build in question should be deleted (see the talk page). skadid and i disagree deeply on this issue (almost a revert war), so i request admin intervention on the issue. ~ ʑʌɱʌɳəəɺɨɳɳZealot's Fire(contribs) 04:02, 28 November 2007 (CET)

Lololo that example was the best NPA example I ever saw hahaha xD. Image-Dark Morphon's SiggieDark Morphon(contribs) 15:55, 30 November 2007 (CET)

I don't think it even was NPA, but thats what makes it funny. - Jak123X 01:04, 5 December 2007 (CET)

Mo/E Selfless Renewal (talk · rate)

Votes. Some invalid due to build changed from pure heal to hybrid. Some invalid b/c div spirit is in variants and self heal shouldn't be needed if you know how to monk. Also saying a boon monk lacks heal power (Lyssan) is just plain off IMO. Swiftslash \\ Impale (contributions *sandbox) 17:48, 27 November 2007 (CET)

P/R Burning Barrager (talk · rate)

Just hear me out before going "LIEK LOL PARABARRAGE FTL!". k? that being said, some of the ratings seem like they are based on the premise that this is for general PvE. for example, krowman started talking about nukers and tainted flesh , when neither of those builds exist in conventional ToPK (okay, mebbe a hero MM with tainted). others compare it to splinter barrage for some reason. as good as S-barrage is, that's not a great premise for a 1-1-1 or 0-0-0 vote. ~ ʑʌɱʌɳəəɺɨɳɳZealot's Fire(contribs) 17:35, 2 December 2007 (CET)

There's also a 5-5-5 "balancing only" vote. — Rapta Rapta Icon1 (talk|contribs) 03:57, 3 December 2007 (CET)

damn elitists. a paragon build that actually works gets blammed into oblivion because a few elitists think that its not as good as "other" builds. the build in question isnt that bad if you actually play it. it could be better. but it doesnt qualify for a "OMGEPICFAIL...BANHAMMER". Alpha firebornAlpha Fireborn Cripshot 22:54, 3 December 2007 (CET)
Yea, it does. Thanks for the succinct verbage there. Shogunshen Sig Shen(contribs) 23:13, 3 December 2007 (CET)
Heh, he's mad because we trashed the build based on the fact that it isn't as gopod as other builds out there. - Kowal Krowman {{sysop}} 23:15, 3 December 2007 (CET)
I'm mad because people like you have been trashing "decent" builds and playing the "we know best" card for a very long time. as soon as one of you posts a vote that along the lines of 0-0-0 other people start posting 0-0-0 votes that send a build that should exhist it at least other straight to the trash. whats interesting is that although you took off mine, you LEFT the ones that shouldnt even qualify as votes. Alpha firebornAlpha Fireborn Cripshot 23:53, 3 December 2007 (CET)
(EC)Take a look at his user page and his talk page. Implicity saying you (Krowman) fail at life. Shogunshen Sig Shen(contribs) 23:55, 3 December 2007 (CET)
Well, these things happen. Armond, Auron & myself all gave more generous ratings than what Alpha fireborn is complaining about. His complaint is misguided and unconstructive. - Kowal Krowman {{sysop}} 00:00, 4 December 2007 (CET)
Alpha needs to take a wiki-vacation... but he did have a semi-valid point. why did you mention nukers and tainters on a ToPK build's rating page, and why did multiple other trash-level ratings (1-0-0's and the like) pop up based on those (somewhat) flawed points? (I realize that the builds you mention exist in ToPK, but they aren't too popular) ~ ʑʌɱʌɳəəɺɨɳɳZealot's Fire(contribs) 03:12, 4 December 2007 (CET)
Also, "What does this do that the team needs that a normal splinter barrager can't do instead?" doesnt exactly seem like a good reason for a rating. Please just humor me and explain the votes in question as opposed to playing the "Holier Than Thou" card. ~ ʑʌɱʌɳəəɺɨɳɳZealot's Fire(contribs) 03:18, 4 December 2007 (CET)
You can do more damage with Splinter Barrage, you can reduce damage more easily with SY! Barrage. Frees up a lot of skill slots, makes better use of skills, professions, etc. - Kowal Krowman {{sysop}} 06:01, 4 December 2007 (CET)
Paragon with a bow and a pet.... Nuff said... *BAN HAMMER SMASH*--Shadowsin 06:13, 4 December 2007 (CET)
Ok... Just incase that wasnt enough for you folks.EDIT:Capslock fails. >:O only one arrow carries anthem of flames effect the other 3-6 are just normal arrows so in effect the build does not work, so the people defending it have no right to bitch for low votes especially since it doesnt do what it is supoosed to. --Shadowsin 06:23, 4 December 2007 (CET)

