how about 2 players and 6 heroes? CABOSE(LVPoW)"Hey chicka bum bum!" 19:07, 16 September 2008 (EDT)

1 player and 7 heroes is way more awesome imo. — Teh Uber Pwnzer 18:15, 17 September 2008 (EDT)

Masochism is bad (well, in game), as you have soul reaping. (You could also probably get away with 10+1+1 soul reaping and buff your heals up a little bit.) Crits from GftE are only going to be, like, +5 in hard mode, whereas anthem envy is... a chunk more. (Too lazy to look up.) Major rune on the expel rit is a bad idea - the slight bonus to your heals isn't worth the -35 hp. ToF is probably unnecessary, and could potentially be used for another imba motivation thing. (Then again, incendiary spam might make it so there isn't much more imba the para can bring.) Finally, I count six heroes.

The main thing that cripples this, though, is that heroes can't be GDW-bots.

-- Armond WarbladeArmond sig image{{sysop}} 22:26, 17 September 2008 (EDT)

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