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Perma Sin 1

<pvxbig> [build prof=assass/mesme shadow=12+1+3 inspiration=12 deadly=3][Deadly Paradox][Arcane Echo][Shadow Form][Spirit Of Failure][Channeling][Ether Nightmare][Cry of Pain][Radiation Field][/build] </pvxbig>

  • Totem Axe and Inspiration Offhand


Perma Sin 2

<pvxbig> [build prof=A/E shadow=12+1+3 dagger=10+1 critical=10+1][Deadly Paradox][Glyph of Swiftness][Shadow Form][Golden Fox Strike][Wild Strike][Death Blossom][Critical Strike][Critical Eye][/build] </pvxbig>

  • Zealous Daggers of Enchanting


IDS HM Farm

<pvxbig> [build prof=assass/mesme shadow=12+3+1 inspiration=12 deadly=3][Deadly Paradox][Arcane Echo][Shadow Form][Dwarven Stability][Dark Escape][Channeling][Ether Nightmare][Cry of Pain][/build] </pvxbig>

  • Dwarven Stability can be replaced with dash or a heal.
  • Same equipment as Perma Sin 1.


KathSC Variant-Spikers (x7)

<pvxbig> [build prof=A/N shadow=12+1+3 blood=12 deadly=3][deadly paradox][shadow form][barbed signet][blood drinker][angorodons gaze][shadow refuge][ebon vanguard assassin support][optional][/build] </pvxbig>

  • Runner calls target, spike target.
  • Don't get killed by fireball or bombs at boss.

KathSC Variant-Caller/Runner

<pvxbig> [build prof=A/E shadow=12+1+3 air=12 deadly=3][glyph of swiftness][deadly paradox][shadow form][dark escape][dash][shadow refuge][ebon vanguard assassin support][optional][/build] </pvxbig>

  • Run to dungeon.
  • Call target.
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