N/E Blood Nuker (talk · rate)

Someone requested my vote be looked at, and a sock. --Shadowsin 09:43, 3 December 2007 (CET)

The removed author vote is back and unchanged.--Shadowsin 02:30, 4 December 2007 (CET)
PvX:WELLed. ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 02:35, 4 December 2007 (CET)
Thank God~--Shadowsin 02:36, 4 December 2007 (CET)

Me/E PvE MoR Dom (talk · rate)

Clearly wrong votes. Shogunshen Sig Shen(contribs) 22:46, 3 December 2007 (CET)

Yeah. - Kowal Krowman {{sysop}} 23:15, 3 December 2007 (CET)

A/Mo Norn Fighting Tournament KDer (talk · rate)

Biased creator vote. --Scottie bow Scottie_theNerd (argue) 09:03, 4 December 2007 (CET)

Yeah, but it's got a long way to go before the build gets favored. We can just skip the drama that often accompanies the removal of someone's vote in this case. - Kowal Krowman {{sysop}} 21:51, 4 December 2007 (CET)

E/A Dancing MoM (talk · rate)

Jimeno's vote. Rated extremely low. Saying that the old assacaster had tons of KD's, when it only had one more. Comparing something that cannot be used, with a viable build. E/A build maintains energy throughout long battles and is able to keep up deadly paradox, while continously spamming deadly arts chain.- Jak123X 01:07, 5 December 2007 (CET)

Also, Zuranthium votes without looking at build. Says build includes no rez sig when clearly optional slots contain rez sig. Did not look at build before voting. - Jak123X 04:52, 7 December 2007 (CET)

No Zuranthium is saying that the build doesnt belong in RA/TA because it has to use a res sig in the last slot. not that it doesnt. otherwise he is saying you need a skill in the last slot to make it good.--Shadowsin 05:28, 7 December 2007 (CET)

D/N Contagious Reaper (talk · rate)

Drownz's 0-0-0. He's been going around either voting 5-5-5 or 0-0-0 on all builds. — Eloc 20:06, 5 December 2007 (CET)

Please remove Shogunshen's and Bob Fregman's votes as this build isn't in the RA category. — Eloc 03:55, 6 December 2007 (CET)

A/Rt Fox's Promise PvE Sin (talk · rate)

Unreal Havoc votes as if it's a PvP build. Shogunshen Sig Shen(contribs) 23:37, 5 December 2007 (CET)

Hardly. UnrealHavocSigUnreal Havoc 03:50, 6 December 2007 (CET)

Decent offense, poor defense. Deep wound doesn't stack, Unsuspecting Strike is conditionally expensive, making both skills a waste of energy if you have to use the chain twice on a target. -Unreal Havoc

What? Since when is Critical Agility poor defense. DW doesn't need to stack, since the spike is only executed once. Shogunshen Sig Shen(contribs) 03:52, 6 December 2007 (CET)

Since when is Critical Agility decent defense? Does that remove conditions? Stop degen? Block attacks? Mobs will own you. Execute the spike once? LMAO what you going to do auto attack afterwards? Seriously just stop, get off my fucking nuts for 5 minutes and accept my vote, which is reasonably constructed, for what it is without crying about it like a little bitch. UnrealHavocSigUnreal Havoc 03:56, 6 December 2007 (CET)

