Design a boss or a boss-like creature, and his surrounding environment. You should list its level and any skills it may have, how it uses them, any weaknesses/strengths it has, and how to beat it. Make this boss a big one, like one you'd fight at the end of a campaign or an elite mission, like Urgoz or Mallyx. You do not have to keep GW or GW2's plot in mind, be creative but not ridiculous.
Make sure to say where he is. If it was Abaddon you were to describe, you'd talk about the terrain and the monoliths that spawn near his chain thingies.
For an example, see this section of the page. Btw dont be creeped out, you don't have to design a whole elite mission.
- farm pls InfestedHydralisk 19:23, 3 January 2009 (EST)
- Xxunrealxx1 design a boss entry*Un*ɖɩđđɭɘş —ɱƈ^Ŗęąḻ^ḻƴƿʃooƿʂ touch my red link! 20:23, 3 January 2009 (EST)
- Story 'n stuffz and The Boss herself. Arnout aka The Emperors Angel 14:06, 5 January 2009 (EST)
- User:Rikuno/Boss-Design_entry-- Rikuno "C'mon Get Down With The Sickness!" 19:59, 5 January 2009 (EST)
- User:Uberxman1028/bosscontestpage AxeMan!not as rawr as you think... 22:10, 11 January 2009 (EST)
- ..... --- Ressmonkey (talk) 22:58, 14 January 2009 (EST)
- [click] PWNAGEMUFFIN crabs 20:45, 21 January 2009 (EST)