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Latest revision as of 21:04, November 18, 2008

WARNING - this is (was initially) a copy of the Build:Team_-_Sway build! it will be used here to experiment with the wiki functions! So it may be outdated, wrong,... if you are looking for the approved PVX wiki build please use the link above.

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This build uses rangers with high expertise and scythe attacks paired up with a trapper to spread conditions around the enemy team and pressure the enemy monks while keeping a very strong backline.

CompositionEdit

Escape Chilling Victory Pious Assault Crippling Victory Eremite's Attack Lightning Reflexes Rending Touch Resurrection Signet
Escape Chilling Victory Pious Assault Crippling Victory Eremite's Attack Lightning Reflexes Rending Touch Resurrection Signet
Escape Chilling Victory Pious Assault Crippling Victory Eremite's Attack Lightning Reflexes Rending Touch Resurrection Signet
Spike Trap Dust Trap Flame Trap Barbed Trap Trapper's Speed Nature's Renewal Grasping Earth Resurrection Signet
Smoke Trap Dust Trap Flame Trap Barbed Trap Trapper's Speed Tranquility Song of Concentration Resurrection Signet
Expel Hexes Arcane Echo Warmonger's Weapon Splinter Weapon Ancestor's Rage Empowerment Destruction Death Pact Signet
Weapon of Remedy Mend Body and Soul Spirit Light Spirit Transfer Weapon of Warding Protective Was Kaolai Recuperation Recovery
Well of Power Mend Body and Soul Spirit Light Spirit Transfer Weapon of Warding Protective Was Kaolai Life Flesh of My Flesh

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Escape Scythe (x3)Edit

Attributes and SkillsEdit

<pvxbig> [build prof=Ranger/Dervish Scythe=12 Expertise=12+1+1][Escape][Chilling Victory][Pious Assault][Crippling Victory][Eremites Attack][Lightning Reflexes][Rending Touch][Resurrection Signet][/build] </pvxbig>

EquipmentEdit

  • Sundering Scythe of Fortitude
  • Defensive Set
  • Radiant or Survivor runes.

Template Code:PkphQPZH+kqonkI90snkIDLxikIbRnnkIDrrnkIDLA

UsageEdit

  • Pressure using Chilling Victory, Pious Assault, Eremites Attack and snare with Crippling Victory
  • Lightning Reflexes for IAS/Blocking and Escape for IMS/Blocking.
  • Have one Escaper run flags with Escape.
  • In HA use 1 or 2 for running chests.

Spike TrapperEdit

Attributes and SkillsEdit

<pvxbig> [build prof=Ranger/Elementalist Expertise=11+1 Wilderness=11+1+1 Earth=8][Spike Trap][Dust Trap][Flame Trap][Barbed Trap][Trapper's Speed][Nature's Renewal][Grasping Earth][Resurrection Signet][/build] </pvxbig>

EquipmentEdit

  • High Energy Set-Pk5hhKhasjJVNqonyIbxsniIBLziyIZRnnyIBrrnyI9E
  • Defensive Set-Pk5RRPDoCTaGqpWVqon5IbxsnpIBLzi5IZRnn5IBrrn5I9E
  • Radiant or Survivor runes

UsageEdit

  • Spread traps around for condition pressure.
  • Snare with Grasping Earth

Smoke TrapperEdit

Attributes and SkillsEdit

<pvxbig> [build prof=Ranger/P Expertise=12+1 Wilderness=12+1+1][Smoke Trap][Dust Trap][Flame Trap][Barbed Trap][Trapper's Speed][Tranquility][Song of Concentration@0][Resurrection Signet][/build] </pvxbig>

EquipmentEdit

  • High Energy Set-Pk5hhKhasjJVNqonyIbxsniIBLziyIZRnnyIBrrnyI9E
  • Defensive Set-Pk5RRPDoCTaGqpWVqon5IbxsnpIBLzi5IZRnn5IBrrn5I9E

UsageEdit

  • Spread traps around for condition pressure. Try to aim Smoke Trap where casters would go.
  • Call for Weapon of Warding if under heavy attacks.
  • Wand targets to build adrenaline for Song, and use it when the ghostly starts to cap

VariantsEdit

  • Replace Flame Trap with Tripwire
  • Replace Flame Trap or Natural Stride for Tranquility
  • Replace Trappers Speed With Natural Stride

Expel RitEdit

Attributes and SkillsEdit

<pvxbig> [build prof=Ritualist/Mesmer Channel=12+1+1 Spawn=12+1][Expel Hexes][Arcane Echo][Warmonger's Weapon][Splinter Weapon][Ancestor's Rage][Empowerment][Destruction][Death Pact Signet][/build] </pvxbig>

EquipmentEdit

  • Defensive Set
  • High Energy Set
  • Standard Support Rit equipment

UsageEdit

  • Remove hexes with Expel Hexes
  • Cast Warmonger's Weapon, Splinter Weapon, and Ancestor's Rage on Rangers for support.
  • Switch to High Energy Set when using Death Pact Signet

WoR HealerEdit

Attributes and SkillsEdit

<pvxbig> [build prof=Necromancer/Ritualist Soul=12+1+1 Restoration=12 Attribute3=8][Weapon of Remedy][Mend Body and Soul][Spirit Light][Spirit Transfer][Weapon of Warding][Protective was Kaolai][Recuperation][Recovery][/build] </pvxbig>

EquipmentEdit

  • Defensive Set
  • High Energy Set
  • Standard Healing Set

UsageEdit

  • Spirit Transfer for anti-spike
  • Weapon of Warding to assist other players
  • Drop Protective was Kaolai for a party-wide heal
  • Cast Recuperation and Recovery whenever they recharge
  • Weapon of Remedy, Spirit Light, and Mend Body and Soul for small heals/condition removal

Well of Power HealerEdit

Attributes and SkillsEdit

<pvxbig> [build prof=Necromancer/Ritualist Soul=10+1+1 Restoration=12 Blood=8][Well of Power][Mend Body and Soul][Spirit Light][Spirit Transfer][Weapon of Warding][Protective was Kaolai][Life][Flesh of My Flesh][/build] </pvxbig>

EquipmentEdit

  • Defensive Set
  • High Energy Set
  • Standard Healing Set

UsageEdit

  • Spirit Transfer for anti-spike
  • Weapon of Warding to assist other players
  • Protective was Kaolai for party-wide heal
  • Cast Life whenever it recharges
  • Whenever an exploitable corpse appears use Well of Power.
  • Mend Body and Soul and Spirit Light for small heals/condition removal.
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