Monk Skakid9090 03:57, 6 December 2007 (CET)

Yes because Monks are so reliable outside of Guild Groups in PVE. UnrealHavocSigUnreal Havoc 03:59, 6 December 2007 (CET)

It does seem like it could be better.....--Shadowsin 04:00, 6 December 2007 (CET)
and if you need to use the chain more than once, that means you're attacking the wrong target or your whole party sucks. - Y0_ich_halt 15:39, 6 December 2007 (CET)
Yes because every mob in PVE has a caster, then what? You sit around doing nothing while the rest of your team finishes off the mob? This build comes across as a a build designed to pick of a single target and basically gank it while the rest of your party deals with other threats, the only thing is not every target in GW is going to die with one run of that mediocre chain, unless your farming Kappa on Shing Jea. In any event there's no way I'd use it over other better builds for PVE, I don't like it, I reflected that in my vote. Good night. UnrealHavocSigUnreal Havoc 17:17, 6 December 2007 (CET)
No, its a build which kills stuff. If you see something whut needs killin', then kill it with your skills. — Skuld 09:35, 7 December 2007 (CET)
impressive how you compressed my page-long comment into this simple sentence. skuld = roxxorz. - Y0_ich_halt 13:50, 7 December 2007 (CET)

Mo/Rt Splinter Bonder (talk · rate)

Beast194's, Didi's vote.--ViYsig3 (talk/pvxcontribs) 22:08, 6 December 2007 (CET)

P/E Focused Flame Paragon (talk · rate)

Removal of some of these votes. Voidwalker: Suggesting of Mark of Rodgort, GfTE is for energy mainly, no real explanation of vote. Swiftslash: Attacks spam high damage plus conjure, burning, and DW. 2-2-2 isn't suitable imo. Amryn Sa: You don't rate a shock axe 4-4-2 because it can be blinded, do you?--ViYsig3 (talk/pvxcontribs) 23:16, 6 December 2007 (CET)

My vote still stands. Merciless is bad imo, blazing is meh, focused is pretty much unused. Swiftslash \\ Impale (contributions *sandbox) 23:28, 6 December 2007 (CET)
Still bad vote. There's plenty of adrenal skills. Don't use your opinion in a vote. Unused doesn't mean bad. Shogunshen Sig Shen(contribs) 23:34, 6 December 2007 (CET)

A/W Daggers of Dark Apostasy (talk · rate)

While i agree with his sentiment, Napalm flames vote is innacurate, as with the level of crit strikes the build loses no energy from DA and has good gains from Critical Strike and auto-attacking.Bob fregman 00:46, 7 December 2007 (CET)

Attack skills cost 5 energy. The 4 Energy from the critical hit only makes up for the Dark Apostasy energy cost. — Rapta Rapta Icon1 (talk|contribs) 01:43, 8 December 2007 (CET)
Throw in Critical Eye, there's your 5 energy. UnrealHavocSigUnreal Havoc 01:45, 8 December 2007 (CET)

General Coding Issues

Coding refers to any issue or bug that needs to be dealt with by a Server Administrator (Gcardinal or Hhhippo). See resolved issues here. PvXcode related issues have their own section below.

Banned users voting

Teh Uber Pwnzer has informed me that one may rate builds while one's account is banned. This is not good for sockpuppetry. -- Armond WarbladeArmond sig image{{sysop}} 07:36, 15 November 2007 (CET)

Has Hhhipo or Gc read this yet? — Teh Uber Pwnzer 06:45, 28 November 2007 (CET)
I've read it, but no time until next week. Will take a look. – HHHIPPO ‹sysop› 01:00, 29 November 2007 (CET)

Talk pages without main pages

It's pretty hard to find talk pages for deleted builds (you have to cross-reference this with this), and someone isn't very good at remembering to delete the talk pages :P. A special page that lists talks without associated main pages would be great. --Wizardboy777 SigWizardboy777(T/C/Sysop) 03:51, 26 October 2007 (CEST)

