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A dynamic mix of two team builds that applies heavy offensive power by using Discord Discord and constant burning (Mark of Rodgort Mark of Rodgort).

This PvE hero team is intended for all areas with creatures level 16+, including dungeons (like Urgoz's Warren, The Deep) when appropriate dungeon-specific modifications are made.


Composition

Ritualist-icon-small Painful Spirits : Core A1

Painful Bond Spirit Light Boon of Creation Rejuvenation Agony Bloodsong Signet of Spirits Death Pact Signet

Necromancer-icon-small/Ritualist-icon-small Protective Recovery : Core A2

Masochism Discord Enfeebling Blood Shadow of Fear Protective Was Kaolai Spirit Light Recovery Flesh of My Flesh

Necromancer-icon-small/Ritualist-icon-small Pure Life : Core A3

Masochism Discord Animate Bone Minions Putrid Bile Pure Was Li Ming Spirit Transfer Life Flesh of My Flesh


Elementalist-icon-small/Monk-icon-small Rodgort's Heat : Core B1

Glyph of Lesser Energy Searing Flames Mark of Rodgort Glowing Gaze Teinai's Heat Earthen Shackles Fire Attunement Rebirth

Paragon-icon-small/Ranger-icon-small Sleep Now In The Fire : Core B2

Slayer's Spear Disrupting Throw Greater Conflagration Hexbreaker Aria "They're on Fire!" Leader's Comfort Glowing Signet Signet of Return


Necromancer-icon-small/Paragon-icon-small Animate Ground : Optional A4

Masochism Discord Malign Intervention Animate Shambling Horror Signet of Lost Souls "Fall Back!" "Stand Your Ground!" "We Shall Return!"

Necromancer-icon-small/Monk-icon-small Hex Guardian : Optional A5

Masochism Discord Animate Bone Minions Weaken Armor Convert Hexes Shield of Absorption Guardian Protective Spirit

Necromancer-icon-small/Mesmer-icon-small Rising Frustration : Optional A6

Masochism Discord Rising Bile Animate Shambling Horror Leech Signet Cry of Frustration Drain Enchantment Hex Eater Signet

Necromancer-icon-small/Monk-icon-small Oppressive Ritual : Optional A7

Masochism Discord Animate Bone Minions Blood Bond Oppressive Gaze Blood Ritual Cure Hex Resurrection Chant


Elementalist-icon-small/Mesmer-icon-small Blinding Charge : Optional B3

Shock Arrow Fragility Glyph of Lesser Energy Blinding Surge Enervating Charge Drain Enchantment Aura of Restoration Air Attunement

Mesmer-icon-small/Monk-icon-small Panic Storm : Optional B4

Mistrust Panic Empathy Chaos Storm Leech Signet Ethereal Light Cure Hex Resurrection Chant


Asterisk/Asterisk Player(s) : Outlined Below

Optional Optional Optional Optional Optional Optional Optional Optional


Player Builds

Below are a few suggestions for player builds to show examples of mixing appropriate PvE skills to benefit the team build. You do not have to use any of these builds which is why no detail is given.

Elementalist-icon-small/Assassin-icon-small Elementalist

"You Move Like a Dwarf!" Assassin's Promise Ebon Vanguard Assassin Support Pain Inverter Eruption Ebon Hawk Glowstone Aura of Restoration

Ritualist-icon-small/Asterisk Ritualist

Pain Inverter Painful Bond Boon of Creation Agony Vampirism Bloodsong Signet of Spirits Summon Spirits

Mesmer-icon-small/Paragon-icon-small Mesmer

Pain Inverter "You Are All Weaklings!" "Find Their Weakness!" Extend Conditions Fragility Kitah's Burden Ether Signet Ebon Battle Standard of Wisdom

Necromancer-icon-small/Asterisk Necromancer

"You Are All Weaklings!" Lingering Curse Weaken Armor Necrosis Pain Inverter Rip Enchantment Signet of Lost Souls Well of Darkness

Paragon-icon-small/Warrior-icon-small Paragon

Spear of Fury Aggressive Refrain "Save Yourselves!" "There's Nothing to Fear!" Aria of Zeal Aria of Restoration "For Great Justice!" Focused Anger


As a ranged attacker or caster your role is generally to support the group build as best you can, application of extra hexes and conditions especially useful. As a melee fighter it is of the utmost importance that you take as little damage as possible, helpful suggestions for this goal are things like "I Am Unstoppable!" "I Am Unstoppable!", Armor of Sanctity Armor of Sanctity, Sentinel's and Unseen Fury.

