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:::::The fact is, you are in a tiny minority, the meta for elite areas is speed clears, most people find them enjoyable, they are quick and provide a challenge for those that look for it. There are people who run more balanced setups, but they are a minority, physway isn't the meta for any elite area, so arguing that physway is better with random points like '''fagmins don't like it''' makes you look like a waste of functioning organs. Explaining why you play physway doesn't help to explain why you post arguments that are fundamentally stupid or wrong. [[User:Paranon15|<font color="Blue">'''Paranon'''</font>]] 17:34, September 29, 2010 (UTC)
 
:::::The fact is, you are in a tiny minority, the meta for elite areas is speed clears, most people find them enjoyable, they are quick and provide a challenge for those that look for it. There are people who run more balanced setups, but they are a minority, physway isn't the meta for any elite area, so arguing that physway is better with random points like '''fagmins don't like it''' makes you look like a waste of functioning organs. Explaining why you play physway doesn't help to explain why you post arguments that are fundamentally stupid or wrong. [[User:Paranon15|<font color="Blue">'''Paranon'''</font>]] 17:34, September 29, 2010 (UTC)
 
::::::I get bored and rush into mobs with h/h, it's really not that fun. You're just doing it with pugs. I don't get the appeal for physway except as a social event for more casual guilds. It's more exciting if you run an organized team at a competitive level. If you get enough satisfaction out of c-spacing through an area in pug groups, which doesn't require much skill except common sense, it works for you. For me, it's the same as playing by yourself. Also using wota doesn't increase you critical hit rate much so it's just the fact you're spamming db constantly, sins were oped when they had access to crit agility and the jagged/fox update just added the cherry on top (Not to mention essence). Most if not all your points on TnS and physway are wrong btw :D--[[User:Relyk|<font color="darkblue">'''Relyk'''</font>]] [[User talk:Relyk|<font color="blue"><sub>talk</sub></font>]] 21:12, September 29, 2010 (UTC)
 
::::::I get bored and rush into mobs with h/h, it's really not that fun. You're just doing it with pugs. I don't get the appeal for physway except as a social event for more casual guilds. It's more exciting if you run an organized team at a competitive level. If you get enough satisfaction out of c-spacing through an area in pug groups, which doesn't require much skill except common sense, it works for you. For me, it's the same as playing by yourself. Also using wota doesn't increase you critical hit rate much so it's just the fact you're spamming db constantly, sins were oped when they had access to crit agility and the jagged/fox update just added the cherry on top (Not to mention essence). Most if not all your points on TnS and physway are wrong btw :D--[[User:Relyk|<font color="darkblue">'''Relyk'''</font>]] [[User talk:Relyk|<font color="blue"><sub>talk</sub></font>]] 21:12, September 29, 2010 (UTC)
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::It was never meant to be specifically for UW, it was meant as a sort of general playing-style which deviated from the regular two monk backline, 1-2 phys and caster clustering. It was to be used as a robust way of playing with humans while giving most players minimal room for failure. And explain why my points are wrong. [[User:Minion|<b><font color="green">Minion</font></b>]][[File:Minion_sig_k_bish.jpg|19px]] 02:13, September 30, 2010 (UTC)

Revision as of 02:13, September 30, 2010

You seem to be under the false assumption that any kind of pve is enjoyable.--TahiriVeila 04:09, June 15, 2010 (UTC)

If you don't find PvE enjoyable, then why are you playing? Is it an endurance test? MinionMinion sig k bishExcluded 12:24, June 15, 2010 (UTC)

I don't really want to get into the debate per se ( i play war 95% of the time ) but the whole concept of abusing overpowered skills is exactly what brought us into the mess that permas made in the first place. By extention, basing yourself and builds around the overpoweredness of certain skills puts you at risk of getting nerfed without warning, where a more balanced approach will weather ther nerfwaves much better.--Lullysing 17:39, September 28, 2010 (UTC)

Ether Renewal won't get nerfed. Elementalists are too bad to have their one good elite removed. Prot Bond could be nerfed, or any of the monk skills, but it all depends on Ether Renewal. If PB goes, you just need to be better with Prot Spirit and an active protter. Simple skills.MinionMinion sig k bish 18:06, September 28, 2010 (UTC)

They still have a monk, which already begs the question why the tank is necessary.
casters did fuck all damage in Hard Mode
Boring after a while. Waiting for things to get balled is always a constant niggle.
Damage is small, but that's fine because there are 6 of you.
Allies cannot be spiked while under Prot Bond.
Maybe you should turn your internet off before you start smoking, then you wouldn't look like such a retard. Paranon 18:27, September 28, 2010 (UTC)

I think you're missing the point. Internet on + smoking = retard. Makes sense. You might want to explain what you believe to be wrong with my biased analysis of tank and spank, or this isn't an argument, but a "waa he's wrong trust me kk" scenario.MinionMinion sig k bish 23:11, September 28, 2010 (UTC)
If you need more damage with manlyspike you bring another 100b...--Relyk talk 06:15, September 29, 2010 (UTC)
The problem has more to do with my playing style. I get bored quickly, and tend to rush into mobs; whether I'm backline or mid. Balling only works when, as Life said a while ago, foes ball themselves. Started dropping SY for DC and diving into those premade mobs. But without a bond, those sins would get ganked soquick. I also don't like to limit people in "random zq PUG teams" to so specific builds. "ERway" or Physway is robust enough to take anything as long as it deals more DPS than a fire elementalist.MinionMinion sig k bish 06:54, September 29, 2010 (UTC)
The fact is, you are in a tiny minority, the meta for elite areas is speed clears, most people find them enjoyable, they are quick and provide a challenge for those that look for it. There are people who run more balanced setups, but they are a minority, physway isn't the meta for any elite area, so arguing that physway is better with random points like fagmins don't like it makes you look like a waste of functioning organs. Explaining why you play physway doesn't help to explain why you post arguments that are fundamentally stupid or wrong. Paranon 17:34, September 29, 2010 (UTC)
I get bored and rush into mobs with h/h, it's really not that fun. You're just doing it with pugs. I don't get the appeal for physway except as a social event for more casual guilds. It's more exciting if you run an organized team at a competitive level. If you get enough satisfaction out of c-spacing through an area in pug groups, which doesn't require much skill except common sense, it works for you. For me, it's the same as playing by yourself. Also using wota doesn't increase you critical hit rate much so it's just the fact you're spamming db constantly, sins were oped when they had access to crit agility and the jagged/fox update just added the cherry on top (Not to mention essence). Most if not all your points on TnS and physway are wrong btw :D--Relyk talk 21:12, September 29, 2010 (UTC)
It was never meant to be specifically for UW, it was meant as a sort of general playing-style which deviated from the regular two monk backline, 1-2 phys and caster clustering. It was to be used as a robust way of playing with humans while giving most players minimal room for failure. And explain why my points are wrong. MinionMinion sig k bish 02:13, September 30, 2010 (UTC)
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