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::::::Recall on mop, sos, and 3 sins? <span style="font-family:fantasy;border-top:3px dotted #AAAA99;">[[User:Life Guardian|<span style="color:#AAAAAA;">Life</span>]]&nbsp;[[User_talk:Life Guardian|<span style="color:#006699;">Guardian</span>]]</span> 08:46, August 3, 2010 (UTC)
 
::::::Recall on mop, sos, and 3 sins? <span style="font-family:fantasy;border-top:3px dotted #AAAA99;">[[User:Life Guardian|<span style="color:#AAAAAA;">Life</span>]]&nbsp;[[User_talk:Life Guardian|<span style="color:#006699;">Guardian</span>]]</span> 08:46, August 3, 2010 (UTC)
 
:::::::Looks like it. Replacing Tryptophan Signet on nec and SY on the sins. Er, I'll do it when I get home because editing on this laptop is irritating.[[User:Minion|<b><font color="green">Minion</font></b>]][[File:Minion_sig_k_bish.jpg|19px]] 08:59, August 3, 2010 (UTC)
 
:::::::Looks like it. Replacing Tryptophan Signet on nec and SY on the sins. Er, I'll do it when I get home because editing on this laptop is irritating.[[User:Minion|<b><font color="green">Minion</font></b>]][[File:Minion_sig_k_bish.jpg|19px]] 08:59, August 3, 2010 (UTC)
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::::::Using shadow meld + arcane mimicry on two players is a good way of avoiding stupid numbers of recall. [[User:Athrun Feya|Athrun Feya]] 12:00, August 3, 2010 (UTC)

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No more walls of text.--Relyk talk 06:16, August 3, 2010 (UTC)

Using Ebon Escape, can you jump through the gate?MinionMinion sig k bish 06:24, August 3, 2010 (UTC)
No. NT or Consume corpse can though. Life Guardian 06:28, August 3, 2010 (UTC)
To save some time, there are a few tactic changes, but the gate-hopping needs sorting. It's the slowest part of the run. I guess you could use a mixture of Recall and NT, so nobody has to purposefully die. Five switches, right?
  • 3x Sin with either NT or Recall.
  • 2x Nec with NT. Thoughts?MinionMinion sig k bish 07:48, August 3, 2010 (UTC)
Err. Wow, you know nothing about the deep <3. The gate stays open for a bit after you leave the switches. 5 people with recall-->all cancel at same time(countdown in team chat)-->entire team on opposite side of gate. Life Guardian 08:02, August 3, 2010 (UTC)
I knew that was how it worked in those teams, but I didn't want to put Recall on everything. Also, seeing as the people who are through the gate are going to have to kill the outcast outside anyway, you might aswell use that.MinionMinion sig k bish 08:29, August 3, 2010 (UTC)
Recall on mop, sos, and 3 sins? Life Guardian 08:46, August 3, 2010 (UTC)
Looks like it. Replacing Tryptophan Signet on nec and SY on the sins. Er, I'll do it when I get home because editing on this laptop is irritating.MinionMinion sig k bish 08:59, August 3, 2010 (UTC)
Using shadow meld + arcane mimicry on two players is a good way of avoiding stupid numbers of recall. Athrun Feya 12:00, August 3, 2010 (UTC)
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