Painful Spirits

<pvxbig> [build prof=Rt spawning=10+1 restoration=10 channeling=11+1+3][Painful Bond][Spirit Light][Boon of Creation][Rejuvenation][Agony][Bloodsong][Signet of Spirits][Death Pact Signet][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Channeling Magic rune (+1 +3), Minor Spawning Power rune (+1). Survivor, Radiant and/or Shaman insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Channeling Magic, Spawning Power or Restoration Magic weapon set with +Energy and +Health.

Counters

  • Death Pact Signet target getting killed repeatedly. If this happens, disable the skill.

Variants

  • Variant with no defense skills:

<pvxbig> [build prof=Rt spawning=12+1 restoration=3 channeling=12+1+3][Gaze from Beyond][Renewing Surge][Painful Bond][Boon of Creation][Agony][Bloodsong][Signet of Spirits][Death Pact Signet][/build] </pvxbig>


Protective Recovery

<pvxbig> [build prof=N/Rt curses=7 soul=9+1 restoration=10 death=10+1+3][Masochism][Discord][Enfeebling Blood][Shadow of Fear][Protective Was Kaolai][Spirit Light][Recovery][Flesh of My Flesh][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Death Magic rune (+1 +3), Minor Soul Reaping rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae and/or Attunement runes as you see fit, Minor Curses rune optional.
  • Weapons: Restoration Magic, Death Magic or Soul Reaping weapon set with 10% HCT and/or +Energy and +Health.

Counters


Pure Life

<pvxbig> [build prof=N/Rt restoration=10 soul=10+1 death=11+1+3][Masochism][Discord][Animate Bone Minions][Putrid Bile][Pure Was Li Ming][Spirit Transfer][Life][Flesh of My Flesh][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Death Magic rune (+1 +3), Minor Soul Reaping rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Restoration Magic, Death Magic or Soul Reaping weapon set with 10% HCT and/or +Energy and +Health.

Counters


Rodgort's Heat

<pvxbig> [build prof=E/Mo protection=1 energy=10+1 earth=10 fire=11+1+3][Glyph of Lesser Energy][Searing Flames][Mark of Rodgort][Glowing Gaze][Teinai's Heat][Earthen Shackles][Fire Attunement][Rebirth][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Fire Magic rune (+1 +3), Minor Energy Storage rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Fire Magic weapon set with 20% HCT and/or +1^20%.

Counters

  • Enemies immune to burning (Destroyers or Prophecies Titans).

Variants

  • Variant if Rebirth is not required:

<pvxbig> [build prof=E/N blood=8 energy=10+1 fire=12+1+3][Glyph of Lesser Energy][Searing Flames][Mark of Rodgort][Glowing Gaze][Blood Bond][Blood Ritual][Aura of Restoration][Fire Attunement][/build] </pvxbig>

Notes

  • While useful on it's own this build is considerably more effective when used along with a Sleep Now In The Fire paragon.


Sleep Now In The Fire

<pvxbig> [build prof=P/R wilderness=2 motivation=8+1 spear=10+1 leadership=12+1+3][Slayer's Spear][Disrupting Throw][Greater Conflagration][Hexbreaker Aria]["They're On Fire!"][Leader's Comfort][Glowing Signet][Signet of Return][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Leadership rune (+1 +3), Minor Spear Mastery rune (+1), Minor Motivation rune (+1). Survivor and/or Centurion insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Cruel/Furious spear of Fortitude/Warding and Motivation shield of Fortitude with "Sleep Now In The Fire" inscription preferable.

Counters

  • Enemies immune to burning (Destroyers or Prophecies Titans).

Notes


Animate Ground

<pvxbig> [build prof=N/P command=10 soul=10+1 death=11+1+3][Masochism][Discord][Malign Intervention][Animate Shambling Horror][Signet of Lost Souls]["Fall Back!"]["Stand Your Ground!"]["We Shall Return!"][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Death Magic rune (+1 +3), Minor Soul Reaping rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Death Magic weapon set with 20% HCT and/or +1^20%.

Counters

Notes


Hex Guardian

<pvxbig> [build prof=N/Mo curses=7 soul=9+1 protection=10 death=10+1+3][Masochism][Discord][Animate Bone Minions][Weaken Armor][Convert Hexes][Shield of Absorption][Guardian][Protective Spirit][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Death Magic rune (+1 +3), Minor Soul Reaping rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Death Magic, Protection Prayers or Soul Reaping weapon set with 10% HCT and/or +Energy and +Health.