I'll have a look at it. – HHHIPPO ‹sysop› 09:54, 1 November 2007 (CET)
Hey! I remember to delete talk pages! Well, now I do... -- Armond WarbladeArmond sig image{{sysop}} 00:22, 12 November 2007 (CET)

Special:Statistics

There have been a total of 0 page views, and 159,288 page edits since the wiki was setup. That comes to 10.03 average edits per page, and 0.00 views per edit. <- Zero page views? Wtf? Also, the comma between 'page views, and' isn't necessary. And set up should be two words. --Wizardboy777 SigWizardboy777(T/C) 00:45, 21 October 2007 (CEST)

The Wiki engine can't see the page views since most of them are handled by Squid. We will work on that page once the more important things are done. – HHHIPPO ‹sysop› 21:34, 24 October 2007 (CEST)

Recent changes RSS and atom feeds

Don't seem to work. [1] [2]. Both of them tell me This feed contains code errors. --Wizardboy777 SigWizardboy777(T/C) 00:45, 21 October 2007 (CEST)

Rate Tab

This is directed at gcard or anyone who has coding experience. Is there anyway for you to be able to have the rate tab available while on the discussion tab? It's kinda annoying to go to the build tab again just to rate something after adding to the discussion. --Lost 05:43, 24 August 2007 (CEST)

I agree, it is a lil annoying... hardly priority though. Search system>this. --User:Frvwfr2 frvwfr2 (T/C/Sysop) 05:58, 24 August 2007 (CEST)
I'm working on it, but it's difficult since the tab on the talk page has to trigger an action on another page. Be patient... – HHHIPPO ‹sysop› 23:22, 27 September 2007 (CEST)
There was a solution to this which poke used in his GWWiki tools on gww. I'll point you to it when I have the time too search for it. -- (gem / talk) 00:59, 7 November 2007 (CET)

Div Frames

They don't work. Some examples of hide-able div frames are this and this. —ǥrɩɳsɧƿoɲ 16:15, 16 September 2007 (CEST)

What do you mean? Єяøהħ 16:57, 16 September 2007 (CEST)
Click the show/hide buttons. —ǥrɩɳsɧƿoɲ 16:59, 16 September 2007 (CEST)
Sorry, at frist I thought those were PvX links. I'm sitting here thinking "they work fine for me..." Єяøהħ 17:05, 16 September 2007 (CEST)
Will have a look. It's low priority though. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)

Checkuser links

I don't know if this is possible, but a Checkuser link next to people's names in Recent Changes and Ratings. Like Scarymonsterclan (Talk | contribs | Checkuser)... that would be nice, it's not to hard to do it now, but sounds like if it's possible it'd be an easy code. ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 22:34, 22 September 2007 (CEST)

Should be possible, but will take some work. I'm not sure I'd like to modify Recent Changes, since that's a core part of Media Wiki and changes will make it even more difficult to upgrade the wiki software. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)

Yet more ratings stuff....

I was wondering (this may not be possiable at all jsut a thought though) would it be at all possiable to make a template or something where it automaticly updates the catagory it's in (e.g if something was at 4.49 in the good catagory and someone votted and it went to 4.5 or 4.51 to make it great, instead of having to manualy switch it it would automaticly do it.)PheNaxKian (T/c)Tag thumb 21:22, 29 September 2007 (CEST)

ENGLISH IZ GUD. --Wizardboy777 SigWizardboy777(T/C) 22:09, 2 October 2007 (CEST)
Dynamic templates. Not too hard to understand. -- Armond WarbladeArmond sig image{{sysop}} 00:25, 3 October 2007 (CEST)
Is on our major-things-to-do-list. – HHHIPPO ‹sysop› 20:32, 3 October 2007 (CEST)
If you're gonna get into dynamic templating... if you put, say, a {{build-stub}} tag on a build, then move the build, the build still appears in Category:Build stubs under the old title, and you have to remove and then put the stub tag in again to get it into the right place. It would be nice if it updated itself. --Wizardboy777 SigWizardboy777(T/C) 04:08, 5 October 2007 (CEST)
That's what i mean-where the template automaticly updates and changes what catagorey it's in.PheNaxKian (T/c)Tag thumb 17:59, 5 October 2007 (CEST)

Recent ratings and rollbacks

It would be helpful for detecting violations of 1RV with votes if it was possible to see previous rollbacked/deleted/edited votes. --Edru viransu//QQ about me/sysop 05:02, 6 October 2007 (CEST)

Indeed. It's planned, but it includes a change of the database structure, so it might take a bit. – HHHIPPO ‹sysop› 21:25, 24 October 2007 (CEST)

GWW or GW? Let Preferences Decide!

I think we should put an option in preferences that lets you change where the skill links go, and also where GW: and GWW: go. Possible? ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 15:19, 27 October 2007 (CEST)

That sounds like a great idea. --Teh Uber Pwnzer 01:04, 28 October 2007 (CEST)
Sounds good, don't know how difficult it would be to implement. Lord Belar 01:34, 28 October 2007 (CEST)
About links in the skill bars: That's a PvXcode thing, mainly gcardinal's area. I think as a quick solution putting one link on the skill icon and the other on the name should be easy. About GW: and GWW: changing the interwiki link mechanism is major surgery to the engine. Anyway, I'd like to keep the possibility for authors to decide where they want to link. What we could try is making an additional magic word like __GW__ which would then translate into GW: or GWW: depending on the reader's preferences. But I didn't look into the details yet, no idea how much work it would be. – HHHIPPO ‹sysop› 10:01, 1 November 2007 (CET)

Rating Page protection

Can we get a way to protect a discussion page? It would be nice when a dispute like the Toucher happens... lock it so that votes can't be removed. ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 20:14, 30 October 2007 (CET)

Just to add on to Frvwfr2's comment: in that situation, it should lock the vote page in such a way that votes cannot be removed nor can new votes be added. Defiant Elements Sig Test 2 *Defiant Elements* +talk 03:44, 1 November 2007 (CET)
That too. ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 01:31, 4 November 2007 (CET)

GraceExpired

Would it be possible to auto-tag Stubs and Trial builds that have been unchanged for 2 weeks, or even automatically enter them into this category? — Rapta Rapta Icon1 (talk|contribs) 03:29, 6 November 2007 (CET)

I think this is still being worked on, its not that simple lol. --Peter 10:24, 29 November 2007 (CET)

Build Master Implementation

So, as per general consensus, we're planning on doing a trial run to test out the impact of BMs on PvX. From everything I've been told, it shouldn't be terribly hard to add the code necessary to create a BM category, but, it does have to be done. Defiant Elements Sig Test 2 *Defiant Elements* +talk 01:01, 1 December 2007 (CET)

PvXcode Issues

Coding issues related to PvXcode. See also PvXwiki talk:PvXcode. Resolved issues are moved here.

Cry of Pain

Cry of Pain's image isn't appearing on the new skillbars. Build:N/Me_Sunspear_Spiker( ɔ \ ʇ ) uɐɥʇıǝɹ Reithan Sig 23:31, 10 October 2007 (CEST)

Still missing. — ( ɔ \ ʇ ) uɐɥʇıǝɹ Reithan Sig 22:41, 11 October 2007 (CEST)
Don't bump a topic constantly. Hhhippo or Gc will get around to it when they have time. Real life comes before some wiki. —ǥrɩɳsɧƿoɲ 22:53, 11 October 2007 (CEST)
Never said it didn't. Just trying to make sure someone saw this. — ( ɔ \ ʇ ) uɐɥʇıǝɹ Reithan Sig 04:02, 12 October 2007 (CEST)
We see that. It's on the admin noticeboard. Don't bump topics. — Rapta Rapta Icon1 (talk|contribs) 06:01, 12 October 2007 (CEST)

Come on, its been 2 months :P — Skuld 09:34, 7 December 2007 (CET)

Saving Template Codes

Now, when you try to download a template code, the default name is {art_name}.txt
I'm assuming art_name is a variable and stands for article name, but I think you need another bracket or two to get it to work right. --Wizardboy777 SigWizardboy777(T/C) 23:27, 9 October 2007 (CEST)

I get this as well, but if you try and load the template on GW it moans it's not valid or something like that.....PheNaxKian (T/c)Tag thumb 22:45, 25 October 2007 (CEST)

Finally, i have been looking for someone to post this. Will this be addressed or fixed?? Is it a bug or was it changed? I do not get why ALL builds are now named the same...


{art_name}

Skill bar bug

See this image. Stone striker is too high... here's the build page. There's one bracket missing (in the pvxcode), and he has mantra of earth twice, and no attribs, but even when I fix those it still shows up wrong in the preview... Not to mention that image I linked to is bugged, at least for me. It just shows up as a white square with a shadow. Clicking on it shows the right thing, though. Edit: I linked to the actual url, so it's fine. See what I'm talking about with the image bug here --Wizardboy777 SigWizardboy777(T/C) 02:25, 16 October 2007 (CEST)

Page and image display fine for me. --Peter 21:03, 16 October 2007 (CEST)
Weird...Probably because you're using IE. :D Lord Belar 21:05, 16 October 2007 (CEST)
I figured out what the problem is. If you put spaces between the skills (like [Stoneflesh Aura] [Obsidian Flesh] instead of [Stoneflesh Aura][Obsidian Flesh]) the 'split' occurs wherever the first space is. --Wizardboy777 SigWizardboy777(T/C) 04:22, 19 October 2007 (CEST)
I had a half image few days ago, it was a paragon skill as I can remember. --AssassinSs HereticAssassin 21:04, 4 November 2007 (CET)

Skill nerfs

I've noticed a number of skills that have been nerfed but not rectified to show this on PVX Wiki. Is there anyway normal users can help with making the changes needed? Or is that strictly down to Admins? Unreal Havoc 23:26, 27 October 2007 (CEST)

It's a matter of getting BBCode updated, not of getting PvXWiki updated. So... no. Defiant Elements Sig Test 2 *Defiant Elements* +talk 01:19, 28 October 2007 (CEST)
So basically, you can't help. ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 02:54, 28 October 2007 (CEST)
I gathered, lol. Unreal Havoc 02:55, 28 October 2007 (CEST)
Don't feel bad, we can't either. :P -- Armond WarbladeArmond sig image{{sysop}} 11:55, 21 November 2007 (CET)

Leadership

On tooltips for chants and shouts, Paragon energy gain from Leadership is displayed on some skills and not others, and sometimes overwrites energy cost. Just look at any shouter page. - Ayumbhara Ayumsig 20:11, 1 November 2007 (CET)

InfoTag

I've noticed on the current Build:Me/any_Frustrated_Interrupter that when you move your mouse over power spike, it displays it as Domination Magic 16, while the template only states 16 in illusion and 13 in fast casting. Does PvXCode use the signet of illusions? It does the same for the other inspiration magic or domination magic skills of the build, yet it does not do it for the fast casting one. Is this normal behaviour? FlyingBadger 13:50, 9 November 2007 (CET)

If you put @X in front of a skill in the pvxcode, it shows the skill at X level. — Tycn (talk*pvxcontribs) 14:06, 9 November 2007 (CET)

Cripshot

<pvxbig> [build prof=r/mo expertise=14+1+1 wilderness=9+1 marksmanship=9+1][crippling shot][/build] </pvxbig> — Tycn (talk*pvxcontribs) 06:59, 18 November 2007 (CET)

