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LF-GvGEdit

Guest me... Evelyn Heal

Weapon castingEdit

This is coming from a monk. Any monk that wants to do well in anything other thn AB should learn to weapon cast. Hotkey ure f1,f2,f3,f4 somewhere nice and easy. Get a 40/40 Healing prayers set. 20%/20 20/20 prot set. And the standard 25E** set (spear and shield). 1/2 second WoH can save a life or two.
Wanna see a pro wep swapper??
Go to observe mode, and take a look at Revive Teamates [rezz]'s monks. Saphira Godness has perfected the art of 'Weapon casting', and is uber 1337

                                  Saphira left [rezz] RIP!!!!

Of the day?Edit

Sneakysmith12's Joke (or Murphy's Law) of the Day

Smile . . . tomorrow will be worse.

If anyone has any jokes they would like to suggest, please post them here.

BuildsEdit

Builds

Greatest page everEdit

[[1]]

HmphEdit

So I herd you people dont like critscythes... hmph ---- User:Himynameisbobbyjoe/A/D Way of the Scythe<-- try abing with that = ownge

SkillzEdit

Ma skills

coolEdit

Guild cafe

derEdit

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C++ bumblebeeEdit

Flight of the bumblebee in C++ - ill finish l8er himynameisbobbyjoe 21:40, 18 February 2008 (EST)

  1. include <stdio.h>
  2. include <stdlib.h>
  3. include <windows.h>

//Music Template V3.5! //3.1 Modification

       //Now with sharps! (or flats I forget which is which...)
       //Also more acurate note lengths!
       //And the 3 connected notes (whatever they're called)

//3.2 Update

     //32th, 64th note/rest lengths

//3.3 Update

     //Fixed Glitch with #, instead use B
     //Dotted Noted are now using D instead of . because that doesnt work

//3.4 Update

     //Start of more efficent system for tempos

//3.5 Update

     //Working(to an extent) tempo system

//Created: March 04, 2007 //Modified V2.1: March 07, 2007 //Modified V3.1: March 11, 2007 //Updated V3.2: March 15, 2007 //Updated V3.3: March 16, 2007 //Updated V3.4: March 16, 2007 //Updated V3.5: March 18, 2007 //Note frequancy Modifiers

  1. define C0 Beep(16,
  2. define C0B Beep(17,
  3. define D0 Beep(18,
  4. define D0B Beep(19,
  5. define E0 Beep(21,
  6. define F0 Beep(22,
  7. define F0B Beep(23,
  8. define G0 Beep(25,
  9. define G0B Beep(26,
  10. define A0 Beep(28,
  11. define A0B Beep(29,
  12. define B0 Beep(31,
  13. define C1 Beep(33,
  14. define C1B Beep(35,
  15. define D1 Beep(37,
  16. define D1B Beep(39,
  17. define E1 Beep(41,
  18. define F1 Beep(44,
  19. define F1B Beep(46,
  20. define G1 Beep(49,
  21. define G1B Beep(52,
  22. define A1 Beep(55,
  23. define A1B Beep(58,
  24. define B1 Beep(62,
  25. define C2 Beep(65,
  26. define C2B Beep(69,
  27. define D2 Beep(73,
  28. define D2B Beep(78,
  29. define E2 Beep(82,
  30. define F2 Beep(87,
  31. define F2B Beep(93,
  32. define G2 Beep(98,
  33. define G2B Beep(104,
  34. define A2 Beep(110, //Bottom Space on Bass Staff
  35. define A2B Beep(117,
  36. define B2 Beep(123,
  37. define C3 Beep(130,
  38. define C3B Beep(140,
  39. define D3 Beep(146,
  40. define D3B Beep(156,
  41. define E3 Beep(165,
  42. define F3 Beep(175,
  43. define F3B Beep(185,
  44. define G3 Beep(196, //Top Space of Bass Staff
  45. define G3B Beep(208,
  46. define A3 Beep(220,
  47. define A3B Beep(233,
  48. define B3 Beep(247,
  49. define C4 Beep(262,
  50. define C4B Beep(262,
  51. define D4 Beep(294,
  52. define D4B Beep(311,
  53. define E4 Beep(330,
  54. define F4 Beep(349, //Bottom Space of Trebel Staff
  55. define F4B Beep(370,
  56. define G4 Beep(392,
  57. define G4B Beep(415,
  58. define A4 Beep(440,
  59. define A4B Beep(466,
  60. define B4 Beep(494,
  61. define C5 Beep(523,
  62. define C5B Beep(554,
  63. define D5 Beep(587,
  64. define D5B Beep(622,
  65. define E5 Beep(659, //Top Space of Treble Staff
  66. define F5 Beep(698,
  67. define F5B Beep(740,
  68. define G5 Beep(784,
  69. define G5B Beep(831,
  70. define A5 Beep(880,
  71. define A5B Beep(932,
  72. define B5 Beep(988,
  73. define C6 Beep(1047,
  74. define C6B Beep(1109,
  75. define D6 Beep(1174,
  76. define D6B Beep(1245,
  77. define E6 Beep(1319,
  78. define F6 Beep(1397,
  79. define F6B Beep(1480,
  80. define G6 Beep(1568,
  81. define A6 Beep(1760,
  82. define A6B Beep(1865,
  83. define B6 Beep(1975,
  84. define C7 Beep(2093,
  85. define C7B Beep(2217,
  86. define D7 Beep(2349,
  87. define D7B Beep(2489,
  88. define E7 Beep(2637,
  89. define F7 Beep(2794,
  90. define F7B Beep(2960,
  91. define G7 Beep(3136,
  92. define G7B Beep(3322,
  93. define A7 Beep(3520,