Counters


Rising Frustration

<pvxbig> [build prof=N/Me domination=1 soul=10+1 inspiration=10 death=11+1+3][Masochism][Discord][Rising Bile][Animate Shambling Horror][Leech Signet][Cry of Frustration][Drain Enchantment][Hex Eater Signet][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Death Magic rune (+1 +3), Minor Soul Reaping rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Death Magic weapon set with 20% HCT and/or +1^20%.

Counters

Variants


Oppressive Ritual

<pvxbig> [build prof=N/Mo healing=8 blood=8 soul=10+1 death=10+1+3][Masochism][Discord][Animate Bone Minions][Blood Bond][Oppressive Gaze][Blood Ritual][Cure Hex][Resurrection Chant][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Death Magic rune (+1 +3), Minor Soul Reaping rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit, Minor Blood rune optional.
  • Weapons: Death Magic or Soul Reaping weapon set with 10% HCT and/or +Energy and +Health.

Counters

Variants


Blinding Charge

<pvxbig> [build prof=E/Me inspiration=1 energy=10+1 illusion=10 air=11+1+3][Shock Arrow][Fragility][Glyph of Lesser Energy][Blinding Surge][Enervating Charge][Drain Enchantment][Aura of Restoration][Air Attunement][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Air Magic rune (+1 +3), Minor Energy Storage rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Air Magic weapon set with 20% HCT and/or +1^20%.

Variants

  • Variant if heals are required:

<pvxbig> [build prof=E/Rt restoration=10 energy=10+1 air=11+1+3][Shock Arrow][Glyph of Lesser Energy][Blinding Surge][Protective Was Kaolai][Spirit Light][Aura of Restoration][Air Attunement][Flesh of My Flesh][/build] </pvxbig>


Panic Storm

<pvxbig> [build prof=Me/Mo inspiration=1 healing=10 fast=10+1 domination=11+1+3][Mistrust][Panic][Empathy][Chaos Storm][Leech Signet][Ethereal Light][Cure Hex][Resurrection Chant][/build] </pvxbig>

Equipment

  • Armor: Hat with Superior Domination Magic rune (+1 +3), Minor Fast Casting rune (+1). Survivor and/or Radiant insignias. Vigor and Vitae runes as you see fit.
  • Weapons: Fast Casting, Domination Magic or Healing Prayers weapon set with +Energy and +Health.

Counters

Variants


Usage

When fighting in a 4-man area use the core team build A (Discord Necromancers and Signet of Spirits Ritualist).

When fighting in a 6-man area use the core team build A with optional build B (Blinding Surge Elementalist and Panic Mesmer).

When fighting in a 8-man area use the core team build A, core team build B and appropriate optional A Discord Necromancers and optional B disablers.

Note: When fighting Destroyers or Prophecies Titans core team build B is countered, do not use them. Instead take the optional B Blinding Surge Elementalist.


When calculating which builds to use for 8-man areas you need to note the following factors:

  • Which player professions are involved? (eg. if elementalist and/or ritualist you may want to skip taking Painful Spirits or Rodgort's Heat heroes)
  • Will your destination have exploitable corpses?
  • Will your enemies be immune to burning?
  • Will your enemies deal 'spikes'? (eg. pulling a pack of Inferno Imps in Talmark Wilderness)

Specific hero strategies:

  • For general use the Animate Ground hero casts Discord Discord often and &quot;Fall Back!&quot; "Fall Back!" is ideal for cutting down objective completion time.
  • Hex Guardian is useful against heavy hexes and anti-spiking (eg. micro the hero to cast Protective Spirit Protective Spirit on you and pull with your heroes flagged behind you).
  • The Rising Frustration is useful against heavy hexes and you can disable and micro enchant removal on key targets where necessary.
  • Oppressive Ritual is a mix of everything (hex removal, condition application, hex application, minions, discord, resurrect spell, energy support) for general support.
  • Blinding Charge is effective against packs of physical damage dealers (rangers, warriors, dervishes, paragons and assassins), effectively disabling their damage output.
  • Panic Storm is effective against packs of casters (monks, mesmers, elementalists, necromancers, ritualists and dervishes), interrupting close-packed groups over several seconds.
  • If you can benefit more from AoE damage, add more Rodgort's Heat elementalists instead of the optional discords.


This team build is most effective when party members are taking very limited damage. Therefore if a player will be fighting in melee it is very important that they mitigate damage received as much as possible to keep the heroes casting offensively instead of defensively.


Counters

  • Spirits and minions being decimated early in a fight.
  • General anti-caster (interrupts, daze, etc).
  • Mass hex removal.
  • Mass condition removal.


Notes

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