English for those of us staring at it at 3:30 am? -- Armond WarbladeArmond sig image{{sysop}} 12:30, 18 November 2007 (CET)
Never mind, no big deal. Just displays funny for me. — Tycn (talk*pvxcontribs) 12:34, 18 November 2007 (CET)
Screenshot or it didn't happen? :P -- Armond WarbladeArmond sig image{{sysop}} 12:40, 18 November 2007 (CET)

File:Cripshot2.jpg
Enjoy. — Tycn (talk*pvxcontribs) 12:46, 18 November 2007 (CET)

Thats rather random.... What browser are you running-and do you hvae like any ad or script blockers maybe? (that sometimes buggers things up)PheNaxKian (T/c)Tag thumb 13:17, 18 November 2007 (CET)
Firefox, noscript. That... thing only appeared two days ago, for some odd reason. — Tycn (talk*pvxcontribs)
I'm guessing some ad interdicted when you tried to pull up the picture. If it appears again, just Adblock it. --71.229.204.25 08:01, 19 November 2007 (CET)

Seed of Life

Seed of life doesn't seem to be effected by @xx. see here SoL is set @7 (at rank 7 as indicated in the note section) this should make it last 4 seconds, however it still says it lasts 1...5 seconds. PheNaxKian (T/c)Tag thumb 23:15, 21 November 2007 (CET)

That's true of all title-track skills I believe. Defiant Elements Sig Test 2 *Defiant Elements* +talk 23:54, 21 November 2007 (CET)
Not all-i think on the main page there's something down near the bottom about it and it has something to do with the asura title track where @xx works.PheNaxKian (T/c)Tag thumb 23:07, 22 November 2007 (CET)

PSP

I don't know really what the cause of this is, but when I'm on my PSP online, I can't click on the link to get to my user page, or any of the buttons on the navigation bar. PSP problem, or is the site like incompatible with my PSP?--ViYsig5Victory (talk/pvxcontribs) 16:47, 26 November 2007 (CET)

Lolu go to this site with your PSP? That's rly funny xD. I don't know the solution tho, sorry. Image-Dark Morphon's SiggieDark Morphon(contribs) 16:04, 30 November 2007 (CET)
Works for me... Do you scroll to the bottom to click your name? ~~ User:Frvwfr2 frvwfr2 (T/C/Sysop) 21:24, 30 November 2007 (CET)

switch skin to simple — Skakid9090 01:05, 1 December 2007 (CET)

I use the default skin on my psp, is that the problem? Because the link to my user page and the navigation bar or on the top and left side, not the bottom.--ViYsig5Victoryisyours (talk/pvxcontribs) 18:17, 1 December 2007 (CET)

My screwed up page

I cant screen(qq fucking school computers), but the <<left toolbar, including ads, vanishes on my talk. in addition, all non article talk(links to my contributions, my tool bar) becomes smaller. could be (i.e. probably is) a local problem. i'll try to screen tonight.Dark0805sig2 16:44, 26 November 2007 (CET)

That's a bug. Usually happens when someone leaves a formatting tag open. I'll try to fix it. --Wizardboy777 SigWizardboy777(T/C/Sysop) 00:09, 27 November 2007 (CET)
Fixed. It was because you had the userbox template on the same line as a : (to indent), and they don't like that. --Wizardboy777 SigWizardboy777(T/C/Sysop) 00:13, 27 November 2007 (CET)
Hmmm, thanks a lot, and is it terribly good to allow a static page to be formatted by tags that have nothing to do with it? Not gud.Dark0805sig2 14:27, 27 November 2007 (CET)

Build_talk:E/Mo_Event_Runner

Look into the raw text, you will see i made a link to the great builds category and it did not show up. at all.Dark0805sig2 14:37, 27 November 2007 (CET)

fixed, apparently [[Category]] links require a ":" in front. thanks, yo ich!Dark0805sig2 14:43, 27 November 2007 (CET)
you're welcome. :) a cat link without colon will put the page into that cat, a link with colon will display the link, it's just the same with images: without colon will display the image, with colon will display a link to it. - Y0_ich_halt 14:46, 27 November 2007 (CET)
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