  1. define A7B Beep(3729,
  2. define B7 Beep(3951,
  3. define C8 Beep(4186,
  4. define C8B Beep(4435,
  5. define D8 Beep(4698,
  6. define D8B Beep(4978,

//Length of Each Note Modifiers

  1. define L1 whole) //Whole Note
  2. define LD2 dot_half) //Dotted Half Note
  3. define L2 half) //Half Note
  4. define LD4 dot_quarter) //Dotted Quarter Note
  5. define L4 quarter) //Quarter Note
  6. define L8 eighth) //Eighth Note
  7. define L16 sixteen) //Sixteenth Note
  8. define L32 thirty2) //Thirty-second Note
  9. define L64 sixty4) //Sixty-forth Note
  10. define LG3 three_is_quarter) //3rd of quarter Note
  11. define LG5 five_is_quarter) //5th of quarter Note

//Rest Modifiers

  1. define R1 Beep(20000, L1 //Whole Rest
  2. define R2 Beep(20000, L2 //Half Rest
  3. define R4 Beep(20000, L4 //Quarter Rest
  4. define R8 Beep(20000, L8 //Eighth Rest
  5. define R16 Beep(20000, L16 //Sixteenth Rest
  6. define R32 Beep(20000, L32 //Thirty-second Rest
  7. define R64 Beep(20000, L64 //Sixty-forth Rest
  8. define RG3 Beep(20000, LG3 //3rd of quarter Rest
  9. define RG5 Beep(20000, LG5 //5th of quarter Rest

//Note: When entering in the modified function for a note, make sure to have it // Followed by the note length then a ; // (e.g. E6 L4; -> would play the E in the 6th octive as a quarter note) int main() {

     int whole, dot_half, half, dot_quarter, quarter, eighth, sixteen, thirty2;
     int sixty4, three_is_quarter, five_is_quarter;
     printf("Enter the length of a quarter note\n (numbers aren't exact, may require guess and check)\n");
     scanf("%d", &quarter);
                 whole = quarter * 4;
                 half = quarter * 2;
                 eighth = quarter / 2;
                 sixteen = quarter / 4;
                 thirty2 = quarter / 8;
                 sixty4 = quarter / 16;
                 dot_half = half + quarter;
                 dot_quarter = quarter + eighth;
                 three_is_quarter = quarter / 3;
                 five_is_quarter = quarter / 5;
                 E5 L32;
                 D5B L32;
                 D5 L32;
                 C5B L32;
                 C5 L32;
                 F5 L32;
                 E5 L32;
                 D5B L32;
                 E5 L32;
                 D5B L32;
                 D5 L32;
                 C5B L32;
                 C5 L32;
                 C5B L32;
                 D5 L32;
                 D5B L32;
                 
                 E5 L32;
                 D5B L32;
                 D5 L32;
                 C5B L32;
                 C5 L32;
                 F5 L32;
                 E5 L32;
                 D5B L32;
                 E5 L32;
                 D5B L32;
                 D5 L32;
                 C5B L32;
                 C5 L32;
                 C5B L32;
                 D5 L32;
                 D5B L32;
                 
                 A5 L32;
                 G5B L32;
                 G5 L32;
                 F5B L32;
                 F5 L32;
                 A5B L32;
                 A5 L32;
                 G5B L32;
                 A5 L32;
                 G5B L32;
                 G5 L32;
                 F5B L32;
                 F5 L32;
                 F5B L32;
                 G5 L32;
                 G5B L32; 
                 
                 A5 L32;
                 G5B L32;
                 G5 L32;
                 F5B L32;
                 F5 L32;
                 A5B L32;
                 A5 L32;
                 G5B L32;
                 A5 L32;
                 G5B L32;
                 G5 L32;
                 F5B L32;
                 F5 L32;
                 F5B L32;
                 G5 L32;
                 G5B L32;
                 
                 E5 L32;
                 D5B L32;
                 D5 L32;
                 C5B L32;
                 C5 L32;
                 F5 L32;
                 E5 L32;
                 D5B L32;
                 E5 L32;
                 D5B L32;
                 D5 L32;
                 C5B L32;
                 C5 L32;
                 C5B L32;
                 D5 L32;
                 D5B L32;
                 
                 
     system("PAUSE");
     return 0